Upgrade macos

This commit is contained in:
Bassem Girgis
2025-03-19 08:52:56 -05:00
parent 53580cb51f
commit d29ef955f5
8041 changed files with 1936720 additions and 130842 deletions

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@@ -1,54 +0,0 @@
/*
* Copyright (c) 1995, 1999
* Berkeley Software Design, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* THIS SOFTWARE IS PROVIDED BY Berkeley Software Design, Inc. ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL Berkeley Software Design, Inc. BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* BSDI ifaddrs.h,v 2.5 2000/02/23 14:51:59 dab Exp
*/
#ifndef _IFADDRS_H_
#define _IFADDRS_H_
struct ifaddrs {
struct ifaddrs *ifa_next;
char *ifa_name;
unsigned int ifa_flags;
struct sockaddr *ifa_addr;
struct sockaddr *ifa_netmask;
struct sockaddr *ifa_dstaddr;
void *ifa_data;
};
/*
* This may have been defined in <net/if.h>. Note that if <net/if.h> is
* to be included it must be included before this header file.
*/
#ifndef ifa_broadaddr
#define ifa_broadaddr ifa_dstaddr /* broadcast address interface */
#endif
#include <sys/cdefs.h>
__BEGIN_DECLS
extern int getifaddrs(struct ifaddrs **ifap);
extern void freeifaddrs(struct ifaddrs *ifa);
__END_DECLS
#endif

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@@ -40,7 +40,7 @@
void* cf_state; \
uv_mutex_t cf_mutex; \
uv_sem_t cf_sem; \
void* cf_signals[2]; \
struct uv__queue cf_signals; \
#define UV_PLATFORM_FS_EVENT_FIELDS \
uv__io_t event_watcher; \
@@ -48,8 +48,8 @@
int realpath_len; \
int cf_flags; \
uv_async_t* cf_cb; \
void* cf_events[2]; \
void* cf_member[2]; \
struct uv__queue cf_events; \
struct uv__queue cf_member; \
int cf_error; \
uv_mutex_t cf_mutex; \

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@@ -317,7 +317,7 @@
#if defined(EPROTO) && !defined(_WIN32)
# define UV__EPROTO UV__ERR(EPROTO)
#else
# define UV__EPROTO UV__ERR(4046)
# define UV__EPROTO (-4046)
#endif
#if defined(EPROTONOSUPPORT) && !defined(_WIN32)
@@ -413,7 +413,6 @@
#elif defined(__APPLE__) || \
defined(__DragonFly__) || \
defined(__FreeBSD__) || \
defined(__FreeBSD_kernel__) || \
defined(__NetBSD__) || \
defined(__OpenBSD__)
# define UV__EHOSTDOWN (-64)
@@ -439,5 +438,40 @@
# define UV__EFTYPE (-4028)
#endif
#if defined(EILSEQ) && !defined(_WIN32)
# define UV__EILSEQ UV__ERR(EILSEQ)
#else
# define UV__EILSEQ (-4027)
#endif
#if defined(EOVERFLOW) && !defined(_WIN32)
# define UV__EOVERFLOW UV__ERR(EOVERFLOW)
#else
# define UV__EOVERFLOW (-4026)
#endif
#if defined(ESOCKTNOSUPPORT) && !defined(_WIN32)
# define UV__ESOCKTNOSUPPORT UV__ERR(ESOCKTNOSUPPORT)
#else
# define UV__ESOCKTNOSUPPORT (-4025)
#endif
/* FreeBSD defines ENODATA in /usr/include/c++/v1/errno.h which is only visible
* if C++ is being used. Define it directly to avoid problems when integrating
* libuv in a C++ project.
*/
#if defined(ENODATA) && !defined(_WIN32)
# define UV__ENODATA UV__ERR(ENODATA)
#elif defined(__FreeBSD__)
# define UV__ENODATA (-9919)
#else
# define UV__ENODATA (-4024)
#endif
#if defined(EUNATCH) && !defined(_WIN32)
# define UV__EUNATCH UV__ERR(EUNATCH)
#else
# define UV__EUNATCH (-4023)
#endif
#endif /* UV_ERRNO_H_ */

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@@ -28,7 +28,7 @@
int inotify_fd; \
#define UV_PLATFORM_FS_EVENT_FIELDS \
void* watchers[2]; \
struct uv__queue watchers; \
int wd; \
#endif /* UV_LINUX_H */

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@@ -1,247 +0,0 @@
// ISO C9x compliant stdint.h for Microsoft Visual Studio
// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124
//
// Copyright (c) 2006-2008 Alexander Chemeris
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. The name of the author may be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////////
#ifndef _MSC_VER // [
#error "Use this header only with Microsoft Visual C++ compilers!"
#endif // _MSC_VER ]
#ifndef _MSC_STDINT_H_ // [
#define _MSC_STDINT_H_
#if _MSC_VER > 1000
#pragma once
#endif
#include <limits.h>
// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
// compiling for ARM we should wrap <wchar.h> include with 'extern "C++" {}'
// or compiler give many errors like this:
// error C2733: second C linkage of overloaded function 'wmemchr' not allowed
#ifdef __cplusplus
extern "C" {
#endif
# include <wchar.h>
#ifdef __cplusplus
}
#endif
// Define _W64 macros to mark types changing their size, like intptr_t.
#ifndef _W64
# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
# define _W64 __w64
# else
# define _W64
# endif
#endif
// 7.18.1 Integer types
// 7.18.1.1 Exact-width integer types
// Visual Studio 6 and Embedded Visual C++ 4 doesn't
// realize that, e.g. char has the same size as __int8
// so we give up on __intX for them.
#if (_MSC_VER < 1300)
typedef signed char int8_t;
typedef signed short int16_t;
typedef signed int int32_t;
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned int uint32_t;
#else
typedef signed __int8 int8_t;
typedef signed __int16 int16_t;
typedef signed __int32 int32_t;
typedef unsigned __int8 uint8_t;
typedef unsigned __int16 uint16_t;
typedef unsigned __int32 uint32_t;
#endif
typedef signed __int64 int64_t;
typedef unsigned __int64 uint64_t;
// 7.18.1.2 Minimum-width integer types
typedef int8_t int_least8_t;
typedef int16_t int_least16_t;
typedef int32_t int_least32_t;
typedef int64_t int_least64_t;
typedef uint8_t uint_least8_t;
typedef uint16_t uint_least16_t;
typedef uint32_t uint_least32_t;
typedef uint64_t uint_least64_t;
// 7.18.1.3 Fastest minimum-width integer types
typedef int8_t int_fast8_t;
typedef int16_t int_fast16_t;
typedef int32_t int_fast32_t;
typedef int64_t int_fast64_t;
typedef uint8_t uint_fast8_t;
typedef uint16_t uint_fast16_t;
typedef uint32_t uint_fast32_t;
typedef uint64_t uint_fast64_t;
// 7.18.1.4 Integer types capable of holding object pointers
#ifdef _WIN64 // [
typedef signed __int64 intptr_t;
typedef unsigned __int64 uintptr_t;
#else // _WIN64 ][
typedef _W64 signed int intptr_t;
typedef _W64 unsigned int uintptr_t;
#endif // _WIN64 ]
// 7.18.1.5 Greatest-width integer types
typedef int64_t intmax_t;
typedef uint64_t uintmax_t;
// 7.18.2 Limits of specified-width integer types
#if !defined(__cplusplus) || defined(__STDC_LIMIT_MACROS) // [ See footnote 220 at page 257 and footnote 221 at page 259
// 7.18.2.1 Limits of exact-width integer types
#define INT8_MIN ((int8_t)_I8_MIN)
#define INT8_MAX _I8_MAX
#define INT16_MIN ((int16_t)_I16_MIN)
#define INT16_MAX _I16_MAX
#define INT32_MIN ((int32_t)_I32_MIN)
#define INT32_MAX _I32_MAX
#define INT64_MIN ((int64_t)_I64_MIN)
#define INT64_MAX _I64_MAX
#define UINT8_MAX _UI8_MAX
#define UINT16_MAX _UI16_MAX
#define UINT32_MAX _UI32_MAX
#define UINT64_MAX _UI64_MAX
// 7.18.2.2 Limits of minimum-width integer types
#define INT_LEAST8_MIN INT8_MIN
#define INT_LEAST8_MAX INT8_MAX
#define INT_LEAST16_MIN INT16_MIN
#define INT_LEAST16_MAX INT16_MAX
#define INT_LEAST32_MIN INT32_MIN
#define INT_LEAST32_MAX INT32_MAX
#define INT_LEAST64_MIN INT64_MIN
#define INT_LEAST64_MAX INT64_MAX
#define UINT_LEAST8_MAX UINT8_MAX
#define UINT_LEAST16_MAX UINT16_MAX
#define UINT_LEAST32_MAX UINT32_MAX
#define UINT_LEAST64_MAX UINT64_MAX
// 7.18.2.3 Limits of fastest minimum-width integer types
#define INT_FAST8_MIN INT8_MIN
#define INT_FAST8_MAX INT8_MAX
#define INT_FAST16_MIN INT16_MIN
#define INT_FAST16_MAX INT16_MAX
#define INT_FAST32_MIN INT32_MIN
#define INT_FAST32_MAX INT32_MAX
#define INT_FAST64_MIN INT64_MIN
#define INT_FAST64_MAX INT64_MAX
#define UINT_FAST8_MAX UINT8_MAX
#define UINT_FAST16_MAX UINT16_MAX
#define UINT_FAST32_MAX UINT32_MAX
#define UINT_FAST64_MAX UINT64_MAX
// 7.18.2.4 Limits of integer types capable of holding object pointers
#ifdef _WIN64 // [
# define INTPTR_MIN INT64_MIN
# define INTPTR_MAX INT64_MAX
# define UINTPTR_MAX UINT64_MAX
#else // _WIN64 ][
# define INTPTR_MIN INT32_MIN
# define INTPTR_MAX INT32_MAX
# define UINTPTR_MAX UINT32_MAX
#endif // _WIN64 ]
// 7.18.2.5 Limits of greatest-width integer types
#define INTMAX_MIN INT64_MIN
#define INTMAX_MAX INT64_MAX
#define UINTMAX_MAX UINT64_MAX
// 7.18.3 Limits of other integer types
#ifdef _WIN64 // [
# define PTRDIFF_MIN _I64_MIN
# define PTRDIFF_MAX _I64_MAX
#else // _WIN64 ][
# define PTRDIFF_MIN _I32_MIN
# define PTRDIFF_MAX _I32_MAX
#endif // _WIN64 ]
#define SIG_ATOMIC_MIN INT_MIN
#define SIG_ATOMIC_MAX INT_MAX
#ifndef SIZE_MAX // [
# ifdef _WIN64 // [
# define SIZE_MAX _UI64_MAX
# else // _WIN64 ][
# define SIZE_MAX _UI32_MAX
# endif // _WIN64 ]
#endif // SIZE_MAX ]
// WCHAR_MIN and WCHAR_MAX are also defined in <wchar.h>
#ifndef WCHAR_MIN // [
# define WCHAR_MIN 0
#endif // WCHAR_MIN ]
#ifndef WCHAR_MAX // [
# define WCHAR_MAX _UI16_MAX
#endif // WCHAR_MAX ]
#define WINT_MIN 0
#define WINT_MAX _UI16_MAX
#endif // __STDC_LIMIT_MACROS ]
// 7.18.4 Limits of other integer types
#if !defined(__cplusplus) || defined(__STDC_CONSTANT_MACROS) // [ See footnote 224 at page 260
// 7.18.4.1 Macros for minimum-width integer constants
#define INT8_C(val) val##i8
#define INT16_C(val) val##i16
#define INT32_C(val) val##i32
#define INT64_C(val) val##i64
#define UINT8_C(val) val##ui8
#define UINT16_C(val) val##ui16
#define UINT32_C(val) val##ui32
#define UINT64_C(val) val##ui64
// 7.18.4.2 Macros for greatest-width integer constants
#define INTMAX_C INT64_C
#define UINTMAX_C UINT64_C
#endif // __STDC_CONSTANT_MACROS ]
#endif // _MSC_STDINT_H_ ]

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@@ -31,7 +31,7 @@ struct uv__work {
void (*work)(struct uv__work *w);
void (*done)(struct uv__work *w, int status);
struct uv_loop_s* loop;
void* wq[2];
struct uv__queue wq;
};
#endif /* UV_THREADPOOL_H_ */

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@@ -35,21 +35,7 @@
#endif
/*
* This file defines data structures for different types of trees:
* splay trees and red-black trees.
*
* A splay tree is a self-organizing data structure. Every operation
* on the tree causes a splay to happen. The splay moves the requested
* node to the root of the tree and partly rebalances it.
*
* This has the benefit that request locality causes faster lookups as
* the requested nodes move to the top of the tree. On the other hand,
* every lookup causes memory writes.
*
* The Balance Theorem bounds the total access time for m operations
* and n inserts on an initially empty tree as O((m + n)lg n). The
* amortized cost for a sequence of m accesses to a splay tree is O(lg n);
*
* This file defines data structures for red-black trees.
* A red-black tree is a binary search tree with the node color as an
* extra attribute. It fulfills a set of conditions:
* - every search path from the root to a leaf consists of the
@@ -61,239 +47,6 @@
* The maximum height of a red-black tree is 2lg (n+1).
*/
#define SPLAY_HEAD(name, type) \
struct name { \
struct type *sph_root; /* root of the tree */ \
}
#define SPLAY_INITIALIZER(root) \
{ NULL }
#define SPLAY_INIT(root) do { \
(root)->sph_root = NULL; \
} while (/*CONSTCOND*/ 0)
#define SPLAY_ENTRY(type) \
struct { \
struct type *spe_left; /* left element */ \
struct type *spe_right; /* right element */ \
}
#define SPLAY_LEFT(elm, field) (elm)->field.spe_left
#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
#define SPLAY_ROOT(head) (head)->sph_root
#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
#define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
(head)->sph_root = tmp; \
} while (/*CONSTCOND*/ 0)
#define SPLAY_ROTATE_LEFT(head, tmp, field) do { \
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
SPLAY_LEFT(tmp, field) = (head)->sph_root; \
(head)->sph_root = tmp; \
} while (/*CONSTCOND*/ 0)
#define SPLAY_LINKLEFT(head, tmp, field) do { \
SPLAY_LEFT(tmp, field) = (head)->sph_root; \
tmp = (head)->sph_root; \
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
} while (/*CONSTCOND*/ 0)
#define SPLAY_LINKRIGHT(head, tmp, field) do { \
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
tmp = (head)->sph_root; \
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
} while (/*CONSTCOND*/ 0)
#define SPLAY_ASSEMBLE(head, node, left, right, field) do { \
SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field); \
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
} while (/*CONSTCOND*/ 0)
/* Generates prototypes and inline functions */
#define SPLAY_PROTOTYPE(name, type, field, cmp) \
void name##_SPLAY(struct name *, struct type *); \
void name##_SPLAY_MINMAX(struct name *, int); \
struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
\
/* Finds the node with the same key as elm */ \
static __inline struct type * \
name##_SPLAY_FIND(struct name *head, struct type *elm) \
{ \
if (SPLAY_EMPTY(head)) \
return(NULL); \
name##_SPLAY(head, elm); \
if ((cmp)(elm, (head)->sph_root) == 0) \
return (head->sph_root); \
return (NULL); \
} \
\
static __inline struct type * \
name##_SPLAY_NEXT(struct name *head, struct type *elm) \
{ \
name##_SPLAY(head, elm); \
if (SPLAY_RIGHT(elm, field) != NULL) { \
elm = SPLAY_RIGHT(elm, field); \
while (SPLAY_LEFT(elm, field) != NULL) { \
elm = SPLAY_LEFT(elm, field); \
} \
} else \
elm = NULL; \
return (elm); \
} \
\
static __inline struct type * \
name##_SPLAY_MIN_MAX(struct name *head, int val) \
{ \
name##_SPLAY_MINMAX(head, val); \
return (SPLAY_ROOT(head)); \
}
/* Main splay operation.
* Moves node close to the key of elm to top
*/
#define SPLAY_GENERATE(name, type, field, cmp) \
struct type * \
name##_SPLAY_INSERT(struct name *head, struct type *elm) \
{ \
if (SPLAY_EMPTY(head)) { \
SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
} else { \
int __comp; \
name##_SPLAY(head, elm); \
__comp = (cmp)(elm, (head)->sph_root); \
if(__comp < 0) { \
SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field); \
SPLAY_RIGHT(elm, field) = (head)->sph_root; \
SPLAY_LEFT((head)->sph_root, field) = NULL; \
} else if (__comp > 0) { \
SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field); \
SPLAY_LEFT(elm, field) = (head)->sph_root; \
SPLAY_RIGHT((head)->sph_root, field) = NULL; \
} else \
return ((head)->sph_root); \
} \
(head)->sph_root = (elm); \
return (NULL); \
} \
\
struct type * \
name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
{ \
struct type *__tmp; \
if (SPLAY_EMPTY(head)) \
return (NULL); \
name##_SPLAY(head, elm); \
if ((cmp)(elm, (head)->sph_root) == 0) { \
if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
} else { \
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
name##_SPLAY(head, elm); \
SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
} \
return (elm); \
} \
return (NULL); \
} \
\
void \
name##_SPLAY(struct name *head, struct type *elm) \
{ \
struct type __node, *__left, *__right, *__tmp; \
int __comp; \
\
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL; \
__left = __right = &__node; \
\
while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \
if (__comp < 0) { \
__tmp = SPLAY_LEFT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if ((cmp)(elm, __tmp) < 0){ \
SPLAY_ROTATE_RIGHT(head, __tmp, field); \
if (SPLAY_LEFT((head)->sph_root, field) == NULL) \
break; \
} \
SPLAY_LINKLEFT(head, __right, field); \
} else if (__comp > 0) { \
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if ((cmp)(elm, __tmp) > 0){ \
SPLAY_ROTATE_LEFT(head, __tmp, field); \
if (SPLAY_RIGHT((head)->sph_root, field) == NULL) \
break; \
} \
SPLAY_LINKRIGHT(head, __left, field); \
} \
} \
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
} \
\
/* Splay with either the minimum or the maximum element \
* Used to find minimum or maximum element in tree. \
*/ \
void name##_SPLAY_MINMAX(struct name *head, int __comp) \
{ \
struct type __node, *__left, *__right, *__tmp; \
\
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL; \
__left = __right = &__node; \
\
while (1) { \
if (__comp < 0) { \
__tmp = SPLAY_LEFT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if (__comp < 0){ \
SPLAY_ROTATE_RIGHT(head, __tmp, field); \
if (SPLAY_LEFT((head)->sph_root, field) == NULL) \
break; \
} \
SPLAY_LINKLEFT(head, __right, field); \
} else if (__comp > 0) { \
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if (__comp > 0) { \
SPLAY_ROTATE_LEFT(head, __tmp, field); \
if (SPLAY_RIGHT((head)->sph_root, field) == NULL) \
break; \
} \
SPLAY_LINKRIGHT(head, __left, field); \
} \
} \
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
}
#define SPLAY_NEGINF -1
#define SPLAY_INF 1
#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
: name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
: name##_SPLAY_MIN_MAX(x, SPLAY_INF))
#define SPLAY_FOREACH(x, name, head) \
for ((x) = SPLAY_MIN(name, head); \
(x) != NULL; \
(x) = SPLAY_NEXT(name, head, x))
/* Macros that define a red-black tree */
#define RB_HEAD(name, type) \
struct name { \
@@ -730,8 +483,8 @@ name##_RB_MINMAX(struct name *head, int val) \
#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
#define RB_FIND(name, x, y) name##_RB_FIND(x, y)
#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
#define RB_NEXT(name, x, y) name##_RB_NEXT(y)
#define RB_PREV(name, x, y) name##_RB_PREV(y)
#define RB_NEXT(name, x) name##_RB_NEXT(x)
#define RB_PREV(name, x) name##_RB_PREV(x)
#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)

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@@ -49,8 +49,8 @@
# include "uv/linux.h"
#elif defined (__MVS__)
# include "uv/os390.h"
#elif defined(__PASE__)
# include "uv/posix.h"
#elif defined(__PASE__) /* __PASE__ and _AIX are both defined on IBM i */
# include "uv/posix.h" /* IBM i needs uv/posix.h, not uv/aix.h */
#elif defined(_AIX)
# include "uv/aix.h"
#elif defined(__sun)
@@ -59,13 +59,14 @@
# include "uv/darwin.h"
#elif defined(__DragonFly__) || \
defined(__FreeBSD__) || \
defined(__FreeBSD_kernel__) || \
defined(__OpenBSD__) || \
defined(__NetBSD__)
# include "uv/bsd.h"
#elif defined(__CYGWIN__) || defined(__MSYS__)
# include "uv/posix.h"
#elif defined(__GNU__)
#elif defined(__CYGWIN__) || \
defined(__MSYS__) || \
defined(__HAIKU__) || \
defined(__QNX__) || \
defined(__GNU__)
# include "uv/posix.h"
#endif
@@ -91,8 +92,8 @@ typedef struct uv__io_s uv__io_t;
struct uv__io_s {
uv__io_cb cb;
void* pending_queue[2];
void* watcher_queue[2];
struct uv__queue pending_queue;
struct uv__queue watcher_queue;
unsigned int pevents; /* Pending event mask i.e. mask at next tick. */
unsigned int events; /* Current event mask. */
int fd;
@@ -219,21 +220,21 @@ typedef struct {
#define UV_LOOP_PRIVATE_FIELDS \
unsigned long flags; \
int backend_fd; \
void* pending_queue[2]; \
void* watcher_queue[2]; \
struct uv__queue pending_queue; \
struct uv__queue watcher_queue; \
uv__io_t** watchers; \
unsigned int nwatchers; \
unsigned int nfds; \
void* wq[2]; \
struct uv__queue wq; \
uv_mutex_t wq_mutex; \
uv_async_t wq_async; \
uv_rwlock_t cloexec_lock; \
uv_handle_t* closing_handles; \
void* process_handles[2]; \
void* prepare_handles[2]; \
void* check_handles[2]; \
void* idle_handles[2]; \
void* async_handles[2]; \
struct uv__queue process_handles; \
struct uv__queue prepare_handles; \
struct uv__queue check_handles; \
struct uv__queue idle_handles; \
struct uv__queue async_handles; \
void (*async_unused)(void); /* TODO(bnoordhuis) Remove in libuv v2. */ \
uv__io_t async_io_watcher; \
int async_wfd; \
@@ -256,7 +257,7 @@ typedef struct {
#define UV_PRIVATE_REQ_TYPES /* empty */
#define UV_WRITE_PRIVATE_FIELDS \
void* queue[2]; \
struct uv__queue queue; \
unsigned int write_index; \
uv_buf_t* bufs; \
unsigned int nbufs; \
@@ -264,12 +265,12 @@ typedef struct {
uv_buf_t bufsml[4]; \
#define UV_CONNECT_PRIVATE_FIELDS \
void* queue[2]; \
struct uv__queue queue; \
#define UV_SHUTDOWN_PRIVATE_FIELDS /* empty */
#define UV_UDP_SEND_PRIVATE_FIELDS \
void* queue[2]; \
struct uv__queue queue; \
struct sockaddr_storage addr; \
unsigned int nbufs; \
uv_buf_t* bufs; \
@@ -285,8 +286,8 @@ typedef struct {
uv_connect_t *connect_req; \
uv_shutdown_t *shutdown_req; \
uv__io_t io_watcher; \
void* write_queue[2]; \
void* write_completed_queue[2]; \
struct uv__queue write_queue; \
struct uv__queue write_completed_queue; \
uv_connection_cb connection_cb; \
int delayed_error; \
int accepted_fd; \
@@ -299,35 +300,38 @@ typedef struct {
uv_alloc_cb alloc_cb; \
uv_udp_recv_cb recv_cb; \
uv__io_t io_watcher; \
void* write_queue[2]; \
void* write_completed_queue[2]; \
struct uv__queue write_queue; \
struct uv__queue write_completed_queue; \
#define UV_PIPE_PRIVATE_FIELDS \
const char* pipe_fname; /* strdup'ed */
const char* pipe_fname; /* NULL or strdup'ed */
#define UV_POLL_PRIVATE_FIELDS \
uv__io_t io_watcher;
#define UV_PREPARE_PRIVATE_FIELDS \
uv_prepare_cb prepare_cb; \
void* queue[2]; \
struct uv__queue queue; \
#define UV_CHECK_PRIVATE_FIELDS \
uv_check_cb check_cb; \
void* queue[2]; \
struct uv__queue queue; \
#define UV_IDLE_PRIVATE_FIELDS \
uv_idle_cb idle_cb; \
void* queue[2]; \
struct uv__queue queue; \
#define UV_ASYNC_PRIVATE_FIELDS \
uv_async_cb async_cb; \
void* queue[2]; \
struct uv__queue queue; \
int pending; \
#define UV_TIMER_PRIVATE_FIELDS \
uv_timer_cb timer_cb; \
void* heap_node[3]; \
union { \
void* heap[3]; \
struct uv__queue queue; \
} node; \
uint64_t timeout; \
uint64_t repeat; \
uint64_t start_id;
@@ -351,7 +355,7 @@ typedef struct {
int retcode;
#define UV_PROCESS_PRIVATE_FIELDS \
void* queue[2]; \
struct uv__queue queue; \
int status; \
#define UV_FS_PRIVATE_FIELDS \
@@ -403,11 +407,27 @@ typedef struct {
#else
# define UV_FS_O_CREAT 0
#endif
#if defined(O_DIRECT)
#if defined(__linux__) && defined(__arm__)
# define UV_FS_O_DIRECT 0x10000
#elif defined(__linux__) && defined(__m68k__)
# define UV_FS_O_DIRECT 0x10000
#elif defined(__linux__) && defined(__mips__)
# define UV_FS_O_DIRECT 0x08000
#elif defined(__linux__) && defined(__powerpc__)
# define UV_FS_O_DIRECT 0x20000
#elif defined(__linux__) && defined(__s390x__)
# define UV_FS_O_DIRECT 0x04000
#elif defined(__linux__) && defined(__x86_64__)
# define UV_FS_O_DIRECT 0x04000
#elif defined(__linux__) && defined(__loongarch__)
# define UV_FS_O_DIRECT 0x04000
#elif defined(O_DIRECT)
# define UV_FS_O_DIRECT O_DIRECT
#else
# define UV_FS_O_DIRECT 0
#endif
#if defined(O_DIRECTORY)
# define UV_FS_O_DIRECTORY O_DIRECTORY
#else
@@ -480,6 +500,7 @@ typedef struct {
#endif
/* fs open() flags supported on other platforms: */
#define UV_FS_O_FILEMAP 0
#define UV_FS_O_RANDOM 0
#define UV_FS_O_SHORT_LIVED 0
#define UV_FS_O_SEQUENTIAL 0

View File

@@ -26,13 +26,13 @@
* Versions with the same major number are ABI stable. API is allowed to
* evolve between minor releases, but only in a backwards compatible way.
* Make sure you update the -soname directives in configure.ac
* and uv.gyp whenever you bump UV_VERSION_MAJOR or UV_VERSION_MINOR (but
* whenever you bump UV_VERSION_MAJOR or UV_VERSION_MINOR (but
* not UV_VERSION_PATCH.)
*/
#define UV_VERSION_MAJOR 1
#define UV_VERSION_MINOR 28
#define UV_VERSION_PATCH 0
#define UV_VERSION_MINOR 49
#define UV_VERSION_PATCH 2
#define UV_VERSION_IS_RELEASE 1
#define UV_VERSION_SUFFIX ""

View File

@@ -45,19 +45,21 @@ typedef struct pollfd {
#endif
#include <mswsock.h>
/* Disable the typedef in mstcpip.h of MinGW. */
#define _TCP_INITIAL_RTO_PARAMETERS _TCP_INITIAL_RTO_PARAMETERS__AVOID
#define TCP_INITIAL_RTO_PARAMETERS TCP_INITIAL_RTO_PARAMETERS__AVOID
#define PTCP_INITIAL_RTO_PARAMETERS PTCP_INITIAL_RTO_PARAMETERS__AVOID
#include <ws2tcpip.h>
#undef _TCP_INITIAL_RTO_PARAMETERS
#undef TCP_INITIAL_RTO_PARAMETERS
#undef PTCP_INITIAL_RTO_PARAMETERS
#include <windows.h>
#include <process.h>
#include <signal.h>
#include <fcntl.h>
#include <sys/stat.h>
#if defined(_MSC_VER) && _MSC_VER < 1600
# include "uv/stdint-msvc2008.h"
#else
# include <stdint.h>
#endif
#include <stdint.h>
#include "uv/tree.h"
#include "uv/threadpool.h"
@@ -68,6 +70,11 @@ typedef struct pollfd {
# define S_IFLNK 0xA000
#endif
/* Define missing in Windows Kit Include\{VERSION}\ucrt\sys\stat.h */
#if defined(_CRT_INTERNAL_NONSTDC_NAMES) && _CRT_INTERNAL_NONSTDC_NAMES && !defined(S_IFIFO)
# define S_IFIFO _S_IFIFO
#endif
/* Additional signals supported by uv_signal and or uv_kill. The CRT defines
* the following signals already:
*
@@ -84,6 +91,7 @@ typedef struct pollfd {
* variants (Linux and Darwin)
*/
#define SIGHUP 1
#define SIGQUIT 3
#define SIGKILL 9
#define SIGWINCH 28
@@ -216,7 +224,7 @@ typedef struct _AFD_POLL_INFO {
AFD_POLL_HANDLE_INFO Handles[1];
} AFD_POLL_INFO, *PAFD_POLL_INFO;
#define UV_MSAFD_PROVIDER_COUNT 3
#define UV_MSAFD_PROVIDER_COUNT 4
/**
@@ -256,29 +264,23 @@ typedef union {
} unused_; /* TODO: retained for ABI compatibility; remove me in v2.x. */
} uv_cond_t;
typedef union {
struct {
unsigned int num_readers_;
CRITICAL_SECTION num_readers_lock_;
HANDLE write_semaphore_;
} state_;
/* TODO: remove me in v2.x. */
struct {
SRWLOCK unused_;
} unused1_;
/* TODO: remove me in v2.x. */
struct {
uv_mutex_t unused1_;
uv_mutex_t unused2_;
} unused2_;
typedef struct {
SRWLOCK read_write_lock_;
/* TODO: retained for ABI compatibility; remove me in v2.x */
#ifdef _WIN64
unsigned char padding_[72];
#else
unsigned char padding_[44];
#endif
} uv_rwlock_t;
typedef struct {
unsigned int n;
unsigned int count;
unsigned threshold;
unsigned in;
uv_mutex_t mutex;
uv_sem_t turnstile1;
uv_sem_t turnstile2;
/* TODO: in v2 make this a uv_cond_t, without unused_ */
CONDITION_VARIABLE cond;
unsigned out;
} uv_barrier_t;
typedef struct {
@@ -288,8 +290,8 @@ typedef struct {
#define UV_ONCE_INIT { 0, NULL }
typedef struct uv_once_s {
unsigned char ran;
HANDLE event;
unsigned char unused;
INIT_ONCE init_once;
} uv_once_t;
/* Platform-specific definitions for uv_spawn support. */
@@ -348,14 +350,14 @@ typedef struct {
uv_idle_t* next_idle_handle; \
/* This handle holds the peer sockets for the fast variant of uv_poll_t */ \
SOCKET poll_peer_sockets[UV_MSAFD_PROVIDER_COUNT]; \
/* Counter to keep track of active tcp streams */ \
/* No longer used. */ \
unsigned int active_tcp_streams; \
/* Counter to keep track of active udp streams */ \
/* No longer used. */ \
unsigned int active_udp_streams; \
/* Counter to started timer */ \
uint64_t timer_counter; \
/* Threadpool */ \
void* wq[2]; \
struct uv__queue wq; \
uv_mutex_t wq_mutex; \
uv_async_t wq_async;
@@ -377,6 +379,13 @@ typedef struct {
OVERLAPPED overlapped; \
size_t queued_bytes; \
} io; \
/* in v2, we can move these to the UV_CONNECT_PRIVATE_FIELDS */ \
struct { \
ULONG_PTR result; /* overlapped.Internal is reused to hold the result */\
HANDLE pipeHandle; \
DWORD duplex_flags; \
WCHAR* name; \
} connect; \
} u; \
struct uv_req_s* next_req;
@@ -477,7 +486,7 @@ typedef struct {
uint32_t payload_remaining; \
uint64_t dummy; /* TODO: retained for ABI compat; remove this in v2.x. */ \
} ipc_data_frame; \
void* ipc_xfer_queue[2]; \
struct uv__queue ipc_xfer_queue; \
int ipc_xfer_queue_length; \
uv_write_t* non_overlapped_writes_tail; \
CRITICAL_SECTION readfile_thread_lock; \
@@ -491,7 +500,7 @@ typedef struct {
struct { uv_pipe_connection_fields } conn; \
} pipe;
/* TODO: put the parser states in an union - TTY handles are always half-duplex
/* TODO: put the parser states in a union - TTY handles are always half-duplex
* so read-state can safely overlap write-state. */
#define UV_TTY_PRIVATE_FIELDS \
HANDLE handle; \
@@ -517,7 +526,7 @@ typedef struct {
/* eol conversion state */ \
unsigned char previous_eol; \
/* ansi parser state */ \
unsigned char ansi_parser_state; \
unsigned short ansi_parser_state; \
unsigned char ansi_csi_argc; \
unsigned short ansi_csi_argv[4]; \
COORD saved_position; \
@@ -541,7 +550,10 @@ typedef struct {
unsigned char events;
#define UV_TIMER_PRIVATE_FIELDS \
void* heap_node[3]; \
union { \
void* heap[3]; \
struct uv__queue queue; \
} node; \
int unused; \
uint64_t timeout; \
uint64_t repeat; \
@@ -599,7 +611,7 @@ typedef struct {
struct uv_process_exit_s { \
UV_REQ_FIELDS \
} exit_req; \
BYTE* child_stdio_buffer; \
void* unused; /* TODO: retained for ABI compat; remove this in v2.x. */ \
int exit_signal; \
HANDLE wait_handle; \
HANDLE process_handle; \
@@ -668,6 +680,7 @@ typedef struct {
#define UV_FS_O_APPEND _O_APPEND
#define UV_FS_O_CREAT _O_CREAT
#define UV_FS_O_EXCL _O_EXCL
#define UV_FS_O_FILEMAP 0x20000000
#define UV_FS_O_RANDOM _O_RANDOM
#define UV_FS_O_RDONLY _O_RDONLY
#define UV_FS_O_RDWR _O_RDWR