Initial commit

This commit is contained in:
Bassem Girgis
2018-12-20 17:34:07 -06:00
parent 7a2d899662
commit 81b4b9e273
34743 changed files with 5940233 additions and 0 deletions

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CXXSRCS = example.cxx
include $(SRCDIR)../example.mk

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/* File : example.cxx */
/* Deal with Microsoft's attempt at deprecating C standard runtime functions */
#if !defined(SWIG_NO_CRT_SECURE_NO_DEPRECATE) && defined(_MSC_VER)
# define _CRT_SECURE_NO_DEPRECATE
#endif
#include "example.h"
#include <stdio.h>
#include <stdlib.h>
Vector operator+(const Vector &a, const Vector &b) {
Vector r;
r.x = a.x + b.x;
r.y = a.y + b.y;
r.z = a.z + b.z;
return r;
}
char *Vector::print() {
static char temp[512];
sprintf(temp,"Vector %p (%g,%g,%g)", (void *)this, x,y,z);
return temp;
}
VectorArray::VectorArray(int size) {
items = new Vector[size];
maxsize = size;
}
VectorArray::~VectorArray() {
delete [] items;
}
Vector &VectorArray::operator[](int index) {
if ((index < 0) || (index >= maxsize)) {
printf("Panic! Array index out of bounds.\n");
exit(1);
}
return items[index];
}
int VectorArray::size() {
return maxsize;
}

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/* File : example.h */
class Vector {
private:
double x,y,z;
public:
Vector() : x(0), y(0), z(0) { }
Vector(double x, double y, double z) : x(x), y(y), z(z) { }
friend Vector operator+(const Vector &a, const Vector &b);
char *print();
};
class VectorArray {
private:
Vector *items;
int maxsize;
public:
VectorArray(int maxsize);
~VectorArray();
Vector &operator[](int);
int size();
};

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/* File : example.i */
/* This file has a few "typical" uses of C++ references. */
%module swigexample
%feature("autodoc", 1);
%{
#include "example.h"
%}
%rename(cprint) print;
class Vector {
public:
Vector(double x, double y, double z);
~Vector();
char *print();
};
/* This helper function calls an overloaded operator */
%inline %{
Vector addv(Vector &a, Vector &b) {
return a+b;
}
%}
/* Wrapper around an array of vectors class */
class VectorArray {
public:
VectorArray(int maxsize);
~VectorArray();
int size();
/* This wrapper provides an alternative to the [] operator */
%extend {
Vector &get(int index) {
return (*$self)[index];
}
void set(int index, Vector &a) {
(*$self)[index] = a;
}
}
};

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# do not dump Octave core
if exist("crash_dumps_octave_core", "builtin")
crash_dumps_octave_core(0);
endif
# This file illustrates the manipulation of C++ references in Octave
swigexample
# ----- Object creation -----
printf("Creating some objects:\n");
a = swigexample.Vector(3,4,5)
b = swigexample.Vector(10,11,12)
printf(" Created %s\n",a.cprint());
printf(" Created %s\n",b.cprint());
# ----- Call an overloaded operator -----
# This calls the wrapper we placed around
#
# operator+(const Vector &a, const Vector &)
#
# It returns a new allocated object.
printf("Adding a+b\n");
c = swigexample.addv(a,b);
printf(" a+b = %s\n", c.cprint());
clear c
# ----- Create a vector array -----
# Note: Using the high-level interface here
printf("Creating an array of vectors\n");
va = swigexample.VectorArray(10)
# ----- Set some values in the array -----
# These operators copy the value of $a and $b to the vector array
va.set(0,a);
va.set(1,b);
va.set(2,swigexample.addv(a,b))
# Get some values from the array
printf("Getting some array values\n");
for i=0:4,
printf(" va(%d) = %s\n",i,va.get(i).cprint());
end;
# Watch under resource meter to check on this
printf("Making sure we don't leak memory.\n");
for i=0:1000000-1,
c = va.get(mod(i,10));
end
# ----- Clean up -----
printf("Cleaning up\n");
clear va
clear a
clear b