add boost on mac
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/*=============================================================================
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Copyright (c) 2005-2012 Joel de Guzman
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Copyright (c) 2005-2006 Dan Marsden
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Distributed under the Boost Software License, Version 1.0. (See accompanying
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file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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==============================================================================*/
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#if !defined(BOOST_FUSION_DEQUE_DETAIL_KEYED_ELEMENT_26112006_1330)
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#define BOOST_FUSION_DEQUE_DETAIL_KEYED_ELEMENT_26112006_1330
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#include <boost/fusion/support/config.hpp>
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#include <boost/fusion/support/detail/access.hpp>
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#include <boost/fusion/iterator/deref.hpp>
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#include <boost/fusion/iterator/next.hpp>
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#if !defined(BOOST_NO_CXX11_RVALUE_REFERENCES) && BOOST_WORKAROUND(BOOST_GCC, / 100 == 404)
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#include <boost/core/enable_if.hpp>
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#include <boost/type_traits/is_same.hpp>
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#endif
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namespace boost { namespace fusion
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{
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struct fusion_sequence_tag;
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}}
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namespace boost { namespace fusion { namespace detail
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{
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struct nil_keyed_element
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{
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typedef fusion_sequence_tag tag;
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BOOST_FUSION_GPU_ENABLED
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void get();
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template<typename It>
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BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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static nil_keyed_element
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from_iterator(It const&)
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{
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return nil_keyed_element();
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}
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};
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template <typename Key, typename Value, typename Rest>
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struct keyed_element : Rest
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{
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typedef Rest base;
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typedef fusion_sequence_tag tag;
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using Rest::get;
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template <typename It>
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BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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static keyed_element
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from_iterator(It const& it)
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{
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return keyed_element(
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*it, base::from_iterator(fusion::next(it)));
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}
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BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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keyed_element(keyed_element const& rhs)
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: Rest(rhs.get_base()), value_(rhs.value_)
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{}
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#if !defined(BOOST_NO_CXX11_RVALUE_REFERENCES)
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BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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keyed_element(keyed_element&& rhs)
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: Rest(rhs.forward_base())
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, value_(BOOST_FUSION_FWD_ELEM(Value, rhs.value_))
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{}
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#endif
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template <typename U, typename Rst>
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BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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keyed_element(keyed_element<Key, U, Rst> const& rhs
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, typename enable_if<is_convertible<U, Value> >::type* = 0)
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: Rest(rhs.get_base()), value_(rhs.value_)
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{}
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#if !defined(BOOST_NO_CXX11_RVALUE_REFERENCES)
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#endif
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BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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Rest& get_base() BOOST_NOEXCEPT
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{
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return *this;
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}
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BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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Rest const& get_base() const BOOST_NOEXCEPT
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{
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return *this;
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}
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#if !defined(BOOST_NO_CXX11_RVALUE_REFERENCES)
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BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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Rest&& forward_base() BOOST_NOEXCEPT
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{
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return std::move(*static_cast<Rest*>(this));
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}
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#endif
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BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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typename cref_result<Value>::type get(Key) const
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{
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return value_;
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}
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BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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typename ref_result<Value>::type get(Key)
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{
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return value_;
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}
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BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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keyed_element(
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typename detail::call_param<Value>::type value
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, Rest const& rest)
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: Rest(rest), value_(value)
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{}
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#if !defined(BOOST_NO_CXX11_RVALUE_REFERENCES)
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#if BOOST_WORKAROUND(BOOST_GCC, / 100 == 404)
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template <typename Value_, typename = typename enable_if<is_same<Value_, Value> >::type>
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#else
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typedef Value Value_;
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#endif
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BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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keyed_element(Value_&& value, Rest&& rest)
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: Rest(std::move(rest))
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, value_(BOOST_FUSION_FWD_ELEM(Value, value))
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{}
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#endif
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BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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keyed_element()
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: Rest(), value_()
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{}
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template<typename U, typename Rst>
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BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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keyed_element& operator=(keyed_element<Key, U, Rst> const& rhs)
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{
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base::operator=(static_cast<Rst const&>(rhs)); // cast for msvc-7.1
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value_ = rhs.value_;
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return *this;
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}
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BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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keyed_element& operator=(keyed_element const& rhs)
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{
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base::operator=(rhs);
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value_ = rhs.value_;
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return *this;
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}
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#if !defined(BOOST_NO_CXX11_RVALUE_REFERENCES)
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BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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keyed_element& operator=(keyed_element&& rhs)
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{
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base::operator=(rhs.forward_base());
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value_ = std::move(rhs.value_);
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return *this;
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}
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#endif
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Value value_;
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};
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template<typename Elem, typename Key>
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struct keyed_element_value_at
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: keyed_element_value_at<typename Elem::base, Key>
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{};
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template<typename Key, typename Value, typename Rest>
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struct keyed_element_value_at<keyed_element<Key, Value, Rest>, Key>
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{
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typedef Value type;
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};
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}}}
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#endif
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