update boost

This commit is contained in:
2023-11-24 12:56:13 -06:00
parent cfc99971af
commit 19d727037a
9260 changed files with 849256 additions and 299957 deletions

View File

@@ -2,7 +2,7 @@
// detail/reactive_socket_accept_op.hpp
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com)
// Copyright (c) 2003-2023 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
@@ -17,8 +17,10 @@
#include <boost/asio/detail/config.hpp>
#include <boost/asio/detail/bind_handler.hpp>
#include <boost/asio/detail/buffer_sequence_adapter.hpp>
#include <boost/asio/detail/fenced_block.hpp>
#include <boost/asio/detail/handler_alloc_helpers.hpp>
#include <boost/asio/detail/handler_invoke_helpers.hpp>
#include <boost/asio/detail/handler_work.hpp>
#include <boost/asio/detail/memory.hpp>
#include <boost/asio/detail/reactor_op.hpp>
#include <boost/asio/detail/socket_holder.hpp>
@@ -34,10 +36,12 @@ template <typename Socket, typename Protocol>
class reactive_socket_accept_op_base : public reactor_op
{
public:
reactive_socket_accept_op_base(socket_type socket,
socket_ops::state_type state, Socket& peer, const Protocol& protocol,
typename Protocol::endpoint* peer_endpoint, func_type complete_func)
: reactor_op(&reactive_socket_accept_op_base::do_perform, complete_func),
reactive_socket_accept_op_base(const boost::system::error_code& success_ec,
socket_type socket, socket_ops::state_type state, Socket& peer,
const Protocol& protocol, typename Protocol::endpoint* peer_endpoint,
func_type complete_func)
: reactor_op(success_ec,
&reactive_socket_accept_op_base::do_perform, complete_func),
socket_(socket),
state_(state),
peer_(peer),
@@ -49,6 +53,7 @@ public:
static status do_perform(reactor_op* base)
{
BOOST_ASIO_ASSUME(base != 0);
reactive_socket_accept_op_base* o(
static_cast<reactive_socket_accept_op_base*>(base));
@@ -92,18 +97,21 @@ class reactive_socket_accept_op :
public reactive_socket_accept_op_base<Socket, Protocol>
{
public:
typedef Handler handler_type;
typedef IoExecutor io_executor_type;
BOOST_ASIO_DEFINE_HANDLER_PTR(reactive_socket_accept_op);
reactive_socket_accept_op(socket_type socket,
socket_ops::state_type state, Socket& peer, const Protocol& protocol,
typename Protocol::endpoint* peer_endpoint, Handler& handler,
const IoExecutor& io_ex)
: reactive_socket_accept_op_base<Socket, Protocol>(socket, state, peer,
protocol, peer_endpoint, &reactive_socket_accept_op::do_complete),
reactive_socket_accept_op(const boost::system::error_code& success_ec,
socket_type socket, socket_ops::state_type state, Socket& peer,
const Protocol& protocol, typename Protocol::endpoint* peer_endpoint,
Handler& handler, const IoExecutor& io_ex)
: reactive_socket_accept_op_base<Socket, Protocol>(
success_ec, socket, state, peer, protocol, peer_endpoint,
&reactive_socket_accept_op::do_complete),
handler_(BOOST_ASIO_MOVE_CAST(Handler)(handler)),
io_executor_(io_ex)
work_(handler_, io_ex)
{
handler_work<Handler, IoExecutor>::start(handler_, io_executor_);
}
static void do_complete(void* owner, operation* base,
@@ -111,9 +119,9 @@ public:
std::size_t /*bytes_transferred*/)
{
// Take ownership of the handler object.
BOOST_ASIO_ASSUME(base != 0);
reactive_socket_accept_op* o(static_cast<reactive_socket_accept_op*>(base));
ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
handler_work<Handler, IoExecutor> w(o->handler_, o->io_executor_);
// On success, assign new connection to peer socket object.
if (owner)
@@ -121,6 +129,13 @@ public:
BOOST_ASIO_HANDLER_COMPLETION((*o));
// Take ownership of the operation's outstanding work.
handler_work<Handler, IoExecutor> w(
BOOST_ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)(
o->work_));
BOOST_ASIO_ERROR_LOCATION(o->ec_);
// Make a copy of the handler so that the memory can be deallocated before
// the upcall is made. Even if we're not about to make an upcall, a
// sub-object of the handler may be the true owner of the memory associated
@@ -142,9 +157,44 @@ public:
}
}
static void do_immediate(operation* base, bool, const void* io_ex)
{
// Take ownership of the handler object.
BOOST_ASIO_ASSUME(base != 0);
reactive_socket_accept_op* o(static_cast<reactive_socket_accept_op*>(base));
ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
// On success, assign new connection to peer socket object.
o->do_assign();
BOOST_ASIO_HANDLER_COMPLETION((*o));
// Take ownership of the operation's outstanding work.
immediate_handler_work<Handler, IoExecutor> w(
BOOST_ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)(
o->work_));
BOOST_ASIO_ERROR_LOCATION(o->ec_);
// Make a copy of the handler so that the memory can be deallocated before
// the upcall is made. Even if we're not about to make an upcall, a
// sub-object of the handler may be the true owner of the memory associated
// with the handler. Consequently, a local copy of the handler is required
// to ensure that any owning sub-object remains valid until after we have
// deallocated the memory here.
detail::binder1<Handler, boost::system::error_code>
handler(o->handler_, o->ec_);
p.h = boost::asio::detail::addressof(handler.handler_);
p.reset();
BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_));
w.complete(handler, handler.handler_, io_ex);
BOOST_ASIO_HANDLER_INVOCATION_END;
}
private:
Handler handler_;
IoExecutor io_executor_;
handler_work<Handler, IoExecutor> work_;
};
#if defined(BOOST_ASIO_HAS_MOVE)
@@ -158,20 +208,23 @@ class reactive_socket_move_accept_op :
Protocol>
{
public:
typedef Handler handler_type;
typedef IoExecutor io_executor_type;
BOOST_ASIO_DEFINE_HANDLER_PTR(reactive_socket_move_accept_op);
reactive_socket_move_accept_op(const PeerIoExecutor& peer_io_ex,
socket_type socket, socket_ops::state_type state,
const Protocol& protocol, typename Protocol::endpoint* peer_endpoint,
Handler& handler, const IoExecutor& io_ex)
reactive_socket_move_accept_op(const boost::system::error_code& success_ec,
const PeerIoExecutor& peer_io_ex, socket_type socket,
socket_ops::state_type state, const Protocol& protocol,
typename Protocol::endpoint* peer_endpoint, Handler& handler,
const IoExecutor& io_ex)
: peer_socket_type(peer_io_ex),
reactive_socket_accept_op_base<peer_socket_type, Protocol>(
socket, state, *this, protocol, peer_endpoint,
success_ec, socket, state, *this, protocol, peer_endpoint,
&reactive_socket_move_accept_op::do_complete),
handler_(BOOST_ASIO_MOVE_CAST(Handler)(handler)),
io_executor_(io_ex)
work_(handler_, io_ex)
{
handler_work<Handler, IoExecutor>::start(handler_, io_executor_);
}
static void do_complete(void* owner, operation* base,
@@ -179,10 +232,10 @@ public:
std::size_t /*bytes_transferred*/)
{
// Take ownership of the handler object.
BOOST_ASIO_ASSUME(base != 0);
reactive_socket_move_accept_op* o(
static_cast<reactive_socket_move_accept_op*>(base));
ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
handler_work<Handler, IoExecutor> w(o->handler_, o->io_executor_);
// On success, assign new connection to peer socket object.
if (owner)
@@ -190,6 +243,13 @@ public:
BOOST_ASIO_HANDLER_COMPLETION((*o));
// Take ownership of the operation's outstanding work.
handler_work<Handler, IoExecutor> w(
BOOST_ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)(
o->work_));
BOOST_ASIO_ERROR_LOCATION(o->ec_);
// Make a copy of the handler so that the memory can be deallocated before
// the upcall is made. Even if we're not about to make an upcall, a
// sub-object of the handler may be the true owner of the memory associated
@@ -213,12 +273,50 @@ public:
}
}
static void do_immediate(operation* base, bool, const void* io_ex)
{
// Take ownership of the handler object.
BOOST_ASIO_ASSUME(base != 0);
reactive_socket_move_accept_op* o(
static_cast<reactive_socket_move_accept_op*>(base));
ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
// On success, assign new connection to peer socket object.
o->do_assign();
BOOST_ASIO_HANDLER_COMPLETION((*o));
// Take ownership of the operation's outstanding work.
immediate_handler_work<Handler, IoExecutor> w(
BOOST_ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)(
o->work_));
BOOST_ASIO_ERROR_LOCATION(o->ec_);
// Make a copy of the handler so that the memory can be deallocated before
// the upcall is made. Even if we're not about to make an upcall, a
// sub-object of the handler may be the true owner of the memory associated
// with the handler. Consequently, a local copy of the handler is required
// to ensure that any owning sub-object remains valid until after we have
// deallocated the memory here.
detail::move_binder2<Handler,
boost::system::error_code, peer_socket_type>
handler(0, BOOST_ASIO_MOVE_CAST(Handler)(o->handler_), o->ec_,
BOOST_ASIO_MOVE_CAST(peer_socket_type)(*o));
p.h = boost::asio::detail::addressof(handler.handler_);
p.reset();
BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, "..."));
w.complete(handler, handler.handler_, io_ex);
BOOST_ASIO_HANDLER_INVOCATION_END;
}
private:
typedef typename Protocol::socket::template
rebind_executor<PeerIoExecutor>::other peer_socket_type;
Handler handler_;
IoExecutor io_executor_;
handler_work<Handler, IoExecutor> work_;
};
#endif // defined(BOOST_ASIO_HAS_MOVE)