update swig on windows
This commit is contained in:
23
winx64/bin/swigwin-4.0.0/Examples/lua/class/Makefile
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23
winx64/bin/swigwin-4.0.0/Examples/lua/class/Makefile
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TOP = ../..
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SWIGEXE = $(TOP)/../swig
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SWIG_LIB_DIR = $(TOP)/../$(TOP_BUILDDIR_TO_TOP_SRCDIR)Lib
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CXXSRCS = example.cxx
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TARGET = example
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INTERFACE = example.i
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LIBS = -lm
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check: build
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$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' lua_run
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build:
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$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' \
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SWIG_LIB_DIR='$(SWIG_LIB_DIR)' SWIGEXE='$(SWIGEXE)' \
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TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' lua_cpp
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static:
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$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' \
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SWIG_LIB_DIR='$(SWIG_LIB_DIR)' SWIGEXE='$(SWIGEXE)' \
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TARGET='mylua' INTERFACE='$(INTERFACE)' lua_cpp_static
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clean:
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$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' lua_clean
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28
winx64/bin/swigwin-4.0.0/Examples/lua/class/example.cxx
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28
winx64/bin/swigwin-4.0.0/Examples/lua/class/example.cxx
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/* File : example.cxx */
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#include "example.h"
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#define M_PI 3.14159265358979323846
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/* Move the shape to a new location */
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void Shape::move(double dx, double dy) {
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x += dx;
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y += dy;
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}
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int Shape::nshapes = 0;
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double Circle::area() {
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return M_PI*radius*radius;
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}
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double Circle::perimeter() {
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return 2*M_PI*radius;
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}
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double Square::area() {
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return width*width;
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}
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double Square::perimeter() {
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return 4*width;
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}
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34
winx64/bin/swigwin-4.0.0/Examples/lua/class/example.h
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34
winx64/bin/swigwin-4.0.0/Examples/lua/class/example.h
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/* File : example.h */
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class Shape {
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public:
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Shape() {
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nshapes++;
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}
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virtual ~Shape() {
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nshapes--;
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}
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double x, y;
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void move(double dx, double dy);
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virtual double area() = 0;
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virtual double perimeter() = 0;
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static int nshapes;
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};
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class Circle : public Shape {
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private:
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double radius;
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public:
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Circle(double r) : radius(r) { }
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virtual double area();
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virtual double perimeter();
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};
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class Square : public Shape {
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private:
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double width;
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public:
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Square(double w) : width(w) { }
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virtual double area();
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virtual double perimeter();
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};
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9
winx64/bin/swigwin-4.0.0/Examples/lua/class/example.i
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9
winx64/bin/swigwin-4.0.0/Examples/lua/class/example.i
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/* File : example.i */
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%module example
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%{
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#include "example.h"
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%}
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/* Let's just grab the original header file here */
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%include "example.h"
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61
winx64/bin/swigwin-4.0.0/Examples/lua/class/runme.lua
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61
winx64/bin/swigwin-4.0.0/Examples/lua/class/runme.lua
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-- file: runme.lua
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-- This file illustrates class C++ interface generated
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-- by SWIG.
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---- importing ----
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if string.sub(_VERSION,1,7)=='Lua 5.0' then
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-- lua5.0 doesn't have a nice way to do this
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lib=loadlib('example.dll','luaopen_example') or loadlib('example.so','luaopen_example')
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assert(lib)()
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else
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-- lua 5.1 does
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require('example')
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end
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----- Object creation -----
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print("Creating some objects:")
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c = example.Circle(10)
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print(" Created circle", c)
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s = example.Square(10)
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print(" Created square", s)
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----- Access a static member -----
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print("\nA total of",example.Shape_nshapes,"shapes were created")
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----- Member data access -----
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-- Set the location of the object
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c.x = 20
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c.y = 30
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s.x = -10
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s.y = 5
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print("\nHere is their current position:")
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print(string.format(" Circle = (%f, %f)",c.x,c.y))
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print(string.format(" Square = (%f, %f)",s.x,s.y))
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----- Call some methods -----
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print("\nHere are some properties of the shapes:")
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for _,o in pairs({c,s}) do
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print(" ", o)
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print(" area = ", o:area())
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print(" perimeter = ", o:perimeter())
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end
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print("\nGuess I'll clean up now")
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-- Note: this invokes the virtual destructor
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c=nil
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s=nil
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-- call gc to make sure they are collected
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collectgarbage()
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print(example.Shape_nshapes,"shapes remain")
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print "Goodbye"
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