add boost on mac
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348
macx64/include/boost/thread/pthread/condition_variable_fwd.hpp
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348
macx64/include/boost/thread/pthread/condition_variable_fwd.hpp
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#ifndef BOOST_THREAD_PTHREAD_CONDITION_VARIABLE_FWD_HPP
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#define BOOST_THREAD_PTHREAD_CONDITION_VARIABLE_FWD_HPP
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// Distributed under the Boost Software License, Version 1.0. (See
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// accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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// (C) Copyright 2007-8 Anthony Williams
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// (C) Copyright 2011-2012 Vicente J. Botet Escriba
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#include <boost/assert.hpp>
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#include <boost/throw_exception.hpp>
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#include <pthread.h>
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#include <boost/thread/cv_status.hpp>
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#include <boost/thread/mutex.hpp>
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#include <boost/thread/lock_types.hpp>
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#include <boost/thread/thread_time.hpp>
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#include <boost/thread/detail/platform_time.hpp>
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#include <boost/thread/pthread/pthread_helpers.hpp>
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#if defined BOOST_THREAD_USES_DATETIME
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#include <boost/thread/xtime.hpp>
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#endif
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#ifdef BOOST_THREAD_USES_CHRONO
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#include <boost/chrono/system_clocks.hpp>
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#include <boost/chrono/ceil.hpp>
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#endif
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#include <boost/thread/detail/delete.hpp>
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#include <boost/date_time/posix_time/posix_time_duration.hpp>
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#include <algorithm>
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#include <boost/config/abi_prefix.hpp>
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namespace boost
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{
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class condition_variable
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{
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private:
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//#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
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pthread_mutex_t internal_mutex;
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//#endif
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pthread_cond_t cond;
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public:
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//private: // used by boost::thread::try_join_until
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bool do_wait_until(
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unique_lock<mutex>& lock,
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detail::internal_platform_timepoint const &timeout);
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public:
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BOOST_THREAD_NO_COPYABLE(condition_variable)
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condition_variable()
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{
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int res;
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//#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
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// Even if it is not used, the internal_mutex exists (see
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// above) and must be initialized (etc) in case some
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// compilation units provide interruptions and others
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// don't.
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res=pthread_mutex_init(&internal_mutex,NULL);
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if(res)
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{
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boost::throw_exception(thread_resource_error(res, "boost::condition_variable::condition_variable() constructor failed in pthread_mutex_init"));
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}
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//#endif
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res = pthread::cond_init(cond);
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if (res)
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{
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//#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
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// ditto
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BOOST_VERIFY(!pthread_mutex_destroy(&internal_mutex));
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//#endif
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boost::throw_exception(thread_resource_error(res, "boost::condition_variable::condition_variable() constructor failed in pthread::cond_init"));
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}
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}
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~condition_variable()
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{
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int ret;
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//#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
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// ditto
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do {
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ret = pthread_mutex_destroy(&internal_mutex);
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} while (ret == EINTR);
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BOOST_ASSERT(!ret);
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//#endif
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do {
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ret = pthread_cond_destroy(&cond);
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} while (ret == EINTR);
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BOOST_ASSERT(!ret);
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}
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void wait(unique_lock<mutex>& m);
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template<typename predicate_type>
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void wait(unique_lock<mutex>& m,predicate_type pred)
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{
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while (!pred())
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{
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wait(m);
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}
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}
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#if defined BOOST_THREAD_USES_DATETIME
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bool timed_wait(
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unique_lock<mutex>& m,
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boost::system_time const& abs_time)
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{
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#if defined BOOST_THREAD_WAIT_BUG
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const detail::real_platform_timepoint ts(abs_time + BOOST_THREAD_WAIT_BUG);
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#else
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const detail::real_platform_timepoint ts(abs_time);
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#endif
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#if defined BOOST_THREAD_INTERNAL_CLOCK_IS_MONO
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// The system time may jump while this function is waiting. To compensate for this and time
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// out near the correct time, we could call do_wait_until() in a loop with a short timeout
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// and recheck the time remaining each time through the loop. However, because we can't
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// check the predicate each time do_wait_until() completes, this introduces the possibility
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// of not exiting the function when a notification occurs, since do_wait_until() may report
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// that it timed out even though a notification was received. The best this function can do
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// is report correctly whether or not it reached the timeout time.
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const detail::platform_duration d(ts - detail::real_platform_clock::now());
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do_wait_until(m, detail::internal_platform_clock::now() + d);
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return ts > detail::real_platform_clock::now();
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#else
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return do_wait_until(m, ts);
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#endif
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}
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bool timed_wait(
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unique_lock<mutex>& m,
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::boost::xtime const& abs_time)
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{
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return timed_wait(m,system_time(abs_time));
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}
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template<typename duration_type>
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bool timed_wait(
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unique_lock<mutex>& m,
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duration_type const& wait_duration)
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{
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if (wait_duration.is_pos_infinity())
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{
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wait(m);
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return true;
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}
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if (wait_duration.is_special())
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{
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return true;
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}
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detail::platform_duration d(wait_duration);
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#if defined(BOOST_THREAD_HAS_MONO_CLOCK) && !defined(BOOST_THREAD_INTERNAL_CLOCK_IS_MONO)
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// The system time may jump while this function is waiting. To compensate for this and time
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// out near the correct time, we could call do_wait_until() in a loop with a short timeout
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// and recheck the time remaining each time through the loop. However, because we can't
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// check the predicate each time do_wait_until() completes, this introduces the possibility
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// of not exiting the function when a notification occurs, since do_wait_until() may report
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// that it timed out even though a notification was received. The best this function can do
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// is report correctly whether or not it reached the timeout time.
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const detail::mono_platform_timepoint ts(detail::mono_platform_clock::now() + d);
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do_wait_until(m, detail::internal_platform_clock::now() + d);
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return ts > detail::mono_platform_clock::now();
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#else
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return do_wait_until(m, detail::internal_platform_clock::now() + d);
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#endif
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}
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template<typename predicate_type>
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bool timed_wait(
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unique_lock<mutex>& m,
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boost::system_time const& abs_time,predicate_type pred)
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{
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#if defined BOOST_THREAD_WAIT_BUG
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const detail::real_platform_timepoint ts(abs_time + BOOST_THREAD_WAIT_BUG);
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#else
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const detail::real_platform_timepoint ts(abs_time);
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#endif
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while (!pred())
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{
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#if defined BOOST_THREAD_INTERNAL_CLOCK_IS_MONO
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// The system time may jump while this function is waiting. To compensate for this
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// and time out near the correct time, we call do_wait_until() in a loop with a
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// short timeout and recheck the time remaining each time through the loop.
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detail::platform_duration d(ts - detail::real_platform_clock::now());
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if (d <= detail::platform_duration::zero()) break; // timeout occurred
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d = (std::min)(d, detail::platform_milliseconds(BOOST_THREAD_POLL_INTERVAL_MILLISECONDS));
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do_wait_until(m, detail::internal_platform_clock::now() + d);
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#else
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if (!do_wait_until(m, ts)) break; // timeout occurred
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#endif
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}
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return pred();
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}
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template<typename predicate_type>
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bool timed_wait(
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unique_lock<mutex>& m,
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::boost::xtime const& abs_time,predicate_type pred)
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{
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return timed_wait(m,system_time(abs_time),pred);
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}
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template<typename duration_type,typename predicate_type>
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bool timed_wait(
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unique_lock<mutex>& m,
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duration_type const& wait_duration,predicate_type pred)
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{
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if (wait_duration.is_pos_infinity())
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{
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while (!pred())
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{
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wait(m);
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}
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return true;
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}
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if (wait_duration.is_special())
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{
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return pred();
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}
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detail::platform_duration d(wait_duration);
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#if defined(BOOST_THREAD_HAS_MONO_CLOCK) && !defined(BOOST_THREAD_INTERNAL_CLOCK_IS_MONO)
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// The system time may jump while this function is waiting. To compensate for this
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// and time out near the correct time, we call do_wait_until() in a loop with a
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// short timeout and recheck the time remaining each time through the loop.
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const detail::mono_platform_timepoint ts(detail::mono_platform_clock::now() + d);
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while (!pred())
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{
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if (d <= detail::platform_duration::zero()) break; // timeout occurred
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d = (std::min)(d, detail::platform_milliseconds(BOOST_THREAD_POLL_INTERVAL_MILLISECONDS));
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do_wait_until(m, detail::internal_platform_clock::now() + d);
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d = ts - detail::mono_platform_clock::now();
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}
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#else
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const detail::internal_platform_timepoint ts(detail::internal_platform_clock::now() + d);
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while (!pred())
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{
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if (!do_wait_until(m, ts)) break; // timeout occurred
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}
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#endif
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return pred();
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}
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#endif
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#ifdef BOOST_THREAD_USES_CHRONO
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template <class Duration>
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cv_status
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wait_until(
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unique_lock<mutex>& lock,
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const chrono::time_point<detail::internal_chrono_clock, Duration>& t)
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{
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const detail::internal_platform_timepoint ts(t);
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if (do_wait_until(lock, ts)) return cv_status::no_timeout;
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else return cv_status::timeout;
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}
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template <class Clock, class Duration>
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cv_status
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wait_until(
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unique_lock<mutex>& lock,
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const chrono::time_point<Clock, Duration>& t)
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{
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// The system time may jump while this function is waiting. To compensate for this and time
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// out near the correct time, we could call do_wait_until() in a loop with a short timeout
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// and recheck the time remaining each time through the loop. However, because we can't
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// check the predicate each time do_wait_until() completes, this introduces the possibility
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// of not exiting the function when a notification occurs, since do_wait_until() may report
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// that it timed out even though a notification was received. The best this function can do
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// is report correctly whether or not it reached the timeout time.
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typedef typename common_type<Duration, typename Clock::duration>::type common_duration;
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common_duration d(t - Clock::now());
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do_wait_until(lock, detail::internal_chrono_clock::now() + d);
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if (t > Clock::now()) return cv_status::no_timeout;
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else return cv_status::timeout;
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}
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template <class Rep, class Period>
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cv_status
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wait_for(
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unique_lock<mutex>& lock,
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const chrono::duration<Rep, Period>& d)
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{
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return wait_until(lock, chrono::steady_clock::now() + d);
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}
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template <class Duration, class Predicate>
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bool
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wait_until(
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unique_lock<mutex>& lock,
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const chrono::time_point<detail::internal_chrono_clock, Duration>& t,
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Predicate pred)
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{
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const detail::internal_platform_timepoint ts(t);
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while (!pred())
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{
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if (!do_wait_until(lock, ts)) break; // timeout occurred
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}
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return pred();
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}
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template <class Clock, class Duration, class Predicate>
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bool
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wait_until(
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unique_lock<mutex>& lock,
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const chrono::time_point<Clock, Duration>& t,
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Predicate pred)
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{
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// The system time may jump while this function is waiting. To compensate for this
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// and time out near the correct time, we call do_wait_until() in a loop with a
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// short timeout and recheck the time remaining each time through the loop.
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typedef typename common_type<Duration, typename Clock::duration>::type common_duration;
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while (!pred())
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{
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common_duration d(t - Clock::now());
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if (d <= common_duration::zero()) break; // timeout occurred
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d = (std::min)(d, common_duration(chrono::milliseconds(BOOST_THREAD_POLL_INTERVAL_MILLISECONDS)));
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do_wait_until(lock, detail::internal_platform_clock::now() + detail::platform_duration(d));
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}
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return pred();
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}
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template <class Rep, class Period, class Predicate>
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bool
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wait_for(
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unique_lock<mutex>& lock,
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const chrono::duration<Rep, Period>& d,
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Predicate pred)
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{
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return wait_until(lock, chrono::steady_clock::now() + d, boost::move(pred));
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}
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#endif
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#define BOOST_THREAD_DEFINES_CONDITION_VARIABLE_NATIVE_HANDLE
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typedef pthread_cond_t* native_handle_type;
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native_handle_type native_handle()
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{
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return &cond;
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}
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void notify_one() BOOST_NOEXCEPT;
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void notify_all() BOOST_NOEXCEPT;
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};
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BOOST_THREAD_DECL void notify_all_at_thread_exit(condition_variable& cond, unique_lock<mutex> lk);
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}
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#include <boost/config/abi_suffix.hpp>
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#endif
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