Upgrade macos
This commit is contained in:
@@ -1,54 +0,0 @@
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/*
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* Copyright (c) 1995, 1999
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* Berkeley Software Design, Inc. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY Berkeley Software Design, Inc. ``AS IS'' AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
* ARE DISCLAIMED. IN NO EVENT SHALL Berkeley Software Design, Inc. BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
||||
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||||
* SUCH DAMAGE.
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*
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||||
* BSDI ifaddrs.h,v 2.5 2000/02/23 14:51:59 dab Exp
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*/
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|
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#ifndef _IFADDRS_H_
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#define _IFADDRS_H_
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struct ifaddrs {
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struct ifaddrs *ifa_next;
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char *ifa_name;
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unsigned int ifa_flags;
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struct sockaddr *ifa_addr;
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struct sockaddr *ifa_netmask;
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struct sockaddr *ifa_dstaddr;
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void *ifa_data;
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};
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/*
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||||
* This may have been defined in <net/if.h>. Note that if <net/if.h> is
|
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* to be included it must be included before this header file.
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*/
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#ifndef ifa_broadaddr
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#define ifa_broadaddr ifa_dstaddr /* broadcast address interface */
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#endif
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#include <sys/cdefs.h>
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__BEGIN_DECLS
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extern int getifaddrs(struct ifaddrs **ifap);
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extern void freeifaddrs(struct ifaddrs *ifa);
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__END_DECLS
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#endif
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@@ -40,7 +40,7 @@
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void* cf_state; \
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uv_mutex_t cf_mutex; \
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uv_sem_t cf_sem; \
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void* cf_signals[2]; \
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struct uv__queue cf_signals; \
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#define UV_PLATFORM_FS_EVENT_FIELDS \
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uv__io_t event_watcher; \
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@@ -48,8 +48,8 @@
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int realpath_len; \
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int cf_flags; \
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uv_async_t* cf_cb; \
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void* cf_events[2]; \
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void* cf_member[2]; \
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struct uv__queue cf_events; \
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struct uv__queue cf_member; \
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int cf_error; \
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uv_mutex_t cf_mutex; \
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@@ -317,7 +317,7 @@
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#if defined(EPROTO) && !defined(_WIN32)
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# define UV__EPROTO UV__ERR(EPROTO)
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#else
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# define UV__EPROTO UV__ERR(4046)
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# define UV__EPROTO (-4046)
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#endif
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|
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#if defined(EPROTONOSUPPORT) && !defined(_WIN32)
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@@ -413,7 +413,6 @@
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#elif defined(__APPLE__) || \
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defined(__DragonFly__) || \
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defined(__FreeBSD__) || \
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defined(__FreeBSD_kernel__) || \
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defined(__NetBSD__) || \
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defined(__OpenBSD__)
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# define UV__EHOSTDOWN (-64)
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@@ -439,5 +438,40 @@
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# define UV__EFTYPE (-4028)
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#endif
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#if defined(EILSEQ) && !defined(_WIN32)
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# define UV__EILSEQ UV__ERR(EILSEQ)
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#else
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# define UV__EILSEQ (-4027)
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#endif
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|
||||
#if defined(EOVERFLOW) && !defined(_WIN32)
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# define UV__EOVERFLOW UV__ERR(EOVERFLOW)
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#else
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# define UV__EOVERFLOW (-4026)
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||||
#endif
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||||
|
||||
#if defined(ESOCKTNOSUPPORT) && !defined(_WIN32)
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# define UV__ESOCKTNOSUPPORT UV__ERR(ESOCKTNOSUPPORT)
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#else
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# define UV__ESOCKTNOSUPPORT (-4025)
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#endif
|
||||
|
||||
/* FreeBSD defines ENODATA in /usr/include/c++/v1/errno.h which is only visible
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* if C++ is being used. Define it directly to avoid problems when integrating
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||||
* libuv in a C++ project.
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||||
*/
|
||||
#if defined(ENODATA) && !defined(_WIN32)
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||||
# define UV__ENODATA UV__ERR(ENODATA)
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||||
#elif defined(__FreeBSD__)
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||||
# define UV__ENODATA (-9919)
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||||
#else
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||||
# define UV__ENODATA (-4024)
|
||||
#endif
|
||||
|
||||
#if defined(EUNATCH) && !defined(_WIN32)
|
||||
# define UV__EUNATCH UV__ERR(EUNATCH)
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||||
#else
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# define UV__EUNATCH (-4023)
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||||
#endif
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||||
|
||||
#endif /* UV_ERRNO_H_ */
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||||
|
||||
@@ -28,7 +28,7 @@
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int inotify_fd; \
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||||
|
||||
#define UV_PLATFORM_FS_EVENT_FIELDS \
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void* watchers[2]; \
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||||
struct uv__queue watchers; \
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int wd; \
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||||
|
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#endif /* UV_LINUX_H */
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@@ -1,247 +0,0 @@
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// ISO C9x compliant stdint.h for Microsoft Visual Studio
|
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// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124
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//
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// Copyright (c) 2006-2008 Alexander Chemeris
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//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are met:
|
||||
//
|
||||
// 1. Redistributions of source code must retain the above copyright notice,
|
||||
// this list of conditions and the following disclaimer.
|
||||
//
|
||||
// 2. Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
//
|
||||
// 3. The name of the author may be used to endorse or promote products
|
||||
// derived from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
||||
// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef _MSC_VER // [
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||||
#error "Use this header only with Microsoft Visual C++ compilers!"
|
||||
#endif // _MSC_VER ]
|
||||
|
||||
#ifndef _MSC_STDINT_H_ // [
|
||||
#define _MSC_STDINT_H_
|
||||
|
||||
#if _MSC_VER > 1000
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include <limits.h>
|
||||
|
||||
// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
|
||||
// compiling for ARM we should wrap <wchar.h> include with 'extern "C++" {}'
|
||||
// or compiler give many errors like this:
|
||||
// error C2733: second C linkage of overloaded function 'wmemchr' not allowed
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
# include <wchar.h>
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
// Define _W64 macros to mark types changing their size, like intptr_t.
|
||||
#ifndef _W64
|
||||
# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
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||||
# define _W64 __w64
|
||||
# else
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||||
# define _W64
|
||||
# endif
|
||||
#endif
|
||||
|
||||
|
||||
// 7.18.1 Integer types
|
||||
|
||||
// 7.18.1.1 Exact-width integer types
|
||||
|
||||
// Visual Studio 6 and Embedded Visual C++ 4 doesn't
|
||||
// realize that, e.g. char has the same size as __int8
|
||||
// so we give up on __intX for them.
|
||||
#if (_MSC_VER < 1300)
|
||||
typedef signed char int8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef unsigned int uint32_t;
|
||||
#else
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||||
typedef signed __int8 int8_t;
|
||||
typedef signed __int16 int16_t;
|
||||
typedef signed __int32 int32_t;
|
||||
typedef unsigned __int8 uint8_t;
|
||||
typedef unsigned __int16 uint16_t;
|
||||
typedef unsigned __int32 uint32_t;
|
||||
#endif
|
||||
typedef signed __int64 int64_t;
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||||
typedef unsigned __int64 uint64_t;
|
||||
|
||||
|
||||
// 7.18.1.2 Minimum-width integer types
|
||||
typedef int8_t int_least8_t;
|
||||
typedef int16_t int_least16_t;
|
||||
typedef int32_t int_least32_t;
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||||
typedef int64_t int_least64_t;
|
||||
typedef uint8_t uint_least8_t;
|
||||
typedef uint16_t uint_least16_t;
|
||||
typedef uint32_t uint_least32_t;
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||||
typedef uint64_t uint_least64_t;
|
||||
|
||||
// 7.18.1.3 Fastest minimum-width integer types
|
||||
typedef int8_t int_fast8_t;
|
||||
typedef int16_t int_fast16_t;
|
||||
typedef int32_t int_fast32_t;
|
||||
typedef int64_t int_fast64_t;
|
||||
typedef uint8_t uint_fast8_t;
|
||||
typedef uint16_t uint_fast16_t;
|
||||
typedef uint32_t uint_fast32_t;
|
||||
typedef uint64_t uint_fast64_t;
|
||||
|
||||
// 7.18.1.4 Integer types capable of holding object pointers
|
||||
#ifdef _WIN64 // [
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||||
typedef signed __int64 intptr_t;
|
||||
typedef unsigned __int64 uintptr_t;
|
||||
#else // _WIN64 ][
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||||
typedef _W64 signed int intptr_t;
|
||||
typedef _W64 unsigned int uintptr_t;
|
||||
#endif // _WIN64 ]
|
||||
|
||||
// 7.18.1.5 Greatest-width integer types
|
||||
typedef int64_t intmax_t;
|
||||
typedef uint64_t uintmax_t;
|
||||
|
||||
|
||||
// 7.18.2 Limits of specified-width integer types
|
||||
|
||||
#if !defined(__cplusplus) || defined(__STDC_LIMIT_MACROS) // [ See footnote 220 at page 257 and footnote 221 at page 259
|
||||
|
||||
// 7.18.2.1 Limits of exact-width integer types
|
||||
#define INT8_MIN ((int8_t)_I8_MIN)
|
||||
#define INT8_MAX _I8_MAX
|
||||
#define INT16_MIN ((int16_t)_I16_MIN)
|
||||
#define INT16_MAX _I16_MAX
|
||||
#define INT32_MIN ((int32_t)_I32_MIN)
|
||||
#define INT32_MAX _I32_MAX
|
||||
#define INT64_MIN ((int64_t)_I64_MIN)
|
||||
#define INT64_MAX _I64_MAX
|
||||
#define UINT8_MAX _UI8_MAX
|
||||
#define UINT16_MAX _UI16_MAX
|
||||
#define UINT32_MAX _UI32_MAX
|
||||
#define UINT64_MAX _UI64_MAX
|
||||
|
||||
// 7.18.2.2 Limits of minimum-width integer types
|
||||
#define INT_LEAST8_MIN INT8_MIN
|
||||
#define INT_LEAST8_MAX INT8_MAX
|
||||
#define INT_LEAST16_MIN INT16_MIN
|
||||
#define INT_LEAST16_MAX INT16_MAX
|
||||
#define INT_LEAST32_MIN INT32_MIN
|
||||
#define INT_LEAST32_MAX INT32_MAX
|
||||
#define INT_LEAST64_MIN INT64_MIN
|
||||
#define INT_LEAST64_MAX INT64_MAX
|
||||
#define UINT_LEAST8_MAX UINT8_MAX
|
||||
#define UINT_LEAST16_MAX UINT16_MAX
|
||||
#define UINT_LEAST32_MAX UINT32_MAX
|
||||
#define UINT_LEAST64_MAX UINT64_MAX
|
||||
|
||||
// 7.18.2.3 Limits of fastest minimum-width integer types
|
||||
#define INT_FAST8_MIN INT8_MIN
|
||||
#define INT_FAST8_MAX INT8_MAX
|
||||
#define INT_FAST16_MIN INT16_MIN
|
||||
#define INT_FAST16_MAX INT16_MAX
|
||||
#define INT_FAST32_MIN INT32_MIN
|
||||
#define INT_FAST32_MAX INT32_MAX
|
||||
#define INT_FAST64_MIN INT64_MIN
|
||||
#define INT_FAST64_MAX INT64_MAX
|
||||
#define UINT_FAST8_MAX UINT8_MAX
|
||||
#define UINT_FAST16_MAX UINT16_MAX
|
||||
#define UINT_FAST32_MAX UINT32_MAX
|
||||
#define UINT_FAST64_MAX UINT64_MAX
|
||||
|
||||
// 7.18.2.4 Limits of integer types capable of holding object pointers
|
||||
#ifdef _WIN64 // [
|
||||
# define INTPTR_MIN INT64_MIN
|
||||
# define INTPTR_MAX INT64_MAX
|
||||
# define UINTPTR_MAX UINT64_MAX
|
||||
#else // _WIN64 ][
|
||||
# define INTPTR_MIN INT32_MIN
|
||||
# define INTPTR_MAX INT32_MAX
|
||||
# define UINTPTR_MAX UINT32_MAX
|
||||
#endif // _WIN64 ]
|
||||
|
||||
// 7.18.2.5 Limits of greatest-width integer types
|
||||
#define INTMAX_MIN INT64_MIN
|
||||
#define INTMAX_MAX INT64_MAX
|
||||
#define UINTMAX_MAX UINT64_MAX
|
||||
|
||||
// 7.18.3 Limits of other integer types
|
||||
|
||||
#ifdef _WIN64 // [
|
||||
# define PTRDIFF_MIN _I64_MIN
|
||||
# define PTRDIFF_MAX _I64_MAX
|
||||
#else // _WIN64 ][
|
||||
# define PTRDIFF_MIN _I32_MIN
|
||||
# define PTRDIFF_MAX _I32_MAX
|
||||
#endif // _WIN64 ]
|
||||
|
||||
#define SIG_ATOMIC_MIN INT_MIN
|
||||
#define SIG_ATOMIC_MAX INT_MAX
|
||||
|
||||
#ifndef SIZE_MAX // [
|
||||
# ifdef _WIN64 // [
|
||||
# define SIZE_MAX _UI64_MAX
|
||||
# else // _WIN64 ][
|
||||
# define SIZE_MAX _UI32_MAX
|
||||
# endif // _WIN64 ]
|
||||
#endif // SIZE_MAX ]
|
||||
|
||||
// WCHAR_MIN and WCHAR_MAX are also defined in <wchar.h>
|
||||
#ifndef WCHAR_MIN // [
|
||||
# define WCHAR_MIN 0
|
||||
#endif // WCHAR_MIN ]
|
||||
#ifndef WCHAR_MAX // [
|
||||
# define WCHAR_MAX _UI16_MAX
|
||||
#endif // WCHAR_MAX ]
|
||||
|
||||
#define WINT_MIN 0
|
||||
#define WINT_MAX _UI16_MAX
|
||||
|
||||
#endif // __STDC_LIMIT_MACROS ]
|
||||
|
||||
|
||||
// 7.18.4 Limits of other integer types
|
||||
|
||||
#if !defined(__cplusplus) || defined(__STDC_CONSTANT_MACROS) // [ See footnote 224 at page 260
|
||||
|
||||
// 7.18.4.1 Macros for minimum-width integer constants
|
||||
|
||||
#define INT8_C(val) val##i8
|
||||
#define INT16_C(val) val##i16
|
||||
#define INT32_C(val) val##i32
|
||||
#define INT64_C(val) val##i64
|
||||
|
||||
#define UINT8_C(val) val##ui8
|
||||
#define UINT16_C(val) val##ui16
|
||||
#define UINT32_C(val) val##ui32
|
||||
#define UINT64_C(val) val##ui64
|
||||
|
||||
// 7.18.4.2 Macros for greatest-width integer constants
|
||||
#define INTMAX_C INT64_C
|
||||
#define UINTMAX_C UINT64_C
|
||||
|
||||
#endif // __STDC_CONSTANT_MACROS ]
|
||||
|
||||
|
||||
#endif // _MSC_STDINT_H_ ]
|
||||
@@ -31,7 +31,7 @@ struct uv__work {
|
||||
void (*work)(struct uv__work *w);
|
||||
void (*done)(struct uv__work *w, int status);
|
||||
struct uv_loop_s* loop;
|
||||
void* wq[2];
|
||||
struct uv__queue wq;
|
||||
};
|
||||
|
||||
#endif /* UV_THREADPOOL_H_ */
|
||||
|
||||
@@ -35,21 +35,7 @@
|
||||
#endif
|
||||
|
||||
/*
|
||||
* This file defines data structures for different types of trees:
|
||||
* splay trees and red-black trees.
|
||||
*
|
||||
* A splay tree is a self-organizing data structure. Every operation
|
||||
* on the tree causes a splay to happen. The splay moves the requested
|
||||
* node to the root of the tree and partly rebalances it.
|
||||
*
|
||||
* This has the benefit that request locality causes faster lookups as
|
||||
* the requested nodes move to the top of the tree. On the other hand,
|
||||
* every lookup causes memory writes.
|
||||
*
|
||||
* The Balance Theorem bounds the total access time for m operations
|
||||
* and n inserts on an initially empty tree as O((m + n)lg n). The
|
||||
* amortized cost for a sequence of m accesses to a splay tree is O(lg n);
|
||||
*
|
||||
* This file defines data structures for red-black trees.
|
||||
* A red-black tree is a binary search tree with the node color as an
|
||||
* extra attribute. It fulfills a set of conditions:
|
||||
* - every search path from the root to a leaf consists of the
|
||||
@@ -61,239 +47,6 @@
|
||||
* The maximum height of a red-black tree is 2lg (n+1).
|
||||
*/
|
||||
|
||||
#define SPLAY_HEAD(name, type) \
|
||||
struct name { \
|
||||
struct type *sph_root; /* root of the tree */ \
|
||||
}
|
||||
|
||||
#define SPLAY_INITIALIZER(root) \
|
||||
{ NULL }
|
||||
|
||||
#define SPLAY_INIT(root) do { \
|
||||
(root)->sph_root = NULL; \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#define SPLAY_ENTRY(type) \
|
||||
struct { \
|
||||
struct type *spe_left; /* left element */ \
|
||||
struct type *spe_right; /* right element */ \
|
||||
}
|
||||
|
||||
#define SPLAY_LEFT(elm, field) (elm)->field.spe_left
|
||||
#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
|
||||
#define SPLAY_ROOT(head) (head)->sph_root
|
||||
#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
|
||||
|
||||
/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
|
||||
#define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \
|
||||
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
|
||||
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
|
||||
(head)->sph_root = tmp; \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#define SPLAY_ROTATE_LEFT(head, tmp, field) do { \
|
||||
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
|
||||
SPLAY_LEFT(tmp, field) = (head)->sph_root; \
|
||||
(head)->sph_root = tmp; \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#define SPLAY_LINKLEFT(head, tmp, field) do { \
|
||||
SPLAY_LEFT(tmp, field) = (head)->sph_root; \
|
||||
tmp = (head)->sph_root; \
|
||||
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#define SPLAY_LINKRIGHT(head, tmp, field) do { \
|
||||
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
|
||||
tmp = (head)->sph_root; \
|
||||
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#define SPLAY_ASSEMBLE(head, node, left, right, field) do { \
|
||||
SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
|
||||
SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field); \
|
||||
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
|
||||
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
/* Generates prototypes and inline functions */
|
||||
|
||||
#define SPLAY_PROTOTYPE(name, type, field, cmp) \
|
||||
void name##_SPLAY(struct name *, struct type *); \
|
||||
void name##_SPLAY_MINMAX(struct name *, int); \
|
||||
struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
|
||||
struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
|
||||
\
|
||||
/* Finds the node with the same key as elm */ \
|
||||
static __inline struct type * \
|
||||
name##_SPLAY_FIND(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
if (SPLAY_EMPTY(head)) \
|
||||
return(NULL); \
|
||||
name##_SPLAY(head, elm); \
|
||||
if ((cmp)(elm, (head)->sph_root) == 0) \
|
||||
return (head->sph_root); \
|
||||
return (NULL); \
|
||||
} \
|
||||
\
|
||||
static __inline struct type * \
|
||||
name##_SPLAY_NEXT(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
name##_SPLAY(head, elm); \
|
||||
if (SPLAY_RIGHT(elm, field) != NULL) { \
|
||||
elm = SPLAY_RIGHT(elm, field); \
|
||||
while (SPLAY_LEFT(elm, field) != NULL) { \
|
||||
elm = SPLAY_LEFT(elm, field); \
|
||||
} \
|
||||
} else \
|
||||
elm = NULL; \
|
||||
return (elm); \
|
||||
} \
|
||||
\
|
||||
static __inline struct type * \
|
||||
name##_SPLAY_MIN_MAX(struct name *head, int val) \
|
||||
{ \
|
||||
name##_SPLAY_MINMAX(head, val); \
|
||||
return (SPLAY_ROOT(head)); \
|
||||
}
|
||||
|
||||
/* Main splay operation.
|
||||
* Moves node close to the key of elm to top
|
||||
*/
|
||||
#define SPLAY_GENERATE(name, type, field, cmp) \
|
||||
struct type * \
|
||||
name##_SPLAY_INSERT(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
if (SPLAY_EMPTY(head)) { \
|
||||
SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
|
||||
} else { \
|
||||
int __comp; \
|
||||
name##_SPLAY(head, elm); \
|
||||
__comp = (cmp)(elm, (head)->sph_root); \
|
||||
if(__comp < 0) { \
|
||||
SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field); \
|
||||
SPLAY_RIGHT(elm, field) = (head)->sph_root; \
|
||||
SPLAY_LEFT((head)->sph_root, field) = NULL; \
|
||||
} else if (__comp > 0) { \
|
||||
SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field); \
|
||||
SPLAY_LEFT(elm, field) = (head)->sph_root; \
|
||||
SPLAY_RIGHT((head)->sph_root, field) = NULL; \
|
||||
} else \
|
||||
return ((head)->sph_root); \
|
||||
} \
|
||||
(head)->sph_root = (elm); \
|
||||
return (NULL); \
|
||||
} \
|
||||
\
|
||||
struct type * \
|
||||
name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
struct type *__tmp; \
|
||||
if (SPLAY_EMPTY(head)) \
|
||||
return (NULL); \
|
||||
name##_SPLAY(head, elm); \
|
||||
if ((cmp)(elm, (head)->sph_root) == 0) { \
|
||||
if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
|
||||
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
|
||||
} else { \
|
||||
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
|
||||
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
|
||||
name##_SPLAY(head, elm); \
|
||||
SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
|
||||
} \
|
||||
return (elm); \
|
||||
} \
|
||||
return (NULL); \
|
||||
} \
|
||||
\
|
||||
void \
|
||||
name##_SPLAY(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
struct type __node, *__left, *__right, *__tmp; \
|
||||
int __comp; \
|
||||
\
|
||||
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL; \
|
||||
__left = __right = &__node; \
|
||||
\
|
||||
while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \
|
||||
if (__comp < 0) { \
|
||||
__tmp = SPLAY_LEFT((head)->sph_root, field); \
|
||||
if (__tmp == NULL) \
|
||||
break; \
|
||||
if ((cmp)(elm, __tmp) < 0){ \
|
||||
SPLAY_ROTATE_RIGHT(head, __tmp, field); \
|
||||
if (SPLAY_LEFT((head)->sph_root, field) == NULL) \
|
||||
break; \
|
||||
} \
|
||||
SPLAY_LINKLEFT(head, __right, field); \
|
||||
} else if (__comp > 0) { \
|
||||
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
|
||||
if (__tmp == NULL) \
|
||||
break; \
|
||||
if ((cmp)(elm, __tmp) > 0){ \
|
||||
SPLAY_ROTATE_LEFT(head, __tmp, field); \
|
||||
if (SPLAY_RIGHT((head)->sph_root, field) == NULL) \
|
||||
break; \
|
||||
} \
|
||||
SPLAY_LINKRIGHT(head, __left, field); \
|
||||
} \
|
||||
} \
|
||||
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
|
||||
} \
|
||||
\
|
||||
/* Splay with either the minimum or the maximum element \
|
||||
* Used to find minimum or maximum element in tree. \
|
||||
*/ \
|
||||
void name##_SPLAY_MINMAX(struct name *head, int __comp) \
|
||||
{ \
|
||||
struct type __node, *__left, *__right, *__tmp; \
|
||||
\
|
||||
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL; \
|
||||
__left = __right = &__node; \
|
||||
\
|
||||
while (1) { \
|
||||
if (__comp < 0) { \
|
||||
__tmp = SPLAY_LEFT((head)->sph_root, field); \
|
||||
if (__tmp == NULL) \
|
||||
break; \
|
||||
if (__comp < 0){ \
|
||||
SPLAY_ROTATE_RIGHT(head, __tmp, field); \
|
||||
if (SPLAY_LEFT((head)->sph_root, field) == NULL) \
|
||||
break; \
|
||||
} \
|
||||
SPLAY_LINKLEFT(head, __right, field); \
|
||||
} else if (__comp > 0) { \
|
||||
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
|
||||
if (__tmp == NULL) \
|
||||
break; \
|
||||
if (__comp > 0) { \
|
||||
SPLAY_ROTATE_LEFT(head, __tmp, field); \
|
||||
if (SPLAY_RIGHT((head)->sph_root, field) == NULL) \
|
||||
break; \
|
||||
} \
|
||||
SPLAY_LINKRIGHT(head, __left, field); \
|
||||
} \
|
||||
} \
|
||||
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
|
||||
}
|
||||
|
||||
#define SPLAY_NEGINF -1
|
||||
#define SPLAY_INF 1
|
||||
|
||||
#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
|
||||
#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
|
||||
#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
|
||||
#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
|
||||
#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
|
||||
: name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
|
||||
#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
|
||||
: name##_SPLAY_MIN_MAX(x, SPLAY_INF))
|
||||
|
||||
#define SPLAY_FOREACH(x, name, head) \
|
||||
for ((x) = SPLAY_MIN(name, head); \
|
||||
(x) != NULL; \
|
||||
(x) = SPLAY_NEXT(name, head, x))
|
||||
|
||||
/* Macros that define a red-black tree */
|
||||
#define RB_HEAD(name, type) \
|
||||
struct name { \
|
||||
@@ -730,8 +483,8 @@ name##_RB_MINMAX(struct name *head, int val) \
|
||||
#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
|
||||
#define RB_FIND(name, x, y) name##_RB_FIND(x, y)
|
||||
#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
|
||||
#define RB_NEXT(name, x, y) name##_RB_NEXT(y)
|
||||
#define RB_PREV(name, x, y) name##_RB_PREV(y)
|
||||
#define RB_NEXT(name, x) name##_RB_NEXT(x)
|
||||
#define RB_PREV(name, x) name##_RB_PREV(x)
|
||||
#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
|
||||
#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
|
||||
|
||||
|
||||
@@ -49,8 +49,8 @@
|
||||
# include "uv/linux.h"
|
||||
#elif defined (__MVS__)
|
||||
# include "uv/os390.h"
|
||||
#elif defined(__PASE__)
|
||||
# include "uv/posix.h"
|
||||
#elif defined(__PASE__) /* __PASE__ and _AIX are both defined on IBM i */
|
||||
# include "uv/posix.h" /* IBM i needs uv/posix.h, not uv/aix.h */
|
||||
#elif defined(_AIX)
|
||||
# include "uv/aix.h"
|
||||
#elif defined(__sun)
|
||||
@@ -59,13 +59,14 @@
|
||||
# include "uv/darwin.h"
|
||||
#elif defined(__DragonFly__) || \
|
||||
defined(__FreeBSD__) || \
|
||||
defined(__FreeBSD_kernel__) || \
|
||||
defined(__OpenBSD__) || \
|
||||
defined(__NetBSD__)
|
||||
# include "uv/bsd.h"
|
||||
#elif defined(__CYGWIN__) || defined(__MSYS__)
|
||||
# include "uv/posix.h"
|
||||
#elif defined(__GNU__)
|
||||
#elif defined(__CYGWIN__) || \
|
||||
defined(__MSYS__) || \
|
||||
defined(__HAIKU__) || \
|
||||
defined(__QNX__) || \
|
||||
defined(__GNU__)
|
||||
# include "uv/posix.h"
|
||||
#endif
|
||||
|
||||
@@ -91,8 +92,8 @@ typedef struct uv__io_s uv__io_t;
|
||||
|
||||
struct uv__io_s {
|
||||
uv__io_cb cb;
|
||||
void* pending_queue[2];
|
||||
void* watcher_queue[2];
|
||||
struct uv__queue pending_queue;
|
||||
struct uv__queue watcher_queue;
|
||||
unsigned int pevents; /* Pending event mask i.e. mask at next tick. */
|
||||
unsigned int events; /* Current event mask. */
|
||||
int fd;
|
||||
@@ -219,21 +220,21 @@ typedef struct {
|
||||
#define UV_LOOP_PRIVATE_FIELDS \
|
||||
unsigned long flags; \
|
||||
int backend_fd; \
|
||||
void* pending_queue[2]; \
|
||||
void* watcher_queue[2]; \
|
||||
struct uv__queue pending_queue; \
|
||||
struct uv__queue watcher_queue; \
|
||||
uv__io_t** watchers; \
|
||||
unsigned int nwatchers; \
|
||||
unsigned int nfds; \
|
||||
void* wq[2]; \
|
||||
struct uv__queue wq; \
|
||||
uv_mutex_t wq_mutex; \
|
||||
uv_async_t wq_async; \
|
||||
uv_rwlock_t cloexec_lock; \
|
||||
uv_handle_t* closing_handles; \
|
||||
void* process_handles[2]; \
|
||||
void* prepare_handles[2]; \
|
||||
void* check_handles[2]; \
|
||||
void* idle_handles[2]; \
|
||||
void* async_handles[2]; \
|
||||
struct uv__queue process_handles; \
|
||||
struct uv__queue prepare_handles; \
|
||||
struct uv__queue check_handles; \
|
||||
struct uv__queue idle_handles; \
|
||||
struct uv__queue async_handles; \
|
||||
void (*async_unused)(void); /* TODO(bnoordhuis) Remove in libuv v2. */ \
|
||||
uv__io_t async_io_watcher; \
|
||||
int async_wfd; \
|
||||
@@ -256,7 +257,7 @@ typedef struct {
|
||||
#define UV_PRIVATE_REQ_TYPES /* empty */
|
||||
|
||||
#define UV_WRITE_PRIVATE_FIELDS \
|
||||
void* queue[2]; \
|
||||
struct uv__queue queue; \
|
||||
unsigned int write_index; \
|
||||
uv_buf_t* bufs; \
|
||||
unsigned int nbufs; \
|
||||
@@ -264,12 +265,12 @@ typedef struct {
|
||||
uv_buf_t bufsml[4]; \
|
||||
|
||||
#define UV_CONNECT_PRIVATE_FIELDS \
|
||||
void* queue[2]; \
|
||||
struct uv__queue queue; \
|
||||
|
||||
#define UV_SHUTDOWN_PRIVATE_FIELDS /* empty */
|
||||
|
||||
#define UV_UDP_SEND_PRIVATE_FIELDS \
|
||||
void* queue[2]; \
|
||||
struct uv__queue queue; \
|
||||
struct sockaddr_storage addr; \
|
||||
unsigned int nbufs; \
|
||||
uv_buf_t* bufs; \
|
||||
@@ -285,8 +286,8 @@ typedef struct {
|
||||
uv_connect_t *connect_req; \
|
||||
uv_shutdown_t *shutdown_req; \
|
||||
uv__io_t io_watcher; \
|
||||
void* write_queue[2]; \
|
||||
void* write_completed_queue[2]; \
|
||||
struct uv__queue write_queue; \
|
||||
struct uv__queue write_completed_queue; \
|
||||
uv_connection_cb connection_cb; \
|
||||
int delayed_error; \
|
||||
int accepted_fd; \
|
||||
@@ -299,35 +300,38 @@ typedef struct {
|
||||
uv_alloc_cb alloc_cb; \
|
||||
uv_udp_recv_cb recv_cb; \
|
||||
uv__io_t io_watcher; \
|
||||
void* write_queue[2]; \
|
||||
void* write_completed_queue[2]; \
|
||||
struct uv__queue write_queue; \
|
||||
struct uv__queue write_completed_queue; \
|
||||
|
||||
#define UV_PIPE_PRIVATE_FIELDS \
|
||||
const char* pipe_fname; /* strdup'ed */
|
||||
const char* pipe_fname; /* NULL or strdup'ed */
|
||||
|
||||
#define UV_POLL_PRIVATE_FIELDS \
|
||||
uv__io_t io_watcher;
|
||||
|
||||
#define UV_PREPARE_PRIVATE_FIELDS \
|
||||
uv_prepare_cb prepare_cb; \
|
||||
void* queue[2]; \
|
||||
struct uv__queue queue; \
|
||||
|
||||
#define UV_CHECK_PRIVATE_FIELDS \
|
||||
uv_check_cb check_cb; \
|
||||
void* queue[2]; \
|
||||
struct uv__queue queue; \
|
||||
|
||||
#define UV_IDLE_PRIVATE_FIELDS \
|
||||
uv_idle_cb idle_cb; \
|
||||
void* queue[2]; \
|
||||
struct uv__queue queue; \
|
||||
|
||||
#define UV_ASYNC_PRIVATE_FIELDS \
|
||||
uv_async_cb async_cb; \
|
||||
void* queue[2]; \
|
||||
struct uv__queue queue; \
|
||||
int pending; \
|
||||
|
||||
#define UV_TIMER_PRIVATE_FIELDS \
|
||||
uv_timer_cb timer_cb; \
|
||||
void* heap_node[3]; \
|
||||
union { \
|
||||
void* heap[3]; \
|
||||
struct uv__queue queue; \
|
||||
} node; \
|
||||
uint64_t timeout; \
|
||||
uint64_t repeat; \
|
||||
uint64_t start_id;
|
||||
@@ -351,7 +355,7 @@ typedef struct {
|
||||
int retcode;
|
||||
|
||||
#define UV_PROCESS_PRIVATE_FIELDS \
|
||||
void* queue[2]; \
|
||||
struct uv__queue queue; \
|
||||
int status; \
|
||||
|
||||
#define UV_FS_PRIVATE_FIELDS \
|
||||
@@ -403,11 +407,27 @@ typedef struct {
|
||||
#else
|
||||
# define UV_FS_O_CREAT 0
|
||||
#endif
|
||||
#if defined(O_DIRECT)
|
||||
|
||||
#if defined(__linux__) && defined(__arm__)
|
||||
# define UV_FS_O_DIRECT 0x10000
|
||||
#elif defined(__linux__) && defined(__m68k__)
|
||||
# define UV_FS_O_DIRECT 0x10000
|
||||
#elif defined(__linux__) && defined(__mips__)
|
||||
# define UV_FS_O_DIRECT 0x08000
|
||||
#elif defined(__linux__) && defined(__powerpc__)
|
||||
# define UV_FS_O_DIRECT 0x20000
|
||||
#elif defined(__linux__) && defined(__s390x__)
|
||||
# define UV_FS_O_DIRECT 0x04000
|
||||
#elif defined(__linux__) && defined(__x86_64__)
|
||||
# define UV_FS_O_DIRECT 0x04000
|
||||
#elif defined(__linux__) && defined(__loongarch__)
|
||||
# define UV_FS_O_DIRECT 0x04000
|
||||
#elif defined(O_DIRECT)
|
||||
# define UV_FS_O_DIRECT O_DIRECT
|
||||
#else
|
||||
# define UV_FS_O_DIRECT 0
|
||||
#endif
|
||||
|
||||
#if defined(O_DIRECTORY)
|
||||
# define UV_FS_O_DIRECTORY O_DIRECTORY
|
||||
#else
|
||||
@@ -480,6 +500,7 @@ typedef struct {
|
||||
#endif
|
||||
|
||||
/* fs open() flags supported on other platforms: */
|
||||
#define UV_FS_O_FILEMAP 0
|
||||
#define UV_FS_O_RANDOM 0
|
||||
#define UV_FS_O_SHORT_LIVED 0
|
||||
#define UV_FS_O_SEQUENTIAL 0
|
||||
|
||||
@@ -26,13 +26,13 @@
|
||||
* Versions with the same major number are ABI stable. API is allowed to
|
||||
* evolve between minor releases, but only in a backwards compatible way.
|
||||
* Make sure you update the -soname directives in configure.ac
|
||||
* and uv.gyp whenever you bump UV_VERSION_MAJOR or UV_VERSION_MINOR (but
|
||||
* whenever you bump UV_VERSION_MAJOR or UV_VERSION_MINOR (but
|
||||
* not UV_VERSION_PATCH.)
|
||||
*/
|
||||
|
||||
#define UV_VERSION_MAJOR 1
|
||||
#define UV_VERSION_MINOR 28
|
||||
#define UV_VERSION_PATCH 0
|
||||
#define UV_VERSION_MINOR 49
|
||||
#define UV_VERSION_PATCH 2
|
||||
#define UV_VERSION_IS_RELEASE 1
|
||||
#define UV_VERSION_SUFFIX ""
|
||||
|
||||
|
||||
@@ -45,19 +45,21 @@ typedef struct pollfd {
|
||||
#endif
|
||||
|
||||
#include <mswsock.h>
|
||||
/* Disable the typedef in mstcpip.h of MinGW. */
|
||||
#define _TCP_INITIAL_RTO_PARAMETERS _TCP_INITIAL_RTO_PARAMETERS__AVOID
|
||||
#define TCP_INITIAL_RTO_PARAMETERS TCP_INITIAL_RTO_PARAMETERS__AVOID
|
||||
#define PTCP_INITIAL_RTO_PARAMETERS PTCP_INITIAL_RTO_PARAMETERS__AVOID
|
||||
#include <ws2tcpip.h>
|
||||
#undef _TCP_INITIAL_RTO_PARAMETERS
|
||||
#undef TCP_INITIAL_RTO_PARAMETERS
|
||||
#undef PTCP_INITIAL_RTO_PARAMETERS
|
||||
#include <windows.h>
|
||||
|
||||
#include <process.h>
|
||||
#include <signal.h>
|
||||
#include <fcntl.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#if defined(_MSC_VER) && _MSC_VER < 1600
|
||||
# include "uv/stdint-msvc2008.h"
|
||||
#else
|
||||
# include <stdint.h>
|
||||
#endif
|
||||
#include <stdint.h>
|
||||
|
||||
#include "uv/tree.h"
|
||||
#include "uv/threadpool.h"
|
||||
@@ -68,6 +70,11 @@ typedef struct pollfd {
|
||||
# define S_IFLNK 0xA000
|
||||
#endif
|
||||
|
||||
/* Define missing in Windows Kit Include\{VERSION}\ucrt\sys\stat.h */
|
||||
#if defined(_CRT_INTERNAL_NONSTDC_NAMES) && _CRT_INTERNAL_NONSTDC_NAMES && !defined(S_IFIFO)
|
||||
# define S_IFIFO _S_IFIFO
|
||||
#endif
|
||||
|
||||
/* Additional signals supported by uv_signal and or uv_kill. The CRT defines
|
||||
* the following signals already:
|
||||
*
|
||||
@@ -84,6 +91,7 @@ typedef struct pollfd {
|
||||
* variants (Linux and Darwin)
|
||||
*/
|
||||
#define SIGHUP 1
|
||||
#define SIGQUIT 3
|
||||
#define SIGKILL 9
|
||||
#define SIGWINCH 28
|
||||
|
||||
@@ -216,7 +224,7 @@ typedef struct _AFD_POLL_INFO {
|
||||
AFD_POLL_HANDLE_INFO Handles[1];
|
||||
} AFD_POLL_INFO, *PAFD_POLL_INFO;
|
||||
|
||||
#define UV_MSAFD_PROVIDER_COUNT 3
|
||||
#define UV_MSAFD_PROVIDER_COUNT 4
|
||||
|
||||
|
||||
/**
|
||||
@@ -256,29 +264,23 @@ typedef union {
|
||||
} unused_; /* TODO: retained for ABI compatibility; remove me in v2.x. */
|
||||
} uv_cond_t;
|
||||
|
||||
typedef union {
|
||||
struct {
|
||||
unsigned int num_readers_;
|
||||
CRITICAL_SECTION num_readers_lock_;
|
||||
HANDLE write_semaphore_;
|
||||
} state_;
|
||||
/* TODO: remove me in v2.x. */
|
||||
struct {
|
||||
SRWLOCK unused_;
|
||||
} unused1_;
|
||||
/* TODO: remove me in v2.x. */
|
||||
struct {
|
||||
uv_mutex_t unused1_;
|
||||
uv_mutex_t unused2_;
|
||||
} unused2_;
|
||||
typedef struct {
|
||||
SRWLOCK read_write_lock_;
|
||||
/* TODO: retained for ABI compatibility; remove me in v2.x */
|
||||
#ifdef _WIN64
|
||||
unsigned char padding_[72];
|
||||
#else
|
||||
unsigned char padding_[44];
|
||||
#endif
|
||||
} uv_rwlock_t;
|
||||
|
||||
typedef struct {
|
||||
unsigned int n;
|
||||
unsigned int count;
|
||||
unsigned threshold;
|
||||
unsigned in;
|
||||
uv_mutex_t mutex;
|
||||
uv_sem_t turnstile1;
|
||||
uv_sem_t turnstile2;
|
||||
/* TODO: in v2 make this a uv_cond_t, without unused_ */
|
||||
CONDITION_VARIABLE cond;
|
||||
unsigned out;
|
||||
} uv_barrier_t;
|
||||
|
||||
typedef struct {
|
||||
@@ -288,8 +290,8 @@ typedef struct {
|
||||
#define UV_ONCE_INIT { 0, NULL }
|
||||
|
||||
typedef struct uv_once_s {
|
||||
unsigned char ran;
|
||||
HANDLE event;
|
||||
unsigned char unused;
|
||||
INIT_ONCE init_once;
|
||||
} uv_once_t;
|
||||
|
||||
/* Platform-specific definitions for uv_spawn support. */
|
||||
@@ -348,14 +350,14 @@ typedef struct {
|
||||
uv_idle_t* next_idle_handle; \
|
||||
/* This handle holds the peer sockets for the fast variant of uv_poll_t */ \
|
||||
SOCKET poll_peer_sockets[UV_MSAFD_PROVIDER_COUNT]; \
|
||||
/* Counter to keep track of active tcp streams */ \
|
||||
/* No longer used. */ \
|
||||
unsigned int active_tcp_streams; \
|
||||
/* Counter to keep track of active udp streams */ \
|
||||
/* No longer used. */ \
|
||||
unsigned int active_udp_streams; \
|
||||
/* Counter to started timer */ \
|
||||
uint64_t timer_counter; \
|
||||
/* Threadpool */ \
|
||||
void* wq[2]; \
|
||||
struct uv__queue wq; \
|
||||
uv_mutex_t wq_mutex; \
|
||||
uv_async_t wq_async;
|
||||
|
||||
@@ -377,6 +379,13 @@ typedef struct {
|
||||
OVERLAPPED overlapped; \
|
||||
size_t queued_bytes; \
|
||||
} io; \
|
||||
/* in v2, we can move these to the UV_CONNECT_PRIVATE_FIELDS */ \
|
||||
struct { \
|
||||
ULONG_PTR result; /* overlapped.Internal is reused to hold the result */\
|
||||
HANDLE pipeHandle; \
|
||||
DWORD duplex_flags; \
|
||||
WCHAR* name; \
|
||||
} connect; \
|
||||
} u; \
|
||||
struct uv_req_s* next_req;
|
||||
|
||||
@@ -477,7 +486,7 @@ typedef struct {
|
||||
uint32_t payload_remaining; \
|
||||
uint64_t dummy; /* TODO: retained for ABI compat; remove this in v2.x. */ \
|
||||
} ipc_data_frame; \
|
||||
void* ipc_xfer_queue[2]; \
|
||||
struct uv__queue ipc_xfer_queue; \
|
||||
int ipc_xfer_queue_length; \
|
||||
uv_write_t* non_overlapped_writes_tail; \
|
||||
CRITICAL_SECTION readfile_thread_lock; \
|
||||
@@ -491,7 +500,7 @@ typedef struct {
|
||||
struct { uv_pipe_connection_fields } conn; \
|
||||
} pipe;
|
||||
|
||||
/* TODO: put the parser states in an union - TTY handles are always half-duplex
|
||||
/* TODO: put the parser states in a union - TTY handles are always half-duplex
|
||||
* so read-state can safely overlap write-state. */
|
||||
#define UV_TTY_PRIVATE_FIELDS \
|
||||
HANDLE handle; \
|
||||
@@ -517,7 +526,7 @@ typedef struct {
|
||||
/* eol conversion state */ \
|
||||
unsigned char previous_eol; \
|
||||
/* ansi parser state */ \
|
||||
unsigned char ansi_parser_state; \
|
||||
unsigned short ansi_parser_state; \
|
||||
unsigned char ansi_csi_argc; \
|
||||
unsigned short ansi_csi_argv[4]; \
|
||||
COORD saved_position; \
|
||||
@@ -541,7 +550,10 @@ typedef struct {
|
||||
unsigned char events;
|
||||
|
||||
#define UV_TIMER_PRIVATE_FIELDS \
|
||||
void* heap_node[3]; \
|
||||
union { \
|
||||
void* heap[3]; \
|
||||
struct uv__queue queue; \
|
||||
} node; \
|
||||
int unused; \
|
||||
uint64_t timeout; \
|
||||
uint64_t repeat; \
|
||||
@@ -599,7 +611,7 @@ typedef struct {
|
||||
struct uv_process_exit_s { \
|
||||
UV_REQ_FIELDS \
|
||||
} exit_req; \
|
||||
BYTE* child_stdio_buffer; \
|
||||
void* unused; /* TODO: retained for ABI compat; remove this in v2.x. */ \
|
||||
int exit_signal; \
|
||||
HANDLE wait_handle; \
|
||||
HANDLE process_handle; \
|
||||
@@ -668,6 +680,7 @@ typedef struct {
|
||||
#define UV_FS_O_APPEND _O_APPEND
|
||||
#define UV_FS_O_CREAT _O_CREAT
|
||||
#define UV_FS_O_EXCL _O_EXCL
|
||||
#define UV_FS_O_FILEMAP 0x20000000
|
||||
#define UV_FS_O_RANDOM _O_RANDOM
|
||||
#define UV_FS_O_RDONLY _O_RDONLY
|
||||
#define UV_FS_O_RDWR _O_RDWR
|
||||
|
||||
Reference in New Issue
Block a user