update swig on windows
This commit is contained in:
104
winx64/bin/swigwin-4.0.0/Lib/lua/luaruntime.swg
Normal file
104
winx64/bin/swigwin-4.0.0/Lib/lua/luaruntime.swg
Normal file
@@ -0,0 +1,104 @@
|
||||
/* -----------------------------------------------------------------------------
|
||||
* luaruntime.swg
|
||||
*
|
||||
* all the runtime code for .
|
||||
* ----------------------------------------------------------------------------- */
|
||||
|
||||
%runtime "swigrun.swg" /* Common C API type-checking code */
|
||||
%runtime "swigerrors.swg" /* SWIG errors */
|
||||
%runtime "luarun.swg" /* Lua runtime stuff */
|
||||
|
||||
%insert(initbeforefunc) "swiginit.swg"
|
||||
|
||||
%insert(initbeforefunc) %{
|
||||
|
||||
/* Forward declaration of where the user's %init{} gets inserted */
|
||||
void SWIG_init_user(lua_State* L );
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
/* this is the initialization function
|
||||
added at the very end of the code
|
||||
the function is always called SWIG_init, but an earlier #define will rename it
|
||||
*/
|
||||
#if ((SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) || (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUAC))
|
||||
LUALIB_API int SWIG_init(lua_State* L)
|
||||
#else
|
||||
SWIGEXPORT int SWIG_init(lua_State* L) /* default Lua action */
|
||||
#endif
|
||||
{
|
||||
#if (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC) /* valid for both Lua and eLua */
|
||||
int i;
|
||||
int globalRegister = 0;
|
||||
/* start with global table */
|
||||
lua_pushglobaltable (L);
|
||||
/* SWIG's internal initialisation */
|
||||
SWIG_InitializeModule((void*)L);
|
||||
SWIG_PropagateClientData();
|
||||
#endif
|
||||
|
||||
#if ((SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUA) && (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC)) || defined(SWIG_LUA_ELUA_EMULATE)
|
||||
/* add a global fn */
|
||||
SWIG_Lua_add_function(L,"swig_type",SWIG_Lua_type);
|
||||
SWIG_Lua_add_function(L,"swig_equals",SWIG_Lua_class_equal);
|
||||
#endif
|
||||
|
||||
#if (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC)
|
||||
/* set up base class pointers (the hierarchy) */
|
||||
for (i = 0; swig_types[i]; i++){
|
||||
if (swig_types[i]->clientdata){
|
||||
SWIG_Lua_init_base_class(L,(swig_lua_class*)(swig_types[i]->clientdata));
|
||||
}
|
||||
}
|
||||
#ifdef SWIG_LUA_MODULE_GLOBAL
|
||||
globalRegister = 1;
|
||||
#endif
|
||||
|
||||
|
||||
#if (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_LUA)
|
||||
SWIG_Lua_namespace_register(L,&swig_SwigModule, globalRegister);
|
||||
#endif
|
||||
|
||||
#if (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) || (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUAC)
|
||||
for (i = 0; swig_types[i]; i++){
|
||||
if (swig_types[i]->clientdata){
|
||||
SWIG_Lua_elua_class_register_instance(L,(swig_lua_class*)(swig_types[i]->clientdata));
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(SWIG_LUA_ELUA_EMULATE)
|
||||
lua_newtable(L);
|
||||
SWIG_Lua_elua_emulate_register(L,swig_SwigModule.ns_methods);
|
||||
SWIG_Lua_elua_emulate_register_clear(L);
|
||||
if(globalRegister) {
|
||||
lua_pushstring(L,swig_SwigModule.name);
|
||||
lua_pushvalue(L,-2);
|
||||
lua_rawset(L,-4);
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
#if (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC)
|
||||
/* invoke user-specific initialization */
|
||||
SWIG_init_user(L);
|
||||
/* end module */
|
||||
/* Note: We do not clean up the stack here (Lua will do this for us). At this
|
||||
point, we have the globals table and out module table on the stack. Returning
|
||||
one value makes the module table the result of the require command. */
|
||||
return 1;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
%}
|
||||
|
||||
/* Note: the initialization function is closed after all code is generated */
|
||||
|
||||
Reference in New Issue
Block a user