add boost on mac
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/* Copyright 2016 Joaquin M Lopez Munoz.
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* Distributed under the Boost Software License, Version 1.0.
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* (See accompanying file LICENSE_1_0.txt or copy at
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* http://www.boost.org/LICENSE_1_0.txt)
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*
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* See http://www.boost.org/libs/poly_collection for library home page.
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*/
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#ifndef BOOST_POLY_COLLECTION_FUNCTION_COLLECTION_FWD_HPP
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#define BOOST_POLY_COLLECTION_FUNCTION_COLLECTION_FWD_HPP
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#if defined(_MSC_VER)
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#pragma once
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#endif
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#include <memory>
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namespace boost{
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namespace poly_collection{
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namespace detail{
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template<typename Signature> struct function_model;
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}
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template<typename Signature>
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using function_collection_value_type=
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typename detail::function_model<Signature>::value_type;
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template<
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typename Signature,
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typename Allocator=std::allocator<function_collection_value_type<Signature>>
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>
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class function_collection;
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template<typename Signature,typename Allocator>
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bool operator==(
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const function_collection<Signature,Allocator>& x,
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const function_collection<Signature,Allocator>& y);
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template<typename Signature,typename Allocator>
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bool operator!=(
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const function_collection<Signature,Allocator>& x,
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const function_collection<Signature,Allocator>& y);
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template<typename Signature,typename Allocator>
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void swap(
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function_collection<Signature,Allocator>& x,
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function_collection<Signature,Allocator>& y);
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} /* namespace poly_collection */
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using poly_collection::function_collection;
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} /* namespace boost */
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#endif
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