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OpenCL-examples/README.md
Dakota St. Laurent bff9fd6443 - update Example05 to use FFTW to check the answer
- update clFFT installation instructions
2015-08-12 16:34:10 -04:00

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# OpenCL basic examples
here is my feeble attempt at learning OpenCL, please don't make fun of me too much :hamburger:
## Configuration
This code uses OpenCL 1.1 on a NVIDIA GPU.
### Linux
(Only tested on Ubuntu). For NVIDIA GPUs, I've installed the following packages: `nvidia-346 nvidia-346-dev nvidia-346-uvm nvidia-libopencl1-346 nvidia-modprobe nvidia-opencl-icd-346 nvidia-settings`. Since the `opencl-headers` package in the main repository is for OpenCL 1.2, you can get the OpenCL 1.1 header files from [here](http://packages.ubuntu.com/precise/opencl-headers).
Then to compile the C++ code:
```
g++ -std=c++0x main.cpp -o main.out -lOpenCL
```
To compile the C code:
```
gcc main.c -o main.out -lOpenCL
```
For examples 04 and 05, you can run
```bash
make ex04 # executable is ./example04/bin/Example
make ex05 # executable is ./example05/bin/Example
make # makes both!
```
### OS X
OpenCL is installed on OS X by default, but since this code uses the C++ bindings, you'll need to get that too. Get the [official C++ bindings from the OpenCL registr](https://www.khronos.org/registry/cl/api/1.1/cl.hpp) and copy it to the OpenCL framework directory, or do the following:
```
wget https://www.khronos.org/registry/cl/api/1.1/cl.hpp
sudo cp cl.hpp /System/Library/Frameworks/OpenCL.framework/Headers/
```
To compile:
```
clang++ -std=c++0x -framework OpenCL main.cpp -o main.out
```
## example 00
this example is based off of [this example](simpleopencl.blogspot.ca/2013/06/tutorial-simple-start-with-opencl-and-c.html) (example-ception), but it goes a bit further. In the blogspot example, two 10-element vectors are created and a thread is used for each pair of elements. In this example, 10 threads are spawned but two 100-element vectors are used, and it is shown how to split up a specific number of elements per thread.
## example 01
Measures the duration of adding two vectors. See the README in the folder for more details.
## example 02
Demonstrates that one array can be modified several times without having to re-read and re-write data to and from the GPU.
## example 03
A simple example using the `cl_khr_fp64` extension which allows for usage of doubles instead of floats.
## example 04
An example of the CLFFT library for an in-place complex-planar transform. There is also Python code to check the answer; FFTW code will be added later, probably.
- clFFT is required; installation instructions can be found inside example04/README.md
- for Python, numpy and scipy are required
## example 05
Another CLFFT example where an in-place real transform is performed. There's also FFTW code and Python code for checking the answer.
- clFFT is required; installation instructions can be found inside example04/README.md
- FFTW is required; installation is as simple as extracting FFTW's tar file, then running `./configure && sudo make && sudo make install`
- for Python, numpy and scipy are required
## Some Notes
From the [guide on programming OpenCL for NVIDIA](http://www.nvidia.com/content/cudazone/download/OpenCL/NVIDIA_OpenCL_ProgrammingGuide.pdf):
- **CUDA streaming multiprocessor** corresponds to an OpenCL compute unit
- **CUDA thread** corresponds to an OpenCL work-item
- **CUDA thread block** corresponds to an OpenCL work-group