update swig on windows
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107
winx64/bin/swigwin-4.0.0/Examples/test-suite/ruby_naming.i
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107
winx64/bin/swigwin-4.0.0/Examples/test-suite/ruby_naming.i
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%module ruby_naming
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%predicate predicateMethod();
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%bang bangMethod();
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/* This gets mapped to a constant */
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%constant int constant1 = 1;
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/* This gets mapped to a constant */
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#define constant2 2
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%immutable TestConstants::constant8;
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%inline %{
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/* ============ Test Constants Names ============== */
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/* This gets mapped to a constant */
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#define constant3 3
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/* These are all singleton methods */
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const int constant4[2] = {10, 20};
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const int constant5 = 5;
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static const int constant6 = 6;
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class TestConstants {
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public:
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TestConstants() : constant7(7) {}
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/* This gets mapped to a method */
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const int constant7;
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/* This gets mapped to a singleton method, but this is not legal C++ */
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static const int constant8;
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/* This gets mapped to a method, but this it not legal C++ */
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/*const int constant9 = 9;*/
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/* This gets mapped to a constant */
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static const int constant10 = 10;
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};
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const int TestConstants::constant8 = 8;
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const TestConstants * constant11[5];
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/* ============ Test Enum ============== */
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typedef enum {Red, Green, Blue} Colors;
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/* ============ Test Method Names ============== */
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class my_class {
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public:
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int methodOne()
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{
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return 1;
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}
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int MethodTwo()
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{
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return 2;
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}
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int Method_THREE()
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{
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return 3;
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}
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int Method44_4()
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{
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return 4;
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}
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bool predicateMethod()
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{
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return true;
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}
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bool bangMethod()
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{
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return true;
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}
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int begin()
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{
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return 1;
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}
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int end()
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{
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return 1;
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}
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};
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%}
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%inline
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{
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template <class _Type>
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struct A
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{
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};
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}
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%template(A_i) A<int>;
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