add boost on mac
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50
macx64/include/boost/fusion/view/nview/detail/nview_impl.hpp
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50
macx64/include/boost/fusion/view/nview/detail/nview_impl.hpp
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/*=============================================================================
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Copyright (c) 2014 Kohei Takahashi
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Distributed under the Boost Software License, Version 1.0. (See accompanying
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file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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==============================================================================*/
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#ifndef BOOST_FUSION_NVIEW_IMPL_17122014_1948
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#define BOOST_FUSION_NVIEW_IMPL_17122014_1948
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#include <boost/fusion/support/config.hpp>
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#include <boost/fusion/container/vector/detail/config.hpp>
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///////////////////////////////////////////////////////////////////////////////
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// Without variadics, we will use the PP version
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///////////////////////////////////////////////////////////////////////////////
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#if !defined(BOOST_FUSION_HAS_VARIADIC_VECTOR)
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# include <boost/fusion/view/nview/detail/cpp03/nview_impl.hpp>
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#else
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///////////////////////////////////////////////////////////////////////////////
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// C++11 interface
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///////////////////////////////////////////////////////////////////////////////
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#include <boost/fusion/container/vector.hpp>
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#include <boost/mpl/int.hpp>
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namespace boost { namespace fusion
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{
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namespace result_of
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{
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template <typename Sequence, int ...I>
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struct as_nview
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{
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typedef vector<mpl::int_<I>...> index_type;
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typedef nview<Sequence, index_type> type;
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};
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}
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template <int ...I, typename Sequence>
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BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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inline nview<Sequence, vector<mpl::int_<I>...> >
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as_nview(Sequence& s)
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{
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typedef vector<mpl::int_<I>...> index_type;
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return nview<Sequence, index_type>(s);
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}
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}}
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#endif
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#endif
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