update swig on windows

This commit is contained in:
Bassem Girgis
2019-08-04 21:38:19 -05:00
parent 8414b7136b
commit 76ad52be58
5943 changed files with 91790 additions and 71892 deletions

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TOP = ../..
SWIGEXE = $(TOP)/../swig
SWIG_LIB_DIR = $(TOP)/../$(TOP_BUILDDIR_TO_TOP_SRCDIR)Lib
SWIGOPT =
LIBS =
check: build
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' python_run
build:
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' \
SWIG_LIB_DIR='$(SWIG_LIB_DIR)' SWIGEXE='$(SWIGEXE)' \
SWIGOPT='$(SWIGOPT)' LIBS='$(LIBS)' TARGET='base' INTERFACE='base.i' python_cpp
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' \
SWIG_LIB_DIR='$(SWIG_LIB_DIR)' SWIGEXE='$(SWIGEXE)' \
SWIGOPT='$(SWIGOPT)' LIBS='$(LIBS)' TARGET='foo' INTERFACE='foo.i' python_cpp
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' \
SWIG_LIB_DIR='$(SWIG_LIB_DIR)' SWIGEXE='$(SWIGEXE)' \
SWIGOPT='$(SWIGOPT)' LIBS='$(LIBS)' TARGET='bar' INTERFACE='bar.i' python_cpp
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' \
SWIG_LIB_DIR='$(SWIG_LIB_DIR)' SWIGEXE='$(SWIGEXE)' \
SWIGOPT='$(SWIGOPT)' LIBS='$(LIBS)' TARGET='spam' INTERFACE='spam.i' python_cpp
clean:
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' TARGET='$(TARGET)' python_clean
rm -f foo.py bar.py spam.py base.py

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This example tests the %import directive and working with multiple modules.
Use 'python runme.py' to run a test.
Overview:
---------
The example defines 4 different extension modules--each wrapping
a separate C++ class.
base.i - Base class
foo.i - Foo class derived from Base
bar.i - Bar class derived from Base
spam.i - Spam class derived from Bar
Each module uses %import to refer to another module. For
example, the 'foo.i' module uses '%import base.i' to get
definitions for its base class.
If everything is okay, all of the modules will load properly and
type checking will work correctly. Caveat: Some compilers, for example
gcc-3.2.x, generate broken vtables with the inline methods in this test.
This is not a SWIG problem and can usually be solved with non-inlined
destructors compiled into separate shared objects/DLLs.
Unix:
-----
- Run make
- Run the test as described above
Windows:
--------
- Use the Visual C++ 6 workspace file (example.dsw). Build the runtime
project DLL first followed by the other 4 DLLs as they all have a
dependency on the runtime DLL. The Batch build option in the Build menu
is usually the easiest way to do this. Only use the Release builds not
the Debug builds.
- Run the test as described above

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@@ -0,0 +1,22 @@
#include "base.h"
class Bar : public Base {
public:
Bar() { }
~Bar() { }
virtual void A() {
printf("I'm Bar::A\n");
}
void B() {
printf("I'm Bar::B\n");
}
virtual Base *toBase() {
return static_cast<Base *>(this);
}
static Bar *fromBase(Base *b) {
return dynamic_cast<Bar *>(b);
}
};

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@@ -0,0 +1,9 @@
%module bar
%{
#include "bar.h"
%}
%import base.i
%include "bar.h"

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@@ -0,0 +1,144 @@
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@@ -0,0 +1,18 @@
#include <stdio.h>
class Base {
public:
Base() { }
virtual ~Base() { }
virtual void A() {
printf("I'm Base::A\n");
}
void B() {
printf("I'm Base::B\n");
}
virtual Base *toBase() {
return static_cast<Base *>(this);
}
};

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@@ -0,0 +1,6 @@
%module base
%{
#include "base.h"
%}
%include base.h

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@@ -0,0 +1,65 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "bar"=.\bar.dsp - Package Owner=<4>
Package=<5>
{{{
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Package=<4>
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@@ -0,0 +1,144 @@
# Microsoft Developer Studio Project File - Name="foo" - Package Owner=<4>
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# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=foo - Win32 Release
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!MESSAGE
!MESSAGE NMAKE /f "foo.mak" CFG="foo - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
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# Begin Custom Build
InputPath=.\foo.i
InputName=foo
"$(InputName)_wrap.cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
echo In order to function correctly, please ensure the following environment variables are correctly set:
echo PYTHON_INCLUDE: %PYTHON_INCLUDE%
echo PYTHON_LIB: %PYTHON_LIB%
echo on
..\..\..\swig.exe -c++ -python "$(InputPath)"
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@@ -0,0 +1,21 @@
#include "base.h"
class Foo : public Base {
public:
Foo() { }
~Foo() { }
virtual void A() {
printf("I'm Foo::A\n");
}
void B() {
printf("I'm Foo::B\n");
}
virtual Base *toBase() {
return static_cast<Base *>(this);
}
static Foo *fromBase(Base *b) {
return dynamic_cast<Foo *>(b);
}
};

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@@ -0,0 +1,8 @@
%module foo
%{
#include "foo.h"
%}
%import base.i
%include "foo.h"

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@@ -0,0 +1,107 @@
# file: runme.py
# Test various properties of classes defined in separate modules
print "Testing the %import directive"
import base
import foo
import bar
import spam
# Create some objects
print "Creating some objects"
a = base.Base()
b = foo.Foo()
c = bar.Bar()
d = spam.Spam()
# Try calling some methods
print "Testing some methods"
print "",
print "Should see 'Base::A' ---> ",
a.A()
print "Should see 'Base::B' ---> ",
a.B()
print "Should see 'Foo::A' ---> ",
b.A()
print "Should see 'Foo::B' ---> ",
b.B()
print "Should see 'Bar::A' ---> ",
c.A()
print "Should see 'Bar::B' ---> ",
c.B()
print "Should see 'Spam::A' ---> ",
d.A()
print "Should see 'Spam::B' ---> ",
d.B()
# Try some casts
print "\nTesting some casts\n"
print "",
x = a.toBase()
print "Should see 'Base::A' ---> ",
x.A()
print "Should see 'Base::B' ---> ",
x.B()
x = b.toBase()
print "Should see 'Foo::A' ---> ",
x.A()
print "Should see 'Base::B' ---> ",
x.B()
x = c.toBase()
print "Should see 'Bar::A' ---> ",
x.A()
print "Should see 'Base::B' ---> ",
x.B()
x = d.toBase()
print "Should see 'Spam::A' ---> ",
x.A()
print "Should see 'Base::B' ---> ",
x.B()
x = d.toBar()
print "Should see 'Bar::B' ---> ",
x.B()
print "\nTesting some dynamic casts\n"
x = d.toBase()
print " Spam -> Base -> Foo : ",
y = foo.Foo_fromBase(x)
if y:
print "bad swig"
else:
print "good swig"
print " Spam -> Base -> Bar : ",
y = bar.Bar_fromBase(x)
if y:
print "good swig"
else:
print "bad swig"
print " Spam -> Base -> Spam : ",
y = spam.Spam_fromBase(x)
if y:
print "good swig"
else:
print "bad swig"
print " Foo -> Spam : ",
y = spam.Spam_fromBase(b)
if y:
print "bad swig"
else:
print "good swig"

View File

@@ -0,0 +1,144 @@
# Microsoft Developer Studio Project File - Name="spam" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=spam - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "spam.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "spam.mak" CFG="spam - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "spam - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "spam - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "spam - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SPAM_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GR /GX /ZI /Od /I "$(PYTHON_INCLUDE)" /D "SWIG_PYTHON_INTERPRETER_NO_DEBUG" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SPAM_EXPORTS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib "$(PYTHON_LIB)" /nologo /dll /debug /machine:I386 /out:"_spam.pyd" /pdbtype:sept
!ELSEIF "$(CFG)" == "spam - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SPAM_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GR /GX /O2 /I "$(PYTHON_INCLUDE)" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SPAM_EXPORTS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib "$(PYTHON_LIB)" /nologo /dll /machine:I386 /out:"_spam.pyd"
!ENDIF
# Begin Target
# Name "spam - Win32 Debug"
# Name "spam - Win32 Release"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\spam_wrap.cxx
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\spam.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\spam.i
!IF "$(CFG)" == "spam - Win32 Debug"
# Begin Custom Build
InputPath=.\spam.i
InputName=spam
"$(InputName)_wrap.cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
echo In order to function correctly, please ensure the following environment variables are correctly set:
echo PYTHON_INCLUDE: %PYTHON_INCLUDE%
echo PYTHON_LIB: %PYTHON_LIB%
echo on
..\..\..\swig.exe -c++ -python "$(InputPath)"
# End Custom Build
!ELSEIF "$(CFG)" == "spam - Win32 Release"
# Begin Custom Build
InputPath=.\spam.i
InputName=spam
"$(InputName)_wrap.cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
echo In order to function correctly, please ensure the following environment variables are correctly set:
echo PYTHON_INCLUDE: %PYTHON_INCLUDE%
echo PYTHON_LIB: %PYTHON_LIB%
echo on
..\..\..\swig.exe -c++ -python "$(InputPath)"
# End Custom Build
!ENDIF
# End Source File
# End Target
# End Project

View File

@@ -0,0 +1,24 @@
#include "bar.h"
class Spam : public Bar {
public:
Spam() { }
~Spam() { }
virtual void A() {
printf("I'm Spam::A\n");
}
void B() {
printf("I'm Spam::B\n");
}
virtual Base *toBase() {
return static_cast<Base *>(this);
}
virtual Bar *toBar() {
return static_cast<Bar *>(this);
}
static Spam *fromBase(Base *b) {
return dynamic_cast<Spam *>(b);
}
};

View File

@@ -0,0 +1,9 @@
%module spam
%{
#include "spam.h"
%}
%import bar.i
%include "spam.h"