add boost on mac
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404
macx64/include/boost/beast/zlib/deflate_stream.hpp
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macx64/include/boost/beast/zlib/deflate_stream.hpp
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//
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// Copyright (c) 2016-2019 Vinnie Falco (vinnie dot falco at gmail dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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// Official repository: https://github.com/boostorg/beast
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//
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#ifndef BOOST_BEAST_ZLIB_DEFLATE_STREAM_HPP
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#define BOOST_BEAST_ZLIB_DEFLATE_STREAM_HPP
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#include <boost/beast/core/detail/config.hpp>
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#include <boost/beast/zlib/error.hpp>
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#include <boost/beast/zlib/zlib.hpp>
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#include <boost/beast/zlib/detail/deflate_stream.hpp>
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#include <algorithm>
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#include <cstdlib>
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#include <cstdint>
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#include <cstring>
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#include <memory>
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namespace boost {
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namespace beast {
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namespace zlib {
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// This is a derivative work based on Zlib, copyright below:
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/*
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Copyright (C) 1995-2013 Jean-loup Gailly and Mark Adler
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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Jean-loup Gailly Mark Adler
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jloup@gzip.org madler@alumni.caltech.edu
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The data format used by the zlib library is described by RFCs (Request for
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Comments) 1950 to 1952 in the files http://tools.ietf.org/html/rfc1950
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(zlib format), rfc1951 (deflate format) and rfc1952 (gzip format).
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*/
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/** Raw deflate compressor.
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This is a port of zlib's "deflate" functionality to C++.
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*/
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class deflate_stream
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: private detail::deflate_stream
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{
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public:
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/** Construct a default deflate stream.
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Upon construction, the stream settings will be set
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to these default values:
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@li `level = 6`
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@li `windowBits = 15`
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@li `memLevel = 8`
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@li `strategy = Strategy::normal`
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Although the stream is ready to be used immediately
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after construction, any required internal buffers are
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not dynamically allocated until needed.
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*/
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deflate_stream()
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{
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reset(6, 15, DEF_MEM_LEVEL, Strategy::normal);
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}
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/** Reset the stream and compression settings.
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This function initializes the stream to the specified
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compression settings.
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Although the stream is ready to be used immediately
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after a reset, any required internal buffers are not
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dynamically allocated until needed.
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@note Any unprocessed input or pending output from
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previous calls are discarded.
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*/
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void
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reset(
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int level,
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int windowBits,
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int memLevel,
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Strategy strategy)
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{
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doReset(level, windowBits, memLevel, strategy);
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}
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/** Reset the stream without deallocating memory.
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This function performs the equivalent of calling `clear`
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followed by `reset` with the same compression settings,
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without deallocating the internal buffers.
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@note Any unprocessed input or pending output from
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previous calls are discarded.
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*/
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void
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reset()
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{
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doReset();
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}
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/** Clear the stream.
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This function resets the stream and frees all dynamically
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allocated internal buffers. The compression settings are
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left unchanged.
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@note Any unprocessed input or pending output from
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previous calls are discarded.
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*/
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void
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clear()
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{
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doClear();
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}
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/** Returns the upper limit on the size of a compressed block.
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This function makes a conservative estimate of the maximum number
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of bytes needed to store the result of compressing a block of
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data based on the current compression level and strategy.
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@param sourceLen The size of the uncompressed data.
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@return The maximum number of resulting compressed bytes.
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*/
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std::size_t
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upper_bound(std::size_t sourceLen) const
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{
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return doUpperBound(sourceLen);
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}
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/** Fine tune internal compression parameters.
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Compression parameters should only be tuned by someone who
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understands the algorithm used by zlib's deflate for searching
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for the best matching string, and even then only by the most
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fanatic optimizer trying to squeeze out the last compressed bit
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for their specific input data. Read the deflate.c source code
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(ZLib) for the meaning of the max_lazy, good_length, nice_length,
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and max_chain parameters.
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*/
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void
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tune(
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int good_length,
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int max_lazy,
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int nice_length,
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int max_chain)
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{
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doTune(good_length, max_lazy, nice_length, max_chain);
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}
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/** Compress input and write output.
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This function compresses as much data as possible, and stops when
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the input buffer becomes empty or the output buffer becomes full.
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It may introduce some output latency (reading input without
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producing any output) except when forced to flush.
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In each call, one or both of these actions are performed:
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@li Compress more input starting at `zs.next_in` and update
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`zs.next_in` and `zs.avail_in` accordingly. If not all
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input can be processed (because there is not enough room in
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the output buffer), `zs.next_in` and `zs.avail_in` are updated
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and processing will resume at this point for the next call.
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@li Provide more output starting at `zs.next_out` and update
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`zs.next_out` and `zs.avail_out` accordingly. This action is
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forced if the parameter flush is not `Flush::none`. Forcing
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flush frequently degrades the compression ratio, so this parameter
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should be set only when necessary (in interactive applications).
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Some output may be provided even if flush is not set.
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Before the call, the application must ensure that at least one
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of the actions is possible, by providing more input and/or
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consuming more output, and updating `zs.avail_in` or `zs.avail_out`
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accordingly; `zs.avail_out` should never be zero before the call.
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The application can consume the compressed output when it wants,
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for example when the output buffer is full (`zs.avail_out == 0`),
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or after each call of `write`. If `write` returns no error
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with zero `zs.avail_out`, it must be called again after making
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room in the output buffer because there might be more output
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pending.
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Normally the parameter flush is set to `Flush::none`, which allows
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deflate to decide how much data to accumulate before producing
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output, in order to maximize compression.
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If the parameter flush is set to `Flush::sync`, all pending output
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is flushed to the output buffer and the output is aligned on a
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byte boundary, so that the decompressor can get all input data
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available so far. In particular `zs.avail_in` is zero after the
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call if enough output space has been provided before the call.
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Flushing may degrade compression for some compression algorithms
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and so it should be used only when necessary. This completes the
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current deflate block and follows it with an empty stored block
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that is three bits plus filler bits to the next byte, followed
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by the four bytes `{ 0x00, 0x00 0xff 0xff }`.
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If flush is set to `Flush::partial`, all pending output is flushed
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to the output buffer, but the output is not aligned to a byte
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boundary. All of the input data so far will be available to the
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decompressor, as for Z_SYNC_FLUSH. This completes the current
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deflate block and follows it with an empty fixed codes block that
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is 10 bits long. This assures that enough bytes are output in order
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for the decompressor to finish the block before the empty fixed
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code block.
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If flush is set to `Flush::block`, a deflate block is completed
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and emitted, as for `Flush::sync`, but the output is not aligned
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on a byte boundary, and up to seven bits of the current block are
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held to be written as the next byte after the next deflate block
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is completed. In this case, the decompressor may not be provided
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enough bits at this point in order to complete decompression of
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the data provided so far to the compressor. It may need to wait
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for the next block to be emitted. This is for advanced applications
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that need to control the emission of deflate blocks.
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If flush is set to `Flush::full`, all output is flushed as with
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`Flush::sync`, and the compression state is reset so that
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decompression can restart from this point if previous compressed
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data has been damaged or if random access is desired. Using
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`Flush::full` too often can seriously degrade compression.
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If `write` returns with `zs.avail_out == 0`, this function must
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be called again with the same value of the flush parameter and
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more output space (updated `zs.avail_out`), until the flush is
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complete (`write` returns with non-zero `zs.avail_out`). In the
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case of a `Flush::full`or `Flush::sync`, make sure that
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`zs.avail_out` is greater than six to avoid repeated flush markers
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due to `zs.avail_out == 0` on return.
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If the parameter flush is set to `Flush::finish`, pending input
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is processed, pending output is flushed and deflate returns the
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error `error::end_of_stream` if there was enough output space;
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if deflate returns with no error, this function must be called
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again with `Flush::finish` and more output space (updated
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`zs.avail_out`) but no more input data, until it returns the
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error `error::end_of_stream` or another error. After `write` has
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returned the `error::end_of_stream` error, the only possible
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operations on the stream are to reset or destroy.
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`Flush::finish` can be used immediately after initialization
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if all the compression is to be done in a single step. In this
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case, `zs.avail_out` must be at least value returned by
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`upper_bound` (see below). Then `write` is guaranteed to return
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the `error::end_of_stream` error. If not enough output space
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is provided, deflate will not return `error::end_of_stream`,
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and it must be called again as described above.
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`write` returns no error if some progress has been made (more
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input processed or more output produced), `error::end_of_stream`
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if all input has been consumed and all output has been produced
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(only when flush is set to `Flush::finish`), `error::stream_error`
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if the stream state was inconsistent (for example if `zs.next_in`
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or `zs.next_out` was `nullptr`), `error::need_buffers` if no
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progress is possible (for example `zs.avail_in` or `zs.avail_out`
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was zero). Note that `error::need_buffers` is not fatal, and
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`write` can be called again with more input and more output space
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to continue compressing.
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*/
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void
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write(
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z_params& zs,
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Flush flush,
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error_code& ec)
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{
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doWrite(zs, flush, ec);
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}
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/** Update the compression level and strategy.
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This function dynamically updates the compression level and
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compression strategy. The interpretation of level and strategy
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is as in @ref reset. This can be used to switch between compression
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and straight copy of the input data, or to switch to a different kind
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of input data requiring a different strategy. If the compression level
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is changed, the input available so far is compressed with the old level
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(and may be flushed); the new level will take effect only at the next
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call of @ref write.
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Before the call of `params`, the stream state must be set as for a
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call of @ref write, since the currently available input may have to be
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compressed and flushed. In particular, `zs.avail_out` must be non-zero.
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@return `Z_OK` if success, `Z_STREAM_ERROR` if the source stream state
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was inconsistent or if a parameter was invalid, `error::need_buffers`
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if `zs.avail_out` was zero.
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*/
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void
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params(
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z_params& zs,
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int level,
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Strategy strategy,
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error_code& ec)
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{
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doParams(zs, level, strategy, ec);
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}
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/** Return bits pending in the output.
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This function returns the number of bytes and bits of output
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that have been generated, but not yet provided in the available
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output. The bytes not provided would be due to the available
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output space having being consumed. The number of bits of output
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not provided are between 0 and 7, where they await more bits to
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join them in order to fill out a full byte. If pending or bits
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are `nullptr`, then those values are not set.
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@return `Z_OK` if success, or `Z_STREAM_ERROR` if the source
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stream state was inconsistent.
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*/
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void
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pending(unsigned *value, int *bits)
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{
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doPending(value, bits);
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}
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/** Insert bits into the compressed output stream.
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This function inserts bits in the deflate output stream. The
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intent is that this function is used to start off the deflate
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output with the bits leftover from a previous deflate stream when
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appending to it. As such, this function can only be used for raw
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deflate, and must be used before the first `write` call after an
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initialization. `bits` must be less than or equal to 16, and that
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many of the least significant bits of `value` will be inserted in
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the output.
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@return `error::need_buffers` if there was not enough room in
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the internal buffer to insert the bits.
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*/
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void
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prime(int bits, int value, error_code& ec)
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{
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return doPrime(bits, value, ec);
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}
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};
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/** Returns the upper limit on the size of a compressed block.
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This function makes a conservative estimate of the maximum number
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of bytes needed to store the result of compressing a block of
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data.
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@param bytes The size of the uncompressed data.
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@return The maximum number of resulting compressed bytes.
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*/
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std::size_t
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deflate_upper_bound(std::size_t bytes);
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/* For the default windowBits of 15 and memLevel of 8, this function returns
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a close to exact, as well as small, upper bound on the compressed size.
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They are coded as constants here for a reason--if the #define's are
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changed, then this function needs to be changed as well. The return
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value for 15 and 8 only works for those exact settings.
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For any setting other than those defaults for windowBits and memLevel,
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the value returned is a conservative worst case for the maximum expansion
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resulting from using fixed blocks instead of stored blocks, which deflate
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can emit on compressed data for some combinations of the parameters.
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This function could be more sophisticated to provide closer upper bounds for
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every combination of windowBits and memLevel. But even the conservative
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upper bound of about 14% expansion does not seem onerous for output buffer
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allocation.
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*/
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inline
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std::size_t
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deflate_upper_bound(std::size_t bytes)
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{
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return bytes +
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((bytes + 7) >> 3) +
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((bytes + 63) >> 6) + 5 +
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6;
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}
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} // zlib
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} // beast
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} // boost
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#endif
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Reference in New Issue
Block a user