343 lines
8.5 KiB
C
343 lines
8.5 KiB
C
/*
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* susp.c
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*
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* Demonstrate an implementation of thread suspend and resume
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* (similar to the Solaris thr_suspend/thr_continue functions)
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* using portable POSIX functions.
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*
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* Note 1: Use of suspend and resume requires extreme care. You
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* can easily deadlock your application by suspending a thread
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* that holds some resource -- for example, a thread calling
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* printf to print a message may have libc mutexes locked, and
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* no other thread will be able to return from printf until the
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* suspended thread is resumed.
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*
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* Note 2: This program is called "susp" rather than "suspend"
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* to avoid confusion (by your shell) with the suspend command.
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*
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* Note 3: This simple program will fail if any thread
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* terminates during the test. The value of ITERATIONS must be
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* adjusted to a value sufficiently large that the main thread can
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* complete its two suspend/continue loops before any
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* thread_routine threads terminate.
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*/
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#include <pthread.h>
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#include <sched.h>
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#include <signal.h>
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#include "errors.h"
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#define THREAD_COUNT 20
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#define ITERATIONS 40000
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unsigned long thread_count = THREAD_COUNT;
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unsigned long iterations = ITERATIONS;
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pthread_mutex_t the_mutex = PTHREAD_MUTEX_INITIALIZER;
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pthread_mutex_t mut = PTHREAD_MUTEX_INITIALIZER;
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volatile int sentinel = 0;
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pthread_once_t once = PTHREAD_ONCE_INIT;
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pthread_t *array = NULL, null_pthread = {0};
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int bottom = 0;
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int inited = 0;
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/*
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* Handle SIGUSR1 in the target thread, to suspend it until
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* receiving SIGUSR2 (resume).
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*/
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void
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suspend_signal_handler (int sig)
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{
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sigset_t signal_set;
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/*
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* Block all signals except SIGUSR2 while suspended.
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*/
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sigfillset (&signal_set);
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sigdelset (&signal_set, SIGUSR2);
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sentinel = 1;
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sigsuspend (&signal_set);
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/*
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* Once I'm here, I've been resumed, and the resume signal
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* handler has been run to completion.
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*/
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return;
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}
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/*
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* Handle SIGUSR2 in the target thread, to resume it. Note that
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* the signal handler does nothing. It exists only because we need
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* to cause sigsuspend() to return.
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*/
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void
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resume_signal_handler (int sig)
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{
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return;
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}
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/*
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* Dynamically initialize the "suspend package" when first used
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* (called by pthread_once).
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*/
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void
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suspend_init_routine (void)
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{
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int status;
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struct sigaction sigusr1, sigusr2;
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/*
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* Allocate the suspended threads array. This array is used
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* to guarentee idempotency
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*/
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bottom = 10;
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array = (pthread_t*) calloc (bottom, sizeof (pthread_t));
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/*
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* Install the signal handlers for suspend/resume.
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*/
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sigusr1.sa_flags = 0;
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sigusr1.sa_handler = suspend_signal_handler;
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sigemptyset (&sigusr1.sa_mask);
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sigusr2.sa_flags = 0;
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sigusr2.sa_handler = resume_signal_handler;
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sigusr2.sa_mask = sigusr1.sa_mask;
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status = sigaction (SIGUSR1, &sigusr1, NULL);
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if (status == -1)
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errno_abort ("Installing suspend handler");
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status = sigaction (SIGUSR2, &sigusr2, NULL);
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if (status == -1)
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errno_abort ("Installing resume handler");
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inited = 1;
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return;
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}
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/*
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* Suspend a thread by sending it a signal (SIGUSR1), which will
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* block the thread until another signal (SIGUSR2) arrives.
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*
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* Multiple calls to thd_suspend for a single thread have no
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* additional effect on the thread -- a single thd_continue
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* call will cause it to resume execution.
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*/
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int
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thd_suspend (pthread_t target_thread)
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{
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int status;
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int i = 0;
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/*
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* The first call to thd_suspend will initialize the
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* package.
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*/
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status = pthread_once (&once, suspend_init_routine);
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if (status != 0)
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return status;
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/*
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* Serialize access to suspend, makes life easier
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*/
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status = pthread_mutex_lock (&mut);
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if (status != 0)
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return status;
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/*
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* Threads that are suspended are added to the target_array;
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* a request to suspend a thread already listed in the array
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* is ignored. Sending a second SIGUSR1 would cause the
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* thread to re-suspend itself as soon as it is resumed.
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*/
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while (i < bottom)
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if (array[i++] == target_thread) {
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status = pthread_mutex_unlock (&mut);
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return status;
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}
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/*
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* Ok, we really need to suspend this thread. So, lets find
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* the location in the array that we'll use. If we run off
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* the end, realloc the array for more space.
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*/
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i = 0;
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while (array[i] != 0)
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i++;
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if (i == bottom) {
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array = (pthread_t*) realloc (
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array, (++bottom * sizeof (pthread_t)));
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if (array == NULL) {
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pthread_mutex_unlock (&mut);
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return errno;
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}
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array[bottom] = null_pthread; /* Clear new entry */
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}
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/*
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* Clear the sentinel and signal the thread to suspend.
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*/
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sentinel = 0;
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status = pthread_kill (target_thread, SIGUSR1);
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if (status != 0) {
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pthread_mutex_unlock (&mut);
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return status;
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}
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/*
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* Wait for the sentinel to change.
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*/
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while (sentinel == 0)
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sched_yield ();
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array[i] = target_thread;
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status = pthread_mutex_unlock (&mut);
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return status;
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}
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/*
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* Resume a suspended thread by sending it SIGUSR2 to break
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* it out of the sigsuspend() in which it's waiting. If the
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* target thread isn't suspended, return with success.
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*/
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int
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thd_continue (pthread_t target_thread)
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{
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int status;
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int i = 0;
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/*
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* Serialize access to suspend, makes life easier
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*/
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status = pthread_mutex_lock (&mut);
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if (status != 0)
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return status;
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/*
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* If we haven't been initialized, then the thread must be "resumed"
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* it couldn't have been suspended!
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*/
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if (!inited) {
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status = pthread_mutex_unlock (&mut);
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return status;
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}
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/*
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* Make sure the thread is in the suspend array. If not, it
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* hasn't been suspended (or it has already been resumed) and
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* we can just carry on.
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*/
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while (array[i] != target_thread && i < bottom)
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i++;
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if (i >= bottom) {
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pthread_mutex_unlock (&mut);
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return 0;
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}
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/*
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* Signal the thread to continue, and remove the thread from
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* the suspended array.
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*/
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status = pthread_kill (target_thread, SIGUSR2);
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if (status != 0) {
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pthread_mutex_unlock (&mut);
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return status;
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}
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array[i] = 0; /* Clear array element */
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status = pthread_mutex_unlock (&mut);
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return status;
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}
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static void *
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thread_routine (void *arg)
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{
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int number = (int)arg;
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int status;
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int i;
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char buffer[128];
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for (i = 1; i <= iterations; i++) {
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/*
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* Every time each thread does 5000 interations, print
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* a progress report.
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*/
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if (i % 2000 == 0) {
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sprintf (
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buffer, "Thread %02d: %d\n",
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number, i);
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write (1, buffer, strlen (buffer));
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}
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sched_yield ();
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}
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return (void *)0;
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}
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int
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main (int argc, char *argv[])
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{
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pthread_t threads[THREAD_COUNT];
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pthread_attr_t detach;
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int status;
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void *result;
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int i;
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status = pthread_attr_init (&detach);
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if (status != 0)
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err_abort (status, "Init attributes object");
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status = pthread_attr_setdetachstate (
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&detach, PTHREAD_CREATE_DETACHED);
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if (status != 0)
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err_abort (status, "Set create-detached");
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for (i = 0; i< THREAD_COUNT; i++) {
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status = pthread_create (
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&threads[i], &detach, thread_routine, (void *)i);
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if (status != 0)
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err_abort (status, "Create thread");
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}
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sleep (2);
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for (i = 0; i < THREAD_COUNT/2; i++) {
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printf ("Suspending thread %d.\n", i);
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status = thd_suspend (threads[i]);
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if (status != 0)
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err_abort (status, "Suspend thread");
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}
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printf ("Sleeping ...\n");
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sleep (2);
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for (i = 0; i < THREAD_COUNT/2; i++) {
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printf ("Continuing thread %d.\n", i);
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status = thd_continue (threads[i]);
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if (status != 0)
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err_abort (status, "Suspend thread");
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}
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for (i = THREAD_COUNT/2; i < THREAD_COUNT; i++) {
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printf ("Suspending thread %d.\n", i);
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status = thd_suspend (threads[i]);
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if (status != 0)
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err_abort (status, "Suspend thread");
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}
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printf ("Sleeping ...\n");
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sleep (2);
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for (i = THREAD_COUNT/2; i < THREAD_COUNT; i++) {
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printf ("Continuing thread %d.\n", i);
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status = thd_continue (threads[i]);
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if (status != 0)
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err_abort (status, "Continue thread");
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}
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pthread_exit (NULL); /* Let threads finish */
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}
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