update swig on windows
This commit is contained in:
236
winx64/bin/swigwin-4.0.0/Lib/lua/lua.swg
Normal file
236
winx64/bin/swigwin-4.0.0/Lib/lua/lua.swg
Normal file
@@ -0,0 +1,236 @@
|
||||
/* -----------------------------------------------------------------------------
|
||||
* lua.swg
|
||||
*
|
||||
* SWIG Configuration File for Lua.
|
||||
* This file is parsed by SWIG before reading any other interface file.
|
||||
* ----------------------------------------------------------------------------- */
|
||||
|
||||
/* -----------------------------------------------------------------------------
|
||||
* includes
|
||||
* ----------------------------------------------------------------------------- */
|
||||
|
||||
%include <luatypemaps.swg> /* The typemaps */
|
||||
%include <luaruntime.swg> /* The runtime stuff */
|
||||
%include <luakw.swg> /* Warnings for Lua keywords */
|
||||
|
||||
//%include <typemaps/swigmacros.swg>
|
||||
/* -----------------------------------------------------------------------------
|
||||
* constants typemaps
|
||||
* ----------------------------------------------------------------------------- */
|
||||
// this basically adds to a table of constants
|
||||
%typemap(consttab) int, unsigned int, short, unsigned short, long, unsigned long, unsigned char, signed char, bool, enum SWIGTYPE
|
||||
{SWIG_LUA_CONSTTAB_INT("$symname", $value)}
|
||||
|
||||
%typemap(consttab) float, double
|
||||
{SWIG_LUA_CONSTTAB_FLOAT("$symname", $value)}
|
||||
|
||||
%typemap(consttab) long long, unsigned long long, signed long long
|
||||
{SWIG_LUA_CONSTTAB_FLOAT("$symname", $value)}
|
||||
|
||||
%typemap(consttab) const long long&, const unsigned long long&, const signed long long&
|
||||
{SWIG_LUA_CONSTTAB_FLOAT("$symname", *$value)}
|
||||
|
||||
%typemap(consttab) char *, const char *, char [], const char []
|
||||
{SWIG_LUA_CONSTTAB_STRING("$symname", $value)}
|
||||
|
||||
// note: char is treated as a separate special type
|
||||
// signed char & unsigned char are numbers
|
||||
%typemap(consttab) char
|
||||
{SWIG_LUA_CONSTTAB_CHAR("$symname", $value)}
|
||||
|
||||
%typemap(consttab) long long, unsigned long long
|
||||
{SWIG_LUA_CONSTTAB_STRING("$symname", "$value")}
|
||||
|
||||
%typemap(consttab) SWIGTYPE *, SWIGTYPE *const, SWIGTYPE &, SWIGTYPE &&, SWIGTYPE []
|
||||
{ SWIG_LUA_CONSTTAB_POINTER("$symname",$value, $1_descriptor) }
|
||||
|
||||
%typemap(consttab) SWIGTYPE
|
||||
{ SWIG_LUA_CONSTTAB_POINTER("$symname",&$value, $&1_descriptor) }
|
||||
|
||||
// member function pointers
|
||||
%typemap(consttab) SWIGTYPE (CLASS::*)
|
||||
{ SWIG_LUA_CONSTTAB_BINARY("$symname", sizeof($type),&$value, $1_descriptor) }
|
||||
|
||||
|
||||
/* -----------------------------------------------------------------------------
|
||||
* Overloaded operator support
|
||||
* ----------------------------------------------------------------------------- */
|
||||
// lua calls the + operator '__add'
|
||||
// python likes to call it '__add__'
|
||||
// Assuming most SWIGers will probably use the __add__ if they extend their classes
|
||||
// we have two sets of renames
|
||||
// one to rename the operator+() to __add()
|
||||
// (this lets SWIG rename the operator overloads)
|
||||
// another is to rename __add__() to __add()
|
||||
// (this means that people who wrote SWIG code to do that add will also work)
|
||||
|
||||
#ifdef __cplusplus
|
||||
// this is extra renaming for lua
|
||||
// not all operators are supported, so only those that are, are listed
|
||||
%rename(__add) *::operator+;
|
||||
%rename(__sub) *::operator-;
|
||||
%rename(__mul) *::operator*;
|
||||
%rename(__div) *::operator/;
|
||||
%rename(__unm) *::operator-();
|
||||
%rename(__unm) *::operator-() const;
|
||||
|
||||
%rename(__eq) *::operator==;
|
||||
%ignore *::operator!=; // note: Lua does not have a notequal operator
|
||||
// it just uses 'not (a==b)'
|
||||
%rename(__lt) *::operator<;
|
||||
%ignore *::operator>; // ditto less than vs greater than
|
||||
%rename(__le) *::operator<=;
|
||||
%ignore *::operator>=; // ditto less than vs greater than
|
||||
%ignore *::operator!; // does not support not
|
||||
|
||||
%rename(__call) *::operator(); // the fn call operator
|
||||
|
||||
// lua does not support overloading of:
|
||||
// logical/bitwise operators
|
||||
// assign operator
|
||||
// +=,-=,*=, etc
|
||||
// therefore ignoring them for now
|
||||
// it also doesn't support non class operators
|
||||
// eg friends or XX operator+(XX,XX)
|
||||
// also ignoring
|
||||
// note: some of these might be better to rename, but not doing that for now
|
||||
%ignore *::operator&&; %ignore operator&&;
|
||||
%ignore *::operator||; %ignore operator||;
|
||||
%ignore *::operator+=;
|
||||
%ignore *::operator-=;
|
||||
%ignore *::operator*=;
|
||||
%ignore *::operator/=;
|
||||
%ignore *::operator%=;
|
||||
%ignore *::operator++; %ignore *::operator--;
|
||||
|
||||
%ignore *::operator=; // note: this might be better to rename to assign() or similar
|
||||
|
||||
%ignore operator+;
|
||||
%ignore operator-;
|
||||
%ignore operator*;
|
||||
%ignore operator/;
|
||||
%ignore operator%;
|
||||
%ignore operator[];
|
||||
%ignore operator>; %ignore operator>=;
|
||||
%ignore operator<; %ignore operator<=;
|
||||
%ignore operator==; %ignore operator!=;
|
||||
|
||||
|
||||
// renaming the python operators to be compatible with lua
|
||||
// this means that if a developer has written a fn __add__()
|
||||
// it will be used for the lua +
|
||||
%rename(__add) *::__add__;
|
||||
%rename(__sub) *::__sub__;
|
||||
%rename(__mul) *::__mul__;
|
||||
%rename(__div) *::__div__;
|
||||
%rename(__unm) *::__neg__; // lua calls unary minus,'unm' not 'neg'
|
||||
%rename(__tostring) *::__str__; // both map to __tostring
|
||||
%rename(__tostring) *::__repr__; // both map to __tostring
|
||||
|
||||
|
||||
%rename(__pow) *::__pow__; // lua power '^' operator
|
||||
%rename(__concat) *::__concat__; // lua concat '..' operator
|
||||
%rename(__eq) *::__eq__;
|
||||
%rename(__lt) *::__lt__;
|
||||
%rename(__le) *::__le__;
|
||||
%rename(__call) *::__call__; // the fn call operator()
|
||||
|
||||
// the [] operator has two parts, the get & the set
|
||||
%rename(__getitem) *::__getitem__; // the v=X[i] (get operator)
|
||||
%rename(__setitem) *::__setitem__; // the X[i]=v (set operator)
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/* ------------------------------------------------------------
|
||||
* Exceptions
|
||||
* ------------------------------------------------------------ */
|
||||
/* Confession: I don't really like C++ exceptions
|
||||
The python/lua ones are great, but C++ ones I don't like
|
||||
(mainly because I cannot get the stack trace out of it)
|
||||
Therefore I have not bothered to try doing much in this
|
||||
|
||||
Therefore currently its just enough to get a few test cases running ok
|
||||
|
||||
note: if you wish to throw anything related to std::exception
|
||||
use %include <std_except.i> instead
|
||||
*/
|
||||
|
||||
// number as number+error
|
||||
%typemap(throws) int,unsigned int,signed int,
|
||||
long,unsigned long,signed long,
|
||||
short,unsigned short,signed short,
|
||||
float,double,
|
||||
long long,unsigned long long,
|
||||
unsigned char, signed char,
|
||||
int&,unsigned int&,signed int&,
|
||||
long&,unsigned long&,signed long&,
|
||||
short&,unsigned short&,signed short&,
|
||||
float&,double&,
|
||||
long long&,unsigned long long&,
|
||||
unsigned char&, signed char&
|
||||
%{lua_pushnumber(L,(lua_Number)$1);SWIG_fail; %}
|
||||
|
||||
%typemap(throws) bool,bool&
|
||||
%{lua_pushboolean(L,(int)($1==true));SWIG_fail; %}
|
||||
|
||||
// enum as number+error
|
||||
%typemap(throws) enum SWIGTYPE
|
||||
%{lua_pushnumber(L,(lua_Number)(int)$1);SWIG_fail; %}
|
||||
|
||||
// strings are just sent as errors
|
||||
%typemap(throws) char *, const char *
|
||||
%{lua_pushstring(L,$1);SWIG_fail;%}
|
||||
|
||||
// char is changed to a string
|
||||
%typemap(throws) char
|
||||
%{lua_pushlstring(L,&$1,1);SWIG_fail;%}
|
||||
|
||||
/*
|
||||
Throwing object is a serious problem:
|
||||
Assuming some code throws a 'FooBar'
|
||||
There are a few options:
|
||||
- return a pointer to it: but its unclear how long this will last for.
|
||||
- return a copy of it: but not all objects are copyable
|
||||
(see exception_partial_info in the test suite for a case where you cannot do this)
|
||||
- convert to a string & throw that
|
||||
it's not so useful, but it works (this is more lua like).
|
||||
The third option (though not nice) is used
|
||||
For a more useful solution: see std_except for more details
|
||||
*/
|
||||
|
||||
// basic typemap for structs, classes, pointers & references
|
||||
// convert to string and error
|
||||
%typemap(throws) SWIGTYPE
|
||||
%{(void)$1; /* ignore it */
|
||||
lua_pushfstring(L,"object exception:%s",SWIG_TypePrettyName($1_descriptor));
|
||||
SWIG_fail;%}
|
||||
|
||||
// code to make a copy of the object and return this
|
||||
// if you have a function which throws a FooBar & you want SWIG to return a copy of the object as its error
|
||||
// then use one of the below
|
||||
// %apply SWIGTYPE EXCEPTION_BY_VAL {FooBar};
|
||||
// %apply SWIGTYPE& EXCEPTION_BY_VAL {FooBar&}; // note: need & twice
|
||||
%typemap(throws) SWIGTYPE EXCEPTION_BY_VAL
|
||||
%{SWIG_NewPointerObj(L,(void *)new $1_ltype(($1_ltype &) $1),$&1_descriptor,1);
|
||||
SWIG_fail;%}
|
||||
|
||||
// similar for object reference
|
||||
// note: swig typemaps seem a little confused around here, therefore we use $basetype
|
||||
%typemap(throws) SWIGTYPE& EXCEPTION_BY_VAL
|
||||
%{SWIG_NewPointerObj(L,(void *)new $basetype($1),$1_descriptor,1);
|
||||
SWIG_fail;%}
|
||||
|
||||
|
||||
// note: no support for object pointers
|
||||
// its not clear how long the pointer is valid for, therefore not supporting it
|
||||
|
||||
/* -----------------------------------------------------------------------------
|
||||
* extras
|
||||
* ----------------------------------------------------------------------------- */
|
||||
// this %define is to allow insertion of lua source code into the wrapper file
|
||||
#define %luacode %insert("luacode")
|
||||
|
||||
|
||||
/* ------------------------------ end lua.swg ------------------------------ */
|
||||
Reference in New Issue
Block a user