update boost
This commit is contained in:
@@ -2,7 +2,7 @@
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// detail/reactive_socket_accept_op.hpp
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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//
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// Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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// Copyright (c) 2003-2023 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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@@ -17,8 +17,10 @@
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#include <boost/asio/detail/config.hpp>
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#include <boost/asio/detail/bind_handler.hpp>
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#include <boost/asio/detail/buffer_sequence_adapter.hpp>
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#include <boost/asio/detail/fenced_block.hpp>
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#include <boost/asio/detail/handler_alloc_helpers.hpp>
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#include <boost/asio/detail/handler_invoke_helpers.hpp>
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#include <boost/asio/detail/handler_work.hpp>
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#include <boost/asio/detail/memory.hpp>
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#include <boost/asio/detail/reactor_op.hpp>
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#include <boost/asio/detail/socket_holder.hpp>
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@@ -34,10 +36,12 @@ template <typename Socket, typename Protocol>
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class reactive_socket_accept_op_base : public reactor_op
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{
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public:
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reactive_socket_accept_op_base(socket_type socket,
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socket_ops::state_type state, Socket& peer, const Protocol& protocol,
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typename Protocol::endpoint* peer_endpoint, func_type complete_func)
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: reactor_op(&reactive_socket_accept_op_base::do_perform, complete_func),
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reactive_socket_accept_op_base(const boost::system::error_code& success_ec,
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socket_type socket, socket_ops::state_type state, Socket& peer,
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const Protocol& protocol, typename Protocol::endpoint* peer_endpoint,
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func_type complete_func)
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: reactor_op(success_ec,
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&reactive_socket_accept_op_base::do_perform, complete_func),
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socket_(socket),
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state_(state),
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peer_(peer),
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@@ -49,6 +53,7 @@ public:
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static status do_perform(reactor_op* base)
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{
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BOOST_ASIO_ASSUME(base != 0);
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reactive_socket_accept_op_base* o(
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static_cast<reactive_socket_accept_op_base*>(base));
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@@ -92,18 +97,21 @@ class reactive_socket_accept_op :
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public reactive_socket_accept_op_base<Socket, Protocol>
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{
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public:
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typedef Handler handler_type;
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typedef IoExecutor io_executor_type;
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BOOST_ASIO_DEFINE_HANDLER_PTR(reactive_socket_accept_op);
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reactive_socket_accept_op(socket_type socket,
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socket_ops::state_type state, Socket& peer, const Protocol& protocol,
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typename Protocol::endpoint* peer_endpoint, Handler& handler,
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const IoExecutor& io_ex)
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: reactive_socket_accept_op_base<Socket, Protocol>(socket, state, peer,
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protocol, peer_endpoint, &reactive_socket_accept_op::do_complete),
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reactive_socket_accept_op(const boost::system::error_code& success_ec,
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socket_type socket, socket_ops::state_type state, Socket& peer,
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const Protocol& protocol, typename Protocol::endpoint* peer_endpoint,
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Handler& handler, const IoExecutor& io_ex)
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: reactive_socket_accept_op_base<Socket, Protocol>(
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success_ec, socket, state, peer, protocol, peer_endpoint,
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&reactive_socket_accept_op::do_complete),
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handler_(BOOST_ASIO_MOVE_CAST(Handler)(handler)),
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io_executor_(io_ex)
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work_(handler_, io_ex)
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{
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handler_work<Handler, IoExecutor>::start(handler_, io_executor_);
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}
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static void do_complete(void* owner, operation* base,
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@@ -111,9 +119,9 @@ public:
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std::size_t /*bytes_transferred*/)
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{
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// Take ownership of the handler object.
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BOOST_ASIO_ASSUME(base != 0);
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reactive_socket_accept_op* o(static_cast<reactive_socket_accept_op*>(base));
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ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
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handler_work<Handler, IoExecutor> w(o->handler_, o->io_executor_);
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// On success, assign new connection to peer socket object.
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if (owner)
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@@ -121,6 +129,13 @@ public:
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BOOST_ASIO_HANDLER_COMPLETION((*o));
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// Take ownership of the operation's outstanding work.
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handler_work<Handler, IoExecutor> w(
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BOOST_ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)(
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o->work_));
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BOOST_ASIO_ERROR_LOCATION(o->ec_);
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// Make a copy of the handler so that the memory can be deallocated before
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// the upcall is made. Even if we're not about to make an upcall, a
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// sub-object of the handler may be the true owner of the memory associated
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@@ -142,9 +157,44 @@ public:
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}
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}
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static void do_immediate(operation* base, bool, const void* io_ex)
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{
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// Take ownership of the handler object.
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BOOST_ASIO_ASSUME(base != 0);
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reactive_socket_accept_op* o(static_cast<reactive_socket_accept_op*>(base));
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ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
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// On success, assign new connection to peer socket object.
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o->do_assign();
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BOOST_ASIO_HANDLER_COMPLETION((*o));
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// Take ownership of the operation's outstanding work.
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immediate_handler_work<Handler, IoExecutor> w(
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BOOST_ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)(
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o->work_));
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BOOST_ASIO_ERROR_LOCATION(o->ec_);
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// Make a copy of the handler so that the memory can be deallocated before
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// the upcall is made. Even if we're not about to make an upcall, a
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// sub-object of the handler may be the true owner of the memory associated
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// with the handler. Consequently, a local copy of the handler is required
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// to ensure that any owning sub-object remains valid until after we have
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// deallocated the memory here.
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detail::binder1<Handler, boost::system::error_code>
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handler(o->handler_, o->ec_);
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p.h = boost::asio::detail::addressof(handler.handler_);
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p.reset();
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BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_));
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w.complete(handler, handler.handler_, io_ex);
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BOOST_ASIO_HANDLER_INVOCATION_END;
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}
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private:
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Handler handler_;
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IoExecutor io_executor_;
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handler_work<Handler, IoExecutor> work_;
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};
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#if defined(BOOST_ASIO_HAS_MOVE)
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@@ -158,20 +208,23 @@ class reactive_socket_move_accept_op :
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Protocol>
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{
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public:
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typedef Handler handler_type;
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typedef IoExecutor io_executor_type;
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BOOST_ASIO_DEFINE_HANDLER_PTR(reactive_socket_move_accept_op);
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reactive_socket_move_accept_op(const PeerIoExecutor& peer_io_ex,
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socket_type socket, socket_ops::state_type state,
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const Protocol& protocol, typename Protocol::endpoint* peer_endpoint,
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Handler& handler, const IoExecutor& io_ex)
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reactive_socket_move_accept_op(const boost::system::error_code& success_ec,
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const PeerIoExecutor& peer_io_ex, socket_type socket,
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socket_ops::state_type state, const Protocol& protocol,
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typename Protocol::endpoint* peer_endpoint, Handler& handler,
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const IoExecutor& io_ex)
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: peer_socket_type(peer_io_ex),
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reactive_socket_accept_op_base<peer_socket_type, Protocol>(
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socket, state, *this, protocol, peer_endpoint,
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success_ec, socket, state, *this, protocol, peer_endpoint,
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&reactive_socket_move_accept_op::do_complete),
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handler_(BOOST_ASIO_MOVE_CAST(Handler)(handler)),
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io_executor_(io_ex)
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work_(handler_, io_ex)
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{
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handler_work<Handler, IoExecutor>::start(handler_, io_executor_);
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}
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static void do_complete(void* owner, operation* base,
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@@ -179,10 +232,10 @@ public:
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std::size_t /*bytes_transferred*/)
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{
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// Take ownership of the handler object.
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BOOST_ASIO_ASSUME(base != 0);
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reactive_socket_move_accept_op* o(
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static_cast<reactive_socket_move_accept_op*>(base));
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ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
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handler_work<Handler, IoExecutor> w(o->handler_, o->io_executor_);
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// On success, assign new connection to peer socket object.
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if (owner)
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@@ -190,6 +243,13 @@ public:
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BOOST_ASIO_HANDLER_COMPLETION((*o));
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// Take ownership of the operation's outstanding work.
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handler_work<Handler, IoExecutor> w(
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BOOST_ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)(
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o->work_));
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BOOST_ASIO_ERROR_LOCATION(o->ec_);
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// Make a copy of the handler so that the memory can be deallocated before
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// the upcall is made. Even if we're not about to make an upcall, a
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// sub-object of the handler may be the true owner of the memory associated
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@@ -213,12 +273,50 @@ public:
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}
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}
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static void do_immediate(operation* base, bool, const void* io_ex)
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{
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// Take ownership of the handler object.
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BOOST_ASIO_ASSUME(base != 0);
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reactive_socket_move_accept_op* o(
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static_cast<reactive_socket_move_accept_op*>(base));
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ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
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// On success, assign new connection to peer socket object.
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o->do_assign();
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BOOST_ASIO_HANDLER_COMPLETION((*o));
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// Take ownership of the operation's outstanding work.
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immediate_handler_work<Handler, IoExecutor> w(
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BOOST_ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)(
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o->work_));
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BOOST_ASIO_ERROR_LOCATION(o->ec_);
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// Make a copy of the handler so that the memory can be deallocated before
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// the upcall is made. Even if we're not about to make an upcall, a
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// sub-object of the handler may be the true owner of the memory associated
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// with the handler. Consequently, a local copy of the handler is required
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// to ensure that any owning sub-object remains valid until after we have
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// deallocated the memory here.
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detail::move_binder2<Handler,
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boost::system::error_code, peer_socket_type>
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handler(0, BOOST_ASIO_MOVE_CAST(Handler)(o->handler_), o->ec_,
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BOOST_ASIO_MOVE_CAST(peer_socket_type)(*o));
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p.h = boost::asio::detail::addressof(handler.handler_);
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p.reset();
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BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, "..."));
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w.complete(handler, handler.handler_, io_ex);
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BOOST_ASIO_HANDLER_INVOCATION_END;
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}
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private:
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typedef typename Protocol::socket::template
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rebind_executor<PeerIoExecutor>::other peer_socket_type;
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Handler handler_;
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IoExecutor io_executor_;
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handler_work<Handler, IoExecutor> work_;
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};
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#endif // defined(BOOST_ASIO_HAS_MOVE)
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