Files
Programming-POSIX-Threads/susp.c

343 lines
8.5 KiB
C

/*
* susp.c
*
* Demonstrate an implementation of thread suspend and resume
* (similar to the Solaris thr_suspend/thr_continue functions)
* using portable POSIX functions.
*
* Note 1: Use of suspend and resume requires extreme care. You
* can easily deadlock your application by suspending a thread
* that holds some resource -- for example, a thread calling
* printf to print a message may have libc mutexes locked, and
* no other thread will be able to return from printf until the
* suspended thread is resumed.
*
* Note 2: This program is called "susp" rather than "suspend"
* to avoid confusion (by your shell) with the suspend command.
*
* Note 3: This simple program will fail if any thread
* terminates during the test. The value of ITERATIONS must be
* adjusted to a value sufficiently large that the main thread can
* complete its two suspend/continue loops before any
* thread_routine threads terminate.
*/
#include <pthread.h>
#include <sched.h>
#include <signal.h>
#include "errors.h"
#define THREAD_COUNT 20
#define ITERATIONS 40000
unsigned long thread_count = THREAD_COUNT;
unsigned long iterations = ITERATIONS;
pthread_mutex_t the_mutex = PTHREAD_MUTEX_INITIALIZER;
pthread_mutex_t mut = PTHREAD_MUTEX_INITIALIZER;
volatile int sentinel = 0;
pthread_once_t once = PTHREAD_ONCE_INIT;
pthread_t *array = NULL, null_pthread = {0};
int bottom = 0;
int inited = 0;
/*
* Handle SIGUSR1 in the target thread, to suspend it until
* receiving SIGUSR2 (resume).
*/
void
suspend_signal_handler (int sig)
{
sigset_t signal_set;
/*
* Block all signals except SIGUSR2 while suspended.
*/
sigfillset (&signal_set);
sigdelset (&signal_set, SIGUSR2);
sentinel = 1;
sigsuspend (&signal_set);
/*
* Once I'm here, I've been resumed, and the resume signal
* handler has been run to completion.
*/
return;
}
/*
* Handle SIGUSR2 in the target thread, to resume it. Note that
* the signal handler does nothing. It exists only because we need
* to cause sigsuspend() to return.
*/
void
resume_signal_handler (int sig)
{
return;
}
/*
* Dynamically initialize the "suspend package" when first used
* (called by pthread_once).
*/
void
suspend_init_routine (void)
{
int status;
struct sigaction sigusr1, sigusr2;
/*
* Allocate the suspended threads array. This array is used
* to guarentee idempotency
*/
bottom = 10;
array = (pthread_t*) calloc (bottom, sizeof (pthread_t));
/*
* Install the signal handlers for suspend/resume.
*/
sigusr1.sa_flags = 0;
sigusr1.sa_handler = suspend_signal_handler;
sigemptyset (&sigusr1.sa_mask);
sigusr2.sa_flags = 0;
sigusr2.sa_handler = resume_signal_handler;
sigusr2.sa_mask = sigusr1.sa_mask;
status = sigaction (SIGUSR1, &sigusr1, NULL);
if (status == -1)
errno_abort ("Installing suspend handler");
status = sigaction (SIGUSR2, &sigusr2, NULL);
if (status == -1)
errno_abort ("Installing resume handler");
inited = 1;
return;
}
/*
* Suspend a thread by sending it a signal (SIGUSR1), which will
* block the thread until another signal (SIGUSR2) arrives.
*
* Multiple calls to thd_suspend for a single thread have no
* additional effect on the thread -- a single thd_continue
* call will cause it to resume execution.
*/
int
thd_suspend (pthread_t target_thread)
{
int status;
int i = 0;
/*
* The first call to thd_suspend will initialize the
* package.
*/
status = pthread_once (&once, suspend_init_routine);
if (status != 0)
return status;
/*
* Serialize access to suspend, makes life easier
*/
status = pthread_mutex_lock (&mut);
if (status != 0)
return status;
/*
* Threads that are suspended are added to the target_array;
* a request to suspend a thread already listed in the array
* is ignored. Sending a second SIGUSR1 would cause the
* thread to re-suspend itself as soon as it is resumed.
*/
while (i < bottom)
if (array[i++] == target_thread) {
status = pthread_mutex_unlock (&mut);
return status;
}
/*
* Ok, we really need to suspend this thread. So, lets find
* the location in the array that we'll use. If we run off
* the end, realloc the array for more space.
*/
i = 0;
while (array[i] != 0)
i++;
if (i == bottom) {
array = (pthread_t*) realloc (
array, (++bottom * sizeof (pthread_t)));
if (array == NULL) {
pthread_mutex_unlock (&mut);
return errno;
}
array[bottom] = null_pthread; /* Clear new entry */
}
/*
* Clear the sentinel and signal the thread to suspend.
*/
sentinel = 0;
status = pthread_kill (target_thread, SIGUSR1);
if (status != 0) {
pthread_mutex_unlock (&mut);
return status;
}
/*
* Wait for the sentinel to change.
*/
while (sentinel == 0)
sched_yield ();
array[i] = target_thread;
status = pthread_mutex_unlock (&mut);
return status;
}
/*
* Resume a suspended thread by sending it SIGUSR2 to break
* it out of the sigsuspend() in which it's waiting. If the
* target thread isn't suspended, return with success.
*/
int
thd_continue (pthread_t target_thread)
{
int status;
int i = 0;
/*
* Serialize access to suspend, makes life easier
*/
status = pthread_mutex_lock (&mut);
if (status != 0)
return status;
/*
* If we haven't been initialized, then the thread must be "resumed"
* it couldn't have been suspended!
*/
if (!inited) {
status = pthread_mutex_unlock (&mut);
return status;
}
/*
* Make sure the thread is in the suspend array. If not, it
* hasn't been suspended (or it has already been resumed) and
* we can just carry on.
*/
while (array[i] != target_thread && i < bottom)
i++;
if (i >= bottom) {
pthread_mutex_unlock (&mut);
return 0;
}
/*
* Signal the thread to continue, and remove the thread from
* the suspended array.
*/
status = pthread_kill (target_thread, SIGUSR2);
if (status != 0) {
pthread_mutex_unlock (&mut);
return status;
}
array[i] = 0; /* Clear array element */
status = pthread_mutex_unlock (&mut);
return status;
}
static void *
thread_routine (void *arg)
{
int number = (int)arg;
int status;
int i;
char buffer[128];
for (i = 1; i <= iterations; i++) {
/*
* Every time each thread does 5000 interations, print
* a progress report.
*/
if (i % 2000 == 0) {
sprintf (
buffer, "Thread %02d: %d\n",
number, i);
write (1, buffer, strlen (buffer));
}
sched_yield ();
}
return (void *)0;
}
int
main (int argc, char *argv[])
{
pthread_t threads[THREAD_COUNT];
pthread_attr_t detach;
int status;
void *result;
int i;
status = pthread_attr_init (&detach);
if (status != 0)
err_abort (status, "Init attributes object");
status = pthread_attr_setdetachstate (
&detach, PTHREAD_CREATE_DETACHED);
if (status != 0)
err_abort (status, "Set create-detached");
for (i = 0; i< THREAD_COUNT; i++) {
status = pthread_create (
&threads[i], &detach, thread_routine, (void *)i);
if (status != 0)
err_abort (status, "Create thread");
}
sleep (2);
for (i = 0; i < THREAD_COUNT/2; i++) {
printf ("Suspending thread %d.\n", i);
status = thd_suspend (threads[i]);
if (status != 0)
err_abort (status, "Suspend thread");
}
printf ("Sleeping ...\n");
sleep (2);
for (i = 0; i < THREAD_COUNT/2; i++) {
printf ("Continuing thread %d.\n", i);
status = thd_continue (threads[i]);
if (status != 0)
err_abort (status, "Suspend thread");
}
for (i = THREAD_COUNT/2; i < THREAD_COUNT; i++) {
printf ("Suspending thread %d.\n", i);
status = thd_suspend (threads[i]);
if (status != 0)
err_abort (status, "Suspend thread");
}
printf ("Sleeping ...\n");
sleep (2);
for (i = THREAD_COUNT/2; i < THREAD_COUNT; i++) {
printf ("Continuing thread %d.\n", i);
status = thd_continue (threads[i]);
if (status != 0)
err_abort (status, "Continue thread");
}
pthread_exit (NULL); /* Let threads finish */
}