Initial commit

This commit is contained in:
Bassem Girgis
2018-12-20 17:34:07 -06:00
parent 7a2d899662
commit 81b4b9e273
34743 changed files with 5940233 additions and 0 deletions

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TOP = ../..
SWIGEXE = $(TOP)/../swig
SWIG_LIB_DIR = $(TOP)/../$(TOP_BUILDDIR_TO_TOP_SRCDIR)Lib
CXXSRCS = example.cxx
TARGET = example
INTERFACE = example.i
SWIGOPT =
CSHARPSRCS = *.cs
CSHARPFLAGS= -nologo -debug+ -out:runme.exe
check: build
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' csharp_run
build:
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' \
SWIG_LIB_DIR='$(SWIG_LIB_DIR)' SWIGEXE='$(SWIGEXE)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' csharp_cpp
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CSHARPSRCS='$(CSHARPSRCS)' CSHARPFLAGS='$(CSHARPFLAGS)' csharp_compile
clean:
$(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' csharp_clean

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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{C17D27DF-4C57-4625-AEE0-A40C4F48FF1A}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ApplicationIcon>
</ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>runme</AssemblyName>
<AssemblyOriginatorKeyFile>
</AssemblyOriginatorKeyFile>
<DefaultClientScript>JScript</DefaultClientScript>
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Exe</OutputType>
<RootNamespace>runme</RootNamespace>
<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
<StartupObject>
</StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<BaseAddress>285212672</BaseAddress>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<OutputPath>bin\x86\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<BaseAddress>285212672</BaseAddress>
<Optimize>true</Optimize>
<DebugType>
</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<BaseAddress>285212672</BaseAddress>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<BaseAddress>285212672</BaseAddress>
<Optimize>true</Optimize>
<DebugType>
</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<ItemGroup>
<Compile Include="Employee.cs" />
<Compile Include="EmployeeList.cs" />
<Compile Include="example.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="examplePINVOKE.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Manager.cs" />
<Compile Include="runme.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
<PostBuildEvent>copy runme.exe "$(SolutionDir)runme.exe"
echo Run the example from the root directory $(SolutionDir) and ensure example.dll is also in this directory</PostBuildEvent>
</PropertyGroup>
</Project>

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="example"
ProjectGUID="{C2302635-D489-4678-96B4-70F5309DCBE6}"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;EXAMPLEVC_EXPORTS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\example.dll"
LinkIncremental="2"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)\example.pdb"
SubSystem="2"
ImportLibrary="$(OutDir)\example.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copy unmanaged dll to root directory..."
CommandLine="echo on&#x0D;&#x0A;copy &quot;$(OutDir)\example.dll&quot; &quot;$(SolutionDir)&quot;&#x0D;&#x0A;@echo off&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;EXAMPLEVC_EXPORTS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\example.dll"
LinkIncremental="2"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)\example.pdb"
SubSystem="2"
ImportLibrary="$(OutDir)\example.lib"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copy unmanaged dll to root directory..."
CommandLine="echo on&#x0D;&#x0A;copy &quot;$(OutDir)\example.dll&quot; &quot;$(SolutionDir)&quot;&#x0D;&#x0A;@echo off&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;EXAMPLEVC_EXPORTS"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\example.dll"
LinkIncremental="1"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)\example.pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)\example.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copy unmanaged dll to root directory..."
CommandLine="echo on&#x0D;&#x0A;copy &quot;$(OutDir)\example.dll&quot; &quot;$(SolutionDir)&quot;&#x0D;&#x0A;@echo off&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;EXAMPLEVC_EXPORTS"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\example.dll"
LinkIncremental="1"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)\example.pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)\example.lib"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copy unmanaged dll to root directory..."
CommandLine="echo on&#x0D;&#x0A;copy &quot;$(OutDir)\example.dll&quot; &quot;$(SolutionDir)&quot;&#x0D;&#x0A;@echo off&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath="example.cxx"
>
</File>
<File
RelativePath="example_wrap.cxx"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath="example.h"
>
</File>
<File
RelativePath="example_wrap.h"
>
</File>
</Filter>
<File
RelativePath=".\example.i"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="echo Invoking SWIG...&#x0D;&#x0A;echo on&#x0D;&#x0A;..\..\..\swig.exe -c++ -csharp &quot;$(InputPath)&quot;&#x0D;&#x0A;@echo off&#x0D;&#x0A;"
Outputs="$(InputName)_wrap.cxx"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="echo Invoking SWIG...&#x0D;&#x0A;echo on&#x0D;&#x0A;..\..\..\swig.exe -c++ -csharp &quot;$(InputPath)&quot;&#x0D;&#x0A;@echo off&#x0D;&#x0A;"
Outputs="$(InputName)_wrap.cxx"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="echo Invoking SWIG...&#x0D;&#x0A;echo on&#x0D;&#x0A;..\..\..\swig.exe -c++ -csharp &quot;$(InputPath)&quot;&#x0D;&#x0A;@echo off&#x0D;&#x0A;"
Outputs="$(InputName)_wrap.cxx"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="echo Invoking SWIG...&#x0D;&#x0A;echo on&#x0D;&#x0A;..\..\..\swig.exe -c++ -csharp &quot;$(InputPath)&quot;&#x0D;&#x0A;@echo off&#x0D;&#x0A;"
Outputs="$(InputName)_wrap.cxx"
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

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/* File : example.cxx */
#include "example.h"

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/* File : example.h */
#include <cstdio>
#include <iostream>
#include <vector>
#include <string>
#include <cmath>
class Employee {
private:
std::string name;
public:
Employee(const char* n): name(n) {}
virtual std::string getTitle() { return getPosition() + " " + getName(); }
virtual std::string getName() { return name; }
virtual std::string getPosition() const { return "Employee"; }
virtual ~Employee() { printf("~Employee() @ %p\n", (void *)this); }
};
class Manager: public Employee {
public:
Manager(const char* n): Employee(n) {}
virtual std::string getPosition() const { return "Manager"; }
};
class EmployeeList {
std::vector<Employee*> list;
public:
EmployeeList() {
list.push_back(new Employee("Bob"));
list.push_back(new Employee("Jane"));
list.push_back(new Manager("Ted"));
}
void addEmployee(Employee *p) {
list.push_back(p);
std::cout << "New employee added. Current employees are:" << std::endl;
std::vector<Employee*>::iterator i;
for (i=list.begin(); i!=list.end(); i++) {
std::cout << " " << (*i)->getTitle() << std::endl;
}
}
const Employee *get_item(int i) {
return list[i];
}
~EmployeeList() {
std::vector<Employee*>::iterator i;
std::cout << "~EmployeeList, deleting " << list.size() << " employees." << std::endl;
for (i=list.begin(); i!=list.end(); i++) {
delete *i;
}
std::cout << "~EmployeeList empty." << std::endl;
}
};

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/* File : example.i */
%module(directors="1") example
%{
#include "example.h"
%}
%include "std_vector.i"
%include "std_string.i"
/* turn on director wrapping for Manager */
%feature("director") Employee;
%feature("director") Manager;
%include "example.h"

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Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "example-cs", "example-cs.csproj", "{C17D27DF-4C57-4625-AEE0-A40C4F48FF1A}"
ProjectSection(ProjectDependencies) = postProject
{C2302635-D489-4678-96B4-70F5309DCBE6} = {C2302635-D489-4678-96B4-70F5309DCBE6}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "example-vc", "example-vc.vcproj", "{C2302635-D489-4678-96B4-70F5309DCBE6}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{C17D27DF-4C57-4625-AEE0-A40C4F48FF1A}.Debug|Win32.ActiveCfg = Debug|x86
{C17D27DF-4C57-4625-AEE0-A40C4F48FF1A}.Debug|Win32.Build.0 = Debug|x86
{C17D27DF-4C57-4625-AEE0-A40C4F48FF1A}.Debug|x64.ActiveCfg = Debug|x64
{C17D27DF-4C57-4625-AEE0-A40C4F48FF1A}.Debug|x64.Build.0 = Debug|x64
{C17D27DF-4C57-4625-AEE0-A40C4F48FF1A}.Release|Win32.ActiveCfg = Release|x86
{C17D27DF-4C57-4625-AEE0-A40C4F48FF1A}.Release|Win32.Build.0 = Release|x86
{C17D27DF-4C57-4625-AEE0-A40C4F48FF1A}.Release|x64.ActiveCfg = Release|x64
{C17D27DF-4C57-4625-AEE0-A40C4F48FF1A}.Release|x64.Build.0 = Release|x64
{C2302635-D489-4678-96B4-70F5309DCBE6}.Debug|Win32.ActiveCfg = Debug|Win32
{C2302635-D489-4678-96B4-70F5309DCBE6}.Debug|Win32.Build.0 = Debug|Win32
{C2302635-D489-4678-96B4-70F5309DCBE6}.Debug|x64.ActiveCfg = Debug|x64
{C2302635-D489-4678-96B4-70F5309DCBE6}.Debug|x64.Build.0 = Debug|x64
{C2302635-D489-4678-96B4-70F5309DCBE6}.Release|Win32.ActiveCfg = Release|Win32
{C2302635-D489-4678-96B4-70F5309DCBE6}.Release|Win32.Build.0 = Release|Win32
{C2302635-D489-4678-96B4-70F5309DCBE6}.Release|x64.ActiveCfg = Release|x64
{C2302635-D489-4678-96B4-70F5309DCBE6}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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// This file illustrates the cross language polymorphism using directors.
using System;
// CEO class, which overrides Employee::getPosition().
class CEO : Manager {
public CEO(String name) : base(name) {
}
public override String getPosition() {
return "CEO";
}
// Public method to stop the SWIG proxy base class from thinking it owns the underlying C++ memory.
public void disownMemory() {
swigCMemOwn = false;
}
}
public class runme
{
static void Main()
{
// Create an instance of CEO, a class derived from the C# proxy of the
// underlying C++ class. The calls to getName() and getPosition() are standard,
// the call to getTitle() uses the director wrappers to call CEO.getPosition().
CEO e = new CEO("Alice");
Console.WriteLine( e.getName() + " is a " + e.getPosition() );
Console.WriteLine( "Just call her \"" + e.getTitle() + "\"" );
Console.WriteLine( "----------------------" );
// Create a new EmployeeList instance. This class does not have a C++
// director wrapper, but can be used freely with other classes that do.
using (EmployeeList list = new EmployeeList()) {
// EmployeeList owns its items, so we must surrender ownership of objects we add.
e.disownMemory();
list.addEmployee(e);
Console.WriteLine( "----------------------" );
// Now we access the first four items in list (three are C++ objects that
// EmployeeList's constructor adds, the last is our CEO). The virtual
// methods of all these instances are treated the same. For items 0, 1, and
// 2, all methods resolve in C++. For item 3, our CEO, getTitle calls
// getPosition which resolves in C#. The call to getPosition is
// slightly different, however, because of the overridden getPosition() call, since
// now the object reference has been "laundered" by passing through
// EmployeeList as an Employee*. Previously, C# resolved the call
// immediately in CEO, but now C# thinks the object is an instance of
// class Employee. So the call passes through the
// Employee proxy class and on to the C wrappers and C++ director,
// eventually ending up back at the C# CEO implementation of getPosition().
// The call to getTitle() for item 3 runs the C++ Employee::getTitle()
// method, which in turn calls getPosition(). This virtual method call
// passes down through the C++ director class to the C# implementation
// in CEO. All this routing takes place transparently.
Console.WriteLine( "(position, title) for items 0-3:" );
Console.WriteLine( " " + list.get_item(0).getPosition() + ", \"" + list.get_item(0).getTitle() + "\"" );
Console.WriteLine( " " + list.get_item(1).getPosition() + ", \"" + list.get_item(1).getTitle() + "\"" );
Console.WriteLine( " " + list.get_item(2).getPosition() + ", \"" + list.get_item(2).getTitle() + "\"" );
Console.WriteLine( " " + list.get_item(3).getPosition() + ", \"" + list.get_item(3).getTitle() + "\"" );
Console.WriteLine( "----------------------" );
// The using statement ensures the EmployeeList.Dispose() will be called, which will delete all the Employee*
// items it contains. The last item is our CEO, which gets destroyed as well.
}
Console.WriteLine( "----------------------" );
// All done.
Console.WriteLine( "C# exit" );
}
}