#include #include #include unsigned const max_hazard_pointers = 100; struct hazard_pointer { std::atomic id; std::atomic pointer; }; hazard_pointer hazard_pointers[max_hazard_pointers]; class hp_owner { hazard_pointer* hp; public: hp_owner(hp_owner const&)=delete; hp_owner operator=(hp_owner const&)=delete; hp_owner() : hp(nullptr) { for (unsigned i = 0; i < max_hazard_pointers; ++i) { std::thread::id old_id; // try to claim ownership of a hazard pointer if (hazard_pointers[i].id.compare_exchange_strong( old_id, std::this_thread::get_id())) { // successfully claimed the entry for the current thread, // store it and stop the search hp = &hazard_pointers[i]; printf("hp: %ld\n", hp); break; } // another threads owns this entry, move on to the next } // if you get to the end of the list without finding a free entry, // there are too many threads using hazard pointers, so throw an // exception if (!hp) { throw std::runtime_error("No hazard pointers available"); } } std::atomic& get_pointer() { return hp->pointer; } ~hp_owner() { // when each thread exits, if an instance of hp_owner was created // for the thread, then it's destryoed. The destructor then resets // the actual pointer to nullptr before setting the owner ID to // std::thread::id(), allowing another thread to reuse the entry later. // TODO: this causes crash //hp->pointer.store(nullptr); //hp->id.store(std::thread::id()); } };