Remove obsolete packages

This commit is contained in:
Bassem Girgis
2025-03-19 08:25:02 -05:00
parent e55ca92f69
commit 41bc1751c5
9 changed files with 0 additions and 383 deletions

View File

@@ -1,93 +0,0 @@
#!/bin/bash
unameOut="$(uname -s)"
case "${unameOut}" in
Linux*) machineArch=Linux ;;
Darwin*) machineArch=MacOS ;;
CYGWIN*) machineArch=Windows ;;
MINGW*) machineArch=Windows ;;
*) machineArch="UNKNOWN:${unameOut}" ;;
esac
echo ${machineArch}
libVer=1_83_0
echo libVer=$libVer
scriptDir="$(cd "$(dirname "${BASH_SOURCE[0]}")" >/dev/null 2>&1 && pwd)"
originalPath=$scriptDir/original
buildPath=$scriptDir/build
installPath=$scriptDir/install
logPath=$scriptDir/log
libFilePath=$originalPath/boost_$libVer.tar.gz
libBuildPath=$buildPath/$libVer
libInstallPath=$installPath/$libVer
libSrcPath=$buildPath/boost_$libVer
echo
echo libFilePath=$libFilePath
echo libBuildPath=$libBuildPath
echo libInstallPath=$libInstallPath
echo libSrcPath=$libSrcPath
echo logPath=$logPath
echo
rm -rf $buildPath $installPath $logPath
mkdir -p $libBuildPath
mkdir -p $libInstallPath
mkdir -p $libSrcPath
mkdir -p $logPath
tar zxvpf $libFilePath -C $buildPath >$logPath/untar.log
if [ "${machineArch}" = "Linux" ]; then
(cd $libSrcPath &&
./bootstrap.sh --prefix=$libInstallPath >$logPath/configure.log &&
./b2 \
--build-dir=$libBuildPath \
--prefix=$libInstallPath \
--layout=versioned \
-j 4 \
toolset=gcc \
toolset=clang \
variant=release,debug \
link=shared \
threading=multi \
runtime-link=shared \
address-model=64 \
install >$logPath/build.log)
elif [ "${machineArch}" = "MacOS" ]; then
(cd $libSrcPath &&
./bootstrap.sh --prefix=$libInstallPath \
--with-toolset=clang >$logPath/configure.log &&
./b2 \
--build-dir=$libBuildPath \
--prefix=$libInstallPath \
--layout=versioned \
-j 4 \
variant=release,debug \
link=shared \
threading=multi \
runtime-link=shared \
address-model=64 \
install >$logPath/build.log)
elif [ "${machineArch}" = "Windows" ]; then
(cd $libSrcPath &&
./bootstrap.bat --prefix=$libInstallPath >$logPath/configure.log &&
./b2 \
--build-dir=$libBuildPath \
--prefix=$libInstallPath \
--layout=versioned \
-j 4 \
variant=release,debug \
link=shared \
threading=multi \
runtime-link=shared \
address-model=64 \
install >$logPath/build.log)
else
echo "unknown architecture"
exit 1
fi

Binary file not shown.

Binary file not shown.

View File

@@ -1,106 +0,0 @@
#!/bin/bash
unameOut="$(uname -s)"
case "${unameOut}" in
Linux*) machineArch=Linux ;;
Darwin*) machineArch=MacOS ;;
CYGWIN*) machineArch=Windows ;;
MINGW*) machineArch=Windows ;;
*) machineArch="UNKNOWN:${unameOut}" ;;
esac
echo ${machineArch}
libVer=1.5.0
echo libVer=$libVer
scriptDir="$(cd "$(dirname "${BASH_SOURCE[0]}")" >/dev/null 2>&1 && pwd)"
originalPath=$scriptDir/original
buildPath=$scriptDir/build
installPath=$scriptDir/install
libFilePath=$originalPath/benchmark-$libVer.tar.gz
libBuildPath=$buildPath/$libVer
libInstallPath=$installPath/$libVer
libSrcPath=$buildPath/benchmark-$libVer
echo
echo libFilePath=$libFilePath
echo libBuildPath=$libBuildPath
echo libInstallPath=$libInstallPath
echo libSrcPath=$libSrcPath
echo
rm -rf $buildPath $installPath
mkdir -p $libBuildPath
mkdir -p $libInstallPath
mkdir -p $libSrcPath
tar zxvpf $libFilePath -C $buildPath
if [ "${machineArch}" = "Linux" ]; then
(cd $libBuildPath &&
cmake \
-DCMAKE_BUILD_TYPE=Release \
-DBENCHMARK_DOWNLOAD_DEPENDENCIES=ON \
-DCMAKE_INSTALL_PREFIX:PATH=$libInstallPath/release \
$libSrcPath &&
make install -j)
(cd $libBuildPath &&
cmake \
-DCMAKE_BUILD_TYPE=Debug \
-DBENCHMARK_DOWNLOAD_DEPENDENCIES=ON \
-DCMAKE_INSTALL_PREFIX:PATH=$libInstallPath/debug \
$libSrcPath &&
make install -j)
elif [ "${machineArch}" = "MacOS" ]; then
(cd $libBuildPath &&
cmake \
-DCMAKE_BUILD_TYPE=Release \
-DBENCHMARK_DOWNLOAD_DEPENDENCIES=ON \
-DCMAKE_INSTALL_PREFIX:PATH=$libInstallPath/release \
-DLLVMAR_EXECUTABLE:PATH=/usr/bin/ar \
-DLLVMNM_EXECUTABLE:PATH=/usr/bin/nm \
-DLLVMRANLIB_EXECUTABLE:PATH=/usr/bin/ranlib \
$libSrcPath &&
make install -j)
(cd $libBuildPath &&
cmake \
-DCMAKE_BUILD_TYPE=Debug \
-DBENCHMARK_DOWNLOAD_DEPENDENCIES=ON \
-DCMAKE_INSTALL_PREFIX:PATH=$libInstallPath/debug \
-DLLVMAR_EXECUTABLE:PATH=/usr/bin/ar \
-DLLVMNM_EXECUTABLE:PATH=/usr/bin/nm \
-DLLVMRANLIB_EXECUTABLE:PATH=/usr/bin/ranlib \
$libSrcPath &&
make install -j)
elif [ "${machineArch}" = "Windows" ]; then
(cd $libBuildPath &&
cmake \
-DCMAKE_BUILD_TYPE=Release \
-DBENCHMARK_DOWNLOAD_DEPENDENCIES=ON \
-DCMAKE_INSTALL_PREFIX:PATH=$libInstallPath/release \
-G "Visual Studio 16 2019" \
-A x64 \
$libSrcPath &&
cmake \
--build . \
--config Release \
--target INSTALL)
(cd $libBuildPath &&
cmake \
-DCMAKE_BUILD_TYPE=Debug \
-DBENCHMARK_DOWNLOAD_DEPENDENCIES=ON \
-DCMAKE_INSTALL_PREFIX:PATH=$libInstallPath/debug \
-G "Visual Studio 16 2019" \
-A x64 \
$libSrcPath &&
cmake \
--build . \
--config Debug \
--target INSTALL)
else
echo "unknown architecture"
exit 1
fi

View File

@@ -1,92 +0,0 @@
#!/bin/bash
unameOut="$(uname -s)"
case "${unameOut}" in
Linux*) machineArch=Linux ;;
Darwin*) machineArch=MacOS ;;
CYGWIN*) machineArch=Windows ;;
MINGW*) machineArch=Windows ;;
*) machineArch="UNKNOWN:${unameOut}" ;;
esac
echo ${machineArch}
libVer=0.4.0
echo libVer=$libVer
scriptDir="$(cd "$(dirname "${BASH_SOURCE[0]}")" >/dev/null 2>&1 && pwd)"
originalPath=$scriptDir/original
buildPath=$scriptDir/build
installPath=$scriptDir/install
libFilePath=$originalPath/glog-$libVer.tar.gz
libBuildPath=$buildPath/$libVer
libInstallPath=$installPath/$libVer
libSrcPath=$buildPath/glog-$libVer
echo
echo libFilePath=$libFilePath
echo libBuildPath=$libBuildPath
echo libInstallPath=$libInstallPath
echo libSrcPath=$libSrcPath
echo
rm -rf $buildPath $installPath
mkdir -p $libBuildPath
mkdir -p $libInstallPath
mkdir -p $libSrcPath
tar zxvpf $libFilePath -C $buildPath
if [ "${machineArch}" = "Linux" ]; then
(cd $libBuildPath &&
cmake \
-DCMAKE_BUILD_TYPE=Release \
-DBUILD_SHARED_LIBS:BOOL=TRUE \
-DCMAKE_INSTALL_PREFIX:PATH=$libInstallPath \
$libSrcPath &&
make install -j)
(cd $libBuildPath &&
cmake \
-DCMAKE_BUILD_TYPE=Debug \
-DBUILD_SHARED_LIBS:BOOL=TRUE \
-DCMAKE_INSTALL_PREFIX:PATH=$libInstallPath \
$libSrcPath &&
make install -j)
elif [ "${machineArch}" = "MacOS" ]; then
(cd $libBuildPath &&
cmake \
-DCMAKE_BUILD_TYPE=Release \
-DBUILD_SHARED_LIBS:BOOL=TRUE \
-DCMAKE_INSTALL_PREFIX:PATH=$libInstallPath \
$libSrcPath &&
make install -j)
(cd $libBuildPath &&
cmake \
-DCMAKE_BUILD_TYPE=Debug \
-DBUILD_SHARED_LIBS:BOOL=TRUE \
-DCMAKE_INSTALL_PREFIX:PATH=$libInstallPath \
$libSrcPath &&
make install -j)
elif [ "${machineArch}" = "Windows" ]; then
(cd $libBuildPath &&
cmake \
-DCMAKE_BUILD_TYPE=Release \
-DBUILD_SHARED_LIBS:BOOL=TRUE \
-DCMAKE_INSTALL_PREFIX:PATH=$libInstallPath \
-G "Visual Studio 16 2019" \
-A x64 \
$libSrcPath &&
cmake \
--build . \
--config Release \
--target INSTALL &&
cmake \
--build . \
--config Debug \
--target INSTALL)
else
echo "unknown architecture"
exit 1
fi

View File

@@ -1,92 +0,0 @@
#!/bin/bash
unameOut="$(uname -s)"
case "${unameOut}" in
Linux*) machineArch=Linux ;;
Darwin*) machineArch=MacOS ;;
CYGWIN*) machineArch=Windows ;;
MINGW*) machineArch=Windows ;;
*) machineArch="UNKNOWN:${unameOut}" ;;
esac
echo ${machineArch}
libVer=1.10.0
echo libVer=$libVer
scriptDir="$(cd "$(dirname "${BASH_SOURCE[0]}")" >/dev/null 2>&1 && pwd)"
originalPath=$scriptDir/original
buildPath=$scriptDir/build
installPath=$scriptDir/install
libFilePath=$originalPath/googletest-release-$libVer.tar.gz
libBuildPath=$buildPath/$libVer
libInstallPath=$installPath/$libVer
libSrcPath=$buildPath/googletest-release-$libVer
echo
echo libFilePath=$libFilePath
echo libBuildPath=$libBuildPath
echo libInstallPath=$libInstallPath
echo libSrcPath=$libSrcPath
echo
rm -rf $buildPath $installPath
mkdir -p $libBuildPath
mkdir -p $libInstallPath
mkdir -p $libSrcPath
tar zxvpf $libFilePath -C $buildPath
if [ "${machineArch}" = "Linux" ]; then
(cd $libBuildPath &&
cmake \
-DCMAKE_BUILD_TYPE=Release \
-DBUILD_SHARED_LIBS:BOOL=TRUE \
-DCMAKE_INSTALL_PREFIX:PATH=$libInstallPath \
$libSrcPath &&
make install -j)
(cd $libBuildPath &&
cmake \
-DCMAKE_BUILD_TYPE=Debug \
-DBUILD_SHARED_LIBS:BOOL=TRUE \
-DCMAKE_INSTALL_PREFIX:PATH=$libInstallPath \
$libSrcPath &&
make install -j)
elif [ "${machineArch}" = "MacOS" ]; then
(cd $libBuildPath &&
cmake \
-DCMAKE_BUILD_TYPE=Release \
-DBUILD_SHARED_LIBS:BOOL=TRUE \
-DCMAKE_INSTALL_PREFIX:PATH=$libInstallPath \
$libSrcPath &&
make install -j)
(cd $libBuildPath &&
cmake \
-DCMAKE_BUILD_TYPE=Debug \
-DBUILD_SHARED_LIBS:BOOL=TRUE \
-DCMAKE_INSTALL_PREFIX:PATH=$libInstallPath \
$libSrcPath &&
make install -j)
elif [ "${machineArch}" = "Windows" ]; then
(cd $libBuildPath &&
cmake \
-DCMAKE_BUILD_TYPE=Release \
-DBUILD_SHARED_LIBS:BOOL=TRUE \
-DCMAKE_INSTALL_PREFIX:PATH=$libInstallPath \
-G "Visual Studio 16 2019" \
-A x64 \
$libSrcPath &&
cmake \
--build . \
--config Release \
--target INSTALL &&
cmake \
--build . \
--config Debug \
--target INSTALL)
else
echo "unknown architecture"
exit 1
fi